2008-12-08 05:30:24 +00:00
										 
									 
								 
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								// Copyright (C) 2003-2008 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#include "VideoState.h"
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								#include "BPMemory.h"
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								#include "CPMemory.h"
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								#include "XFMemory.h"
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								#include "TextureDecoder.h"
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								#include "Fifo.h"
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								static void DoState(PointerWrap &p)
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								{
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								    // BP Memory
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								    p.Do(bpmem);
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								    // CP Memory
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								    p.DoArray(arraybases, 16);
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								    p.DoArray(arraystrides, 16);
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								    p.Do(MatrixIndexA);
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								    p.Do(MatrixIndexB);
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								    p.Do(g_VtxDesc.Hex);
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									p.DoArray(g_VtxAttr, 8);
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								    // XF Memory
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								    p.Do(xfregs);
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								    p.DoArray(xfmem, XFMEM_SIZE);
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								    // Texture decoder
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								    p.DoArray(texMem, TMEM_SIZE);
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								    // FIFO
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								    Fifo_DoState(p);
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								}
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								void VideoCommon_DoState(PointerWrap &p) {
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								    DoState(p);
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									//TODO: search for more data that should be saved and add it here
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								}
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