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										 |  |  | // Copyright (C) 2003 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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							|  |  |  | #ifndef _HIRESTEXTURES_H
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							|  |  |  | #define _HIRESTEXTURES_H
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							|  |  |  | #include <map>
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							|  |  |  | #include "VideoCommon.h"
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							|  |  |  | #include "TextureDecoder.h"
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							|  |  |  | namespace HiresTextures | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | void Init(const char *gameCode); | 
					
						
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										 |  |  | void Shutdown(); | 
					
						
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										 |  |  | PC_TexFormat GetHiresTex(const char *fileName, int *pWidth, int *pHeight, int texformat, u8 *data); | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | #endif // _HIRESTEXTURES_H
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