2014-02-03 14:02:17 +01:00
										 
									 
								 
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								// Copyright 2015 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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											2016-09-23 13:55:51 -04:00
										 
									 
								 
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								#pragma once
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											2014-02-03 14:02:17 +01:00
										 
									 
								 
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								#include "VideoCommon/FramebufferManagerBase.h"
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								class XFBSource : public XFBSourceBase
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								{
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								public:
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								  void DecodeToTexture(u32 xfb_addr, u32 fb_width, u32 fb_height) override {}
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								  void CopyEFB(float gamma) override {}
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								};
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								class FramebufferManager : public FramebufferManagerBase
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								{
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								public:
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								  std::unique_ptr<XFBSourceBase> CreateXFBSource(unsigned int target_width,
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								                                                 unsigned int target_height,
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								                                                 unsigned int layers) override
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								  {
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								    return std::make_unique<XFBSource>();
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								  }
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								  void GetTargetSize(unsigned int* width, unsigned int* height) override {}
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								  void CopyToRealXFB(u32 xfb_addr, u32 fb_stride, u32 fb_height, const EFBRectangle& source_rc,
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								                     float gamma = 1.0f) override
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								  {
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								  }
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								};
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