2013-04-17 23:09:55 -04:00
										 
									 
								 
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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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											2009-07-06 02:10:26 +00:00
										 
									 
								 
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								#include "SymbolDB.h"
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								void SymbolDB::List()
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								{
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									for (XFuncMap::iterator iter = functions.begin(); iter != functions.end(); ++iter)
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									{
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										DEBUG_LOG(OSHLE, "%s @ %08x: %i bytes (hash %08x) : %i calls",
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											iter->second.name.c_str(), iter->second.address,
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											iter->second.size, iter->second.hash,
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											iter->second.numCalls);
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									}
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									INFO_LOG(OSHLE, "%lu functions known in this program above.",
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										(unsigned long)functions.size());
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								}
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								void SymbolDB::Clear(const char *prefix)
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								{
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									// TODO: honor prefix
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									functions.clear();
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									checksumToFunction.clear();
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								}
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								void SymbolDB::Index()
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								{
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									int i = 0;
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									for (XFuncMap::iterator iter = functions.begin(); iter != functions.end(); ++iter)
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									{
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										iter->second.index = i++;
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									}
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								}
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								Symbol *SymbolDB::GetSymbolFromName(const char *name)
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								{
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									for (XFuncMap::iterator iter = functions.begin(); iter != functions.end(); ++iter)
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									{
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										if (!strcmp(iter->second.name.c_str(), name))
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											return &iter->second;
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									}
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									return 0;
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								}
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								void SymbolDB::AddCompleteSymbol(const Symbol &symbol)
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								{
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									functions.insert(std::pair<u32, Symbol>(symbol.address, symbol));
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								}
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