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								// Copyright (C) 2003 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#ifndef _FILEUTIL_H_
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								#define _FILEUTIL_H_
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								#include <fstream>
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								#include <cstdio>
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								#include <string>
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								#include <vector>
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								#include <string.h>
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								#include "Common.h"
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								// User directory indices for GetUserPath
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								enum {
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									D_USER_IDX,
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									D_GCUSER_IDX,
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									D_WIIUSER_IDX,
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									D_WIIROOT_IDX,
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									D_CONFIG_IDX,
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									D_GAMECONFIG_IDX,
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									D_MAPS_IDX,
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									D_CACHE_IDX,
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									D_SHADERCACHE_IDX,
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									D_SHADERS_IDX,
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									D_STATESAVES_IDX,
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									D_SCREENSHOTS_IDX,
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									D_OPENCL_IDX,
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									D_HIRESTEXTURES_IDX,
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									D_DUMP_IDX,
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									D_DUMPFRAMES_IDX,
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									D_DUMPAUDIO_IDX,
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									D_DUMPTEXTURES_IDX,
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									D_DUMPDSP_IDX,
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									D_LOGS_IDX,
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									D_MAILLOGS_IDX,
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									D_WIISYSCONF_IDX,
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									F_DOLPHINCONFIG_IDX,
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									F_DSPCONFIG_IDX,
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									F_DEBUGGERCONFIG_IDX,
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									F_LOGGERCONFIG_IDX,
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									F_MAINLOG_IDX,
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									F_WIISYSCONF_IDX,
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									F_RAMDUMP_IDX,
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									F_ARAMDUMP_IDX,
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									F_GCSRAM_IDX,
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									NUM_PATH_INDICES
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								};
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								namespace File
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								{
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								// FileSystem tree node/ 
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								struct FSTEntry
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								{
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									bool isDirectory;
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									u64 size;						// file length or number of entries from children
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									std::string physicalName;		// name on disk
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									std::string virtualName;		// name in FST names table
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									std::vector<FSTEntry> children;
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								};
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								// Returns true if file filename exists
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								bool Exists(const std::string &filename);
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								// Returns true if filename is a directory
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								bool IsDirectory(const std::string &filename);
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								// Returns the size of filename (64bit)
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								u64 GetSize(const std::string &filename);
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								// Overloaded GetSize, accepts file descriptor
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								u64 GetSize(const int fd);
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								// Overloaded GetSize, accepts FILE*
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								u64 GetSize(FILE *f);
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								// Returns true if successful, or path already exists.
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								bool CreateDir(const std::string &filename);
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								// Creates the full path of fullPath returns true on success
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								bool CreateFullPath(const std::string &fullPath);
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								// Deletes a given filename, return true on success
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								// Doesn't supports deleting a directory
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								bool Delete(const std::string &filename);
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								// Deletes a directory filename, returns true on success
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								bool DeleteDir(const std::string &filename);
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								// renames file srcFilename to destFilename, returns true on success 
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								bool Rename(const std::string &srcFilename, const std::string &destFilename);
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								// copies file srcFilename to destFilename, returns true on success 
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								bool Copy(const std::string &srcFilename, const std::string &destFilename);
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								// creates an empty file filename, returns true on success 
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								bool CreateEmptyFile(const std::string &filename);
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								// Scans the directory tree gets, starting from _Directory and adds the
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								// results into parentEntry. Returns the number of files+directories found
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								u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry);
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								// deletes the given directory and anything under it. Returns true on success.
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								bool DeleteDirRecursively(const std::string &directory);
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								// Returns the current directory
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								std::string GetCurrentDir();
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											2010-05-12 04:26:32 +00:00
										 
									 
								 
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								// Create directory and copy contents (does not overwrite existing files)
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											2011-03-01 05:16:32 +00:00
										 
									 
								 
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								void CopyDir(const std::string &source_path, const std::string &dest_path);
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											2010-02-02 21:56:29 +00:00
										 
									 
								 
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											2009-02-28 01:26:56 +00:00
										 
									 
								 
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								// Set the current directory to given directory
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											2011-03-01 05:16:32 +00:00
										 
									 
								 
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								bool SetCurrentDir(const std::string &directory);
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											2009-08-06 06:18:22 +00:00
										 
									 
								 
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											2009-02-28 23:21:51 +00:00
										 
									 
								 
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								// Returns a pointer to a string with a Dolphin data dir in the user's home
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								// directory. To be used in "multi-user" mode (that is, installed).
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											2011-03-01 03:06:14 +00:00
										 
									 
								 
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								std::string &GetUserPath(const unsigned int DirIDX);
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											2009-08-06 06:18:22 +00:00
										 
									 
								 
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											2009-02-28 23:21:51 +00:00
										 
									 
								 
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								// Returns the path to where the sys file are
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								std::string GetSysDirectory();
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								#ifdef __APPLE__
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								std::string GetBundleDirectory();
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								#endif
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											2009-04-12 13:12:42 +00:00
										 
									 
								 
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								bool WriteStringToFile(bool text_file, const std::string &str, const char *filename);
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											2009-04-25 10:38:26 +00:00
										 
									 
								 
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								bool ReadFileToString(bool text_file, const char *filename, std::string &str);
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											2009-04-12 10:21:40 +00:00
										 
									 
								 
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											2011-03-11 10:21:46 +00:00
										 
									 
								 
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								// simple wrapper for cstdlib file functions to
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								// hopefully will make error checking easier
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								// and make forgetting an fclose() harder
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								class IOFile : NonCopyable
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								{
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								public:
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									IOFile();
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									IOFile(std::FILE* file);
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									IOFile(const std::string& filename, const char openmode[]);
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									~IOFile();
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									bool Open(const std::string& filename, const char openmode[]);
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									bool Close();
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									template <typename T>
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									bool ReadArray(T* data, size_t length)
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									{
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										if (!IsOpen() || length != std::fread(data, sizeof(T), length, m_file))
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											m_good = false;
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										return m_good;
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									}
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									template <typename T>
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									bool WriteArray(const T* data, size_t length)
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									{
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										if (!IsOpen() || length != std::fwrite(data, sizeof(T), length, m_file))
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											m_good = false;
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										return m_good;
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									}
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									bool ReadBytes(void* data, size_t length)
							 | 
						
					
						
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									{
							 | 
						
					
						
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										return ReadArray(reinterpret_cast<char*>(data), length);
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									}
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									bool WriteBytes(const void* data, size_t length)
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									{
							 | 
						
					
						
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										return WriteArray(reinterpret_cast<const char*>(data), length);
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									}
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									bool IsOpen() { return NULL != m_file; }
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									// m_good is set to false when a read, write or other function fails
							 | 
						
					
						
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									bool IsGood() {	return m_good; }
							 | 
						
					
						
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							 | 
							
							
									operator void*() { return m_good ? m_file : NULL; }
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									std::FILE* ReleaseHandle();
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									std::FILE* GetHandle() { return m_file; }
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									void SetHandle(std::FILE* file);
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									bool Seek(s64 off, int origin);
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							 | 
							
							
									u64 Tell();
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
									u64 GetSize();
							 | 
						
					
						
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							 | 
							
							
									bool Resize(u64 size);
							 | 
						
					
						
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									bool Flush();
							 | 
						
					
						
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									// clear error state
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void Clear() { m_good = true; std::clearerr(m_file); }
							 | 
						
					
						
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								private:
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									IOFile& operator=(const IOFile&) /*= delete*/;
							 | 
						
					
						
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							 | 
						
					
						
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							 | 
							
							
									std::FILE* m_file;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									bool m_good;
							 | 
						
					
						
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							 | 
							
							
								};
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							 | 
						
					
						
							
								
									
										
										
										
											2008-12-08 04:46:09 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}  // namespace
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
						
					
						
							| 
								
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								#endif
							 |