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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <algorithm>
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								#include <array>
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								#include <cstdlib>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								#ifdef _MSC_VER
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								#include <intrin.h>
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								#endif
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								namespace MathUtil
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								{
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								template <typename T>
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								constexpr T SNANConstant()
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								{
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								  return std::numeric_limits<T>::signaling_NaN();
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								}
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								#ifdef _MSC_VER
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								// MSVC needs a workaround, because its std::numeric_limits<double>::signaling_NaN()
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								// will use __builtin_nans, which is improperly handled by the compiler and generates
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								// a bad constant. Here we go back to the version MSVC used before the builtin.
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								// TODO: Remove this and use numeric_limits directly whenever this bug is fixed.
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								template <>
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								constexpr double SNANConstant()
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								{
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								  return (_CSTD _Snan._Double);
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								}
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								template <>
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								constexpr float SNANConstant()
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								{
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								  return (_CSTD _Snan._Float);
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								}
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								#endif
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								template <class T>
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								constexpr T Clamp(const T val, const T& min, const T& max)
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								{
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								  return std::max(min, std::min(max, val));
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								}
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								template <typename T>
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								constexpr bool IsPow2(T imm)
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								{
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								  return imm > 0 && (imm & (imm - 1)) == 0;
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								}
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								// The most significant bit of the fraction is an is-quiet bit on all architectures we care about.
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								static const u64 DOUBLE_SIGN = 0x8000000000000000ULL, DOUBLE_EXP = 0x7FF0000000000000ULL,
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								                 DOUBLE_FRAC = 0x000FFFFFFFFFFFFFULL, DOUBLE_ZERO = 0x0000000000000000ULL,
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								                 DOUBLE_QBIT = 0x0008000000000000ULL;
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								static const u32 FLOAT_SIGN = 0x80000000, FLOAT_EXP = 0x7F800000, FLOAT_FRAC = 0x007FFFFF,
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								                 FLOAT_ZERO = 0x00000000;
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								union IntDouble
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								{
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								  double d;
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								  u64 i;
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								  explicit IntDouble(u64 _i) : i(_i) {}
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								  explicit IntDouble(double _d) : d(_d) {}
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								};
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								union IntFloat
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								{
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								  float f;
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								  u32 i;
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								  explicit IntFloat(u32 _i) : i(_i) {}
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								  explicit IntFloat(float _f) : f(_f) {}
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								};
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								inline bool IsQNAN(double d)
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								{
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								  IntDouble x(d);
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								  return ((x.i & DOUBLE_EXP) == DOUBLE_EXP) && ((x.i & DOUBLE_QBIT) == DOUBLE_QBIT);
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								}
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								inline bool IsSNAN(double d)
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								{
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								  IntDouble x(d);
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								  return ((x.i & DOUBLE_EXP) == DOUBLE_EXP) && ((x.i & DOUBLE_FRAC) != DOUBLE_ZERO) &&
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								         ((x.i & DOUBLE_QBIT) == DOUBLE_ZERO);
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								}
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								inline float FlushToZero(float f)
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								{
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								  IntFloat x(f);
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								  if ((x.i & FLOAT_EXP) == 0)
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								  {
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								    x.i &= FLOAT_SIGN;  // turn into signed zero
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								  }
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								  return x.f;
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								}
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								inline double FlushToZero(double d)
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								{
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								  IntDouble x(d);
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								  if ((x.i & DOUBLE_EXP) == 0)
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								  {
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								    x.i &= DOUBLE_SIGN;  // turn into signed zero
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								  }
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								  return x.d;
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								}
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								enum PPCFpClass
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								{
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								  PPC_FPCLASS_QNAN = 0x11,
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								  PPC_FPCLASS_NINF = 0x9,
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								  PPC_FPCLASS_NN = 0x8,
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								  PPC_FPCLASS_ND = 0x18,
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								  PPC_FPCLASS_NZ = 0x12,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  PPC_FPCLASS_PZ = 0x2,
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								  PPC_FPCLASS_PD = 0x14,
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								  PPC_FPCLASS_PN = 0x4,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  PPC_FPCLASS_PINF = 0x5,
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-14 11:30:33 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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							 | 
							
							
								};
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-14 10:59:06 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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											2009-06-14 11:30:33 +00:00
										 
									 
								 
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							 | 
							
							
								// Uses PowerPC conventions for the return value, so it can be easily
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								// used directly in CPU emulation.
							 | 
						
					
						
							
								
									
										
										
										
											2011-05-25 18:14:29 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								u32 ClassifyDouble(double dvalue);
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-15 21:10:11 +00:00
										 
									 
								 
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							 | 
							
							
								// More efficient float version.
							 | 
						
					
						
							
								
									
										
										
										
											2011-05-25 18:14:29 +00:00
										 
									 
								 
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							 | 
							
							
								u32 ClassifyFloat(float fvalue);
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-14 11:30:33 +00:00
										 
									 
								 
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											2017-04-11 17:01:29 +01:00
										 
									 
								 
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							 | 
							
							
								struct BaseAndDec
							 | 
						
					
						
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							 | 
							
							
								{
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								  int m_base;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								  int m_dec;
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							| 
								
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							 | 
							
							
								};
							 | 
						
					
						
							| 
								
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								extern const std::array<BaseAndDec, 32> frsqrte_expected;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								extern const std::array<BaseAndDec, 32> fres_expected;
							 | 
						
					
						
							
								
									
										
										
										
											2014-09-02 20:50:03 -07:00
										 
									 
								 
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											2014-09-03 12:11:02 -07:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
								// PowerPC approximation algorithms
							 | 
						
					
						
							
								
									
										
										
										
											2014-09-02 20:50:03 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								double ApproximateReciprocalSquareRoot(double val);
							 | 
						
					
						
							
								
									
										
										
										
											2014-09-03 12:11:02 -07:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
								double ApproximateReciprocal(double val);
							 | 
						
					
						
							
								
									
										
										
										
											2014-09-02 20:50:03 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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							 | 
							
							
								template <class T>
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-15 00:51:24 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								struct Rectangle
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  T left{};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  T top{};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  T right{};
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								  T bottom{};
							 | 
						
					
						
							| 
								
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							| 
								
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							 | 
							
							
								  constexpr Rectangle() = default;
							 | 
						
					
						
							| 
								
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							| 
								
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							 | 
							
								
							 | 
							
							
								  constexpr Rectangle(T theLeft, T theTop, T theRight, T theBottom)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								      : left(theLeft), top(theTop), right(theRight), bottom(theBottom)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
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							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
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							| 
								
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							 | 
							
								
							 | 
							
							
								  constexpr bool operator==(const Rectangle& r) const
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return left == r.left && top == r.top && right == r.right && bottom == r.bottom;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  T GetWidth() const { return abs(right - left); }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  T GetHeight() const { return abs(bottom - top); }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // If the rectangle is in a coordinate system with a lower-left origin, use
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // this Clamp.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  void ClampLL(T x1, T y1, T x2, T y2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    left = Clamp(left, x1, x2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    right = Clamp(right, x1, x2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    top = Clamp(top, y2, y1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    bottom = Clamp(bottom, y2, y1);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
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							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // If the rectangle is in a coordinate system with an upper-left origin,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // use this Clamp.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  void ClampUL(T x1, T y1, T x2, T y2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    left = Clamp(left, x1, x2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    right = Clamp(right, x1, x2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    top = Clamp(top, y1, y2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    bottom = Clamp(bottom, y1, y2);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							
								
									
										
										
										
											2009-07-15 00:51:24 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-14 11:30:33 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}  // namespace MathUtil
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-14 10:59:06 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
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							 | 
						
					
						
							
								
									
										
										
										
											2009-07-28 07:40:18 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								float MathFloatVectorSum(const std::vector<float>&);
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 04:46:09 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
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							 | 
						
					
						
							
								
									
										
										
										
											2013-03-05 15:48:57 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								// Rounds down. 0 -> undefined
							 | 
						
					
						
							
								
									
										
										
										
											2014-08-24 11:03:07 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								inline int IntLog2(u64 val)
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-05 03:12:17 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-05 15:48:57 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#if defined(__GNUC__)
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  return 63 - __builtin_clzll(val);
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-19 21:51:12 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
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							 | 
						
					
						
							
								
									
										
										
										
											2014-09-03 13:04:48 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#elif defined(_MSC_VER)
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-07 04:16:02 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  unsigned long result = ULONG_MAX;
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  _BitScanReverse64(&result, val);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return result;
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-19 21:51:12 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-05 03:12:17 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#else
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  int result = -1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  while (val != 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    val >>= 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    ++result;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  return result;
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-05 03:12:17 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#endif
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-14 11:30:33 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								// Tiny matrix/vector library.
							 | 
						
					
						
							
								
									
										
										
										
											2011-02-14 02:18:03 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								// Used for things like Free-Look in the gfx backend.
							 | 
						
					
						
							
								
									
										
										
										
											2009-06-14 11:30:33 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								class Matrix33
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								public:
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  static void LoadIdentity(Matrix33& mtx);
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  // set mtx to be a rotation matrix around the x axis
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  static void RotateX(Matrix33& mtx, float rad);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  // set mtx to be a rotation matrix around the y axis
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  static void RotateY(Matrix33& mtx, float rad);
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  // set result = a x b
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  static void Multiply(const Matrix33& a, const Matrix33& b, Matrix33& result);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  static void Multiply(const Matrix33& a, const float vec[3], float result[3]);
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  float data[9];
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								class Matrix44
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								public:
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  static void LoadIdentity(Matrix44& mtx);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  static void LoadMatrix33(Matrix44& mtx, const Matrix33& m33);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  static void Set(Matrix44& mtx, const float mtxArray[16]);
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  static void Translate(Matrix44& mtx, const float vec[3]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  static void Shear(Matrix44& mtx, const float a, const float b = 0);
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  static void Multiply(const Matrix44& a, const Matrix44& b, Matrix44& result);
							 | 
						
					
						
							
								
									
										
										
										
											2009-04-19 10:10:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
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								  float data[16];
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											2009-04-19 10:10:45 +00:00
										 
									 
								 
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								};
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