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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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								#pragma once
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								// Top vertex loaders
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								// Metroid Prime: P I16-flt N I16-s16 T0 I16-u16 T1 i16-flt
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								#include <algorithm>
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								#include <memory>
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								#include <string>
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								#include <unordered_map>
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								#include "Common/CommonTypes.h"
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								#include "Common/x64Emitter.h"
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								#include "VideoCommon/CPMemory.h"
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								#include "VideoCommon/DataReader.h"
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								#include "VideoCommon/NativeVertexFormat.h"
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								#if _M_SSE >= 0x401
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								#include <smmintrin.h>
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								#include <emmintrin.h>
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								#elif _M_SSE >= 0x301 && !(defined __GNUC__ && !defined __SSSE3__)
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								#include <tmmintrin.h>
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								#endif
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								#ifdef _M_X86
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								#define USE_VERTEX_LOADER_JIT
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								#endif
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								// They are used for the communication with the loader functions
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								extern int tcIndex;
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								extern int colIndex;
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								extern int colElements[2];
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								GC_ALIGNED128(extern float posScale[4]);
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								GC_ALIGNED64(extern float tcScale[8][2]);
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								class VertexLoaderUID
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								{
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									u32 vid[5];
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									size_t hash;
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								public:
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									VertexLoaderUID()
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									{
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									}
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									VertexLoaderUID(const TVtxDesc& vtx_desc, const VAT& vat)
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									{
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										vid[0] = vtx_desc.Hex & 0xFFFFFFFF;
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										vid[1] = vtx_desc.Hex >> 32;
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										vid[2] = vat.g0.Hex & ~VAT_0_FRACBITS;
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										vid[3] = vat.g1.Hex & ~VAT_1_FRACBITS;
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										vid[4] = vat.g2.Hex & ~VAT_2_FRACBITS;
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										hash = CalculateHash();
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									}
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									bool operator < (const VertexLoaderUID &other) const
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									{
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										// This is complex because of speed.
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										if (vid[0] < other.vid[0])
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											return true;
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										else if (vid[0] > other.vid[0])
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											return false;
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										for (int i = 1; i < 5; ++i)
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										{
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											if (vid[i] < other.vid[i])
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												return true;
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											else if (vid[i] > other.vid[i])
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												return false;
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										}
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										return false;
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									}
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									bool operator == (const VertexLoaderUID& rh) const
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									{
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										return hash == rh.hash && std::equal(vid, vid + sizeof(vid) / sizeof(vid[0]), rh.vid);
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									}
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									size_t GetHash() const
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									{
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										return hash;
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									}
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								private:
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									size_t CalculateHash()
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									{
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										size_t h = -1;
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										for (auto word : vid)
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										{
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											h = h * 137 + word;
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										}
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										return h;
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									}
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								};
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								// ARMTODO: This should be done in a better way
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								#ifndef _M_GENERIC
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								class VertexLoader : public Gen::X64CodeBlock
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								#else
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								class VertexLoader
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								#endif
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								{
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								public:
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									VertexLoader(const TVtxDesc &vtx_desc, const VAT &vtx_attr);
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									~VertexLoader();
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									int GetVertexSize() const {return m_VertexSize;}
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									u32 GetNativeComponents() const { return m_native_components; }
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									const PortableVertexDeclaration& GetNativeVertexDeclaration() const
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										{ return m_native_vtx_decl; }
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									void SetupRunVertices(const VAT& vat, int primitive, int const count);
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									void RunVertices(const VAT& vat, int primitive, int count);
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									// For debugging / profiling
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											2009-02-15 12:38:25 +00:00
										 
									 
								 
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									void AppendToString(std::string *dest) const;
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									int GetNumLoadedVerts() const { return m_numLoadedVertices; }
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											2008-12-08 04:46:09 +00:00
										 
									 
								 
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											2014-08-24 23:53:28 -04:00
										 
									 
								 
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									NativeVertexFormat* GetNativeVertexFormat();
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									static void ClearNativeVertexFormatCache() { s_native_vertex_map.clear(); }
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											2008-12-08 04:46:09 +00:00
										 
									 
								 
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								private:
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									int m_VertexSize;      // number of bytes of a raw GC vertex. Computed by CompileVertexTranslator.
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									// GC vertex format
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									TVtxAttr m_VtxAttr;  // VAT decoded into easy format
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									TVtxDesc m_VtxDesc;  // Not really used currently - or well it is, but could be easily avoided.
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									// PC vertex format
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											2014-07-26 01:10:44 +02:00
										 
									 
								 
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									u32 m_native_components;
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									PortableVertexDeclaration m_native_vtx_decl;
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											2008-12-08 04:46:09 +00:00
										 
									 
								 
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											2014-02-23 15:14:27 +01:00
										 
									 
								 
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								#ifndef USE_VERTEX_LOADER_JIT
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									// Pipeline.
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											2008-12-08 04:46:09 +00:00
										 
									 
								 
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									TPipelineFunction m_PipelineStages[64];  // TODO - figure out real max. it's lower.
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									int m_numPipelineStages;
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											2014-02-23 15:14:27 +01:00
										 
									 
								 
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								#endif
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											2008-12-08 04:46:09 +00:00
										 
									 
								 
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											2008-12-19 21:24:52 +00:00
										 
									 
								 
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									const u8 *m_compiledCode;
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											2008-12-08 04:46:09 +00:00
										 
									 
								 
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									int m_numLoadedVertices;
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											2014-08-24 23:53:28 -04:00
										 
									 
								 
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									NativeVertexFormat* m_native_vertex_format;
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											2014-08-27 22:37:08 -04:00
										 
									 
								 
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									static std::unordered_map<PortableVertexDeclaration, std::unique_ptr<NativeVertexFormat>> s_native_vertex_map;
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											2014-07-24 01:25:23 +02:00
										 
									 
								 
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									void SetVAT(const VAT& vat);
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											2008-12-08 04:46:09 +00:00
										 
									 
								 
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									void CompileVertexTranslator();
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											2013-02-21 11:36:10 +01:00
										 
									 
								 
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									void ConvertVertices(int count);
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											2008-12-08 04:46:09 +00:00
										 
									 
								 
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									void WriteCall(TPipelineFunction);
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											2009-01-10 23:10:33 +00:00
										 
									 
								 
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											2013-02-26 13:49:00 -06:00
										 
									 
								 
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								#ifndef _M_GENERIC
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											2009-02-06 19:52:23 +00:00
										 
									 
								 
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									void WriteGetVariable(int bits, Gen::OpArg dest, void *address);
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									void WriteSetVariable(int bits, void *address, Gen::OpArg dest);
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											2013-02-26 13:49:00 -06:00
										 
									 
								 
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								#endif
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											2013-03-19 21:51:12 -04:00
										 
									 
								 
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								};
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											2014-11-11 01:48:38 -08:00
										 
									 
								 
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								#if _M_SSE >= 0x301
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								static const __m128i kMaskSwap32_3 = _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x04050607L, 0x00010203L);
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								static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
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								static const __m128i kMaskSwap16to32l_3 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFF0405L, 0xFFFF0203L, 0xFFFF0001L);
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								static const __m128i kMaskSwap16to32l_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFF0203L, 0xFFFF0001L);
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								static const __m128i kMaskSwap16to32h_3 = _mm_set_epi32(0xFFFFFFFFL, 0x0405FFFFL, 0x0203FFFFL, 0x0001FFFFL);
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								static const __m128i kMaskSwap16to32h_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x0203FFFFL, 0x0001FFFFL);
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								static const __m128i kMask8to32l_3 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFF02L, 0xFFFFFF01L, 0xFFFFFF00L);
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								static const __m128i kMask8to32l_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0xFFFFFF01L, 0xFFFFFF00L);
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								static const __m128i kMask8to32h_3 = _mm_set_epi32(0xFFFFFFFFL, 0x02FFFFFFL, 0x01FFFFFFL, 0x00FFFFFFL);
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								static const __m128i kMask8to32h_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x01FFFFFFL, 0x00FFFFFFL);
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								template <typename T, bool threeIn, bool threeOut>
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								__forceinline void Vertex_Read_SSSE3(const T* pData, __m128 scale)
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								{
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									__m128i coords, mask;
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									int loadBytes = sizeof(T) * (2 + threeIn);
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									if (loadBytes > 8)
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										coords = _mm_loadu_si128((__m128i*)pData);
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									else if (loadBytes > 4)
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										coords = _mm_loadl_epi64((__m128i*)pData);
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									else
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										coords = _mm_cvtsi32_si128(*(u32*)pData);
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									// Float case (no scaling)
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									if (sizeof(T) == 4)
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									{
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										coords = _mm_shuffle_epi8(coords, threeIn ? kMaskSwap32_3 : kMaskSwap32_2);
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										if (threeOut)
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											_mm_storeu_si128((__m128i*)VertexManager::s_pCurBufferPointer, coords);
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										else
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											_mm_storel_epi64((__m128i*)VertexManager::s_pCurBufferPointer, coords);
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									}
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									else
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									{
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										// Byte swap, unpack, and move to high bytes for sign extend.
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										if (std::is_unsigned<T>::value)
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											mask = sizeof(T) == 2 ? (threeIn ? kMaskSwap16to32l_3 : kMaskSwap16to32l_2) : (threeIn ? kMask8to32l_3 : kMask8to32l_2);
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										else
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											mask = sizeof(T) == 2 ? (threeIn ? kMaskSwap16to32h_3 : kMaskSwap16to32h_2) : (threeIn ? kMask8to32h_3 : kMask8to32h_2);
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										coords = _mm_shuffle_epi8(coords, mask);
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										// Sign extend
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										if (std::is_signed<T>::value)
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											coords = _mm_srai_epi32(coords, 32 - sizeof(T) * 8);
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										__m128 out = _mm_mul_ps(_mm_cvtepi32_ps(coords), scale);
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										if (threeOut)
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											_mm_storeu_ps((float*)VertexManager::s_pCurBufferPointer, out);
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										else
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											_mm_storel_pi((__m64*)VertexManager::s_pCurBufferPointer, out);
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									}
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									VertexManager::s_pCurBufferPointer += sizeof(float) * (2 + threeOut);
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								}
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								#endif
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