2014-08-01 23:23:52 -07:00
										 
									 
								 
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								// Copyright 2014 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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								// Stub implementation of the Host_* callbacks for tests. These implementations
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								// do nothing except return default values when required.
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								#include <string>
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								#include "Core/Host.h"
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								#include "VideoBackends/OGL/GLInterfaceBase.h"
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								void Host_NotifyMapLoaded() {}
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								void Host_RefreshDSPDebuggerWindow() {}
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								void Host_Message(int) {}
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								void* Host_GetRenderHandle() { return nullptr; }
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								void Host_UpdateTitle(const std::string&) {}
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								void Host_UpdateDisasmDialog() {}
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								void Host_UpdateMainFrame() {}
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								void Host_GetRenderWindowSize(int&, int&, int&, int&) {}
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								void Host_RequestRenderWindowSize(int, int) {}
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								void Host_RequestFullscreen(bool) {}
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								void Host_SetStartupDebuggingParameters() {}
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								bool Host_UIHasFocus() { return false; }
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								bool Host_RendererHasFocus() { return false; }
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								void Host_ConnectWiimote(int, bool) {}
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								void Host_SysMessage(const char*, ...) {}
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								void Host_SetWiiMoteConnectionState(int) {}
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								void Host_ShowVideoConfig(void*, const std::string&, const std::string&) {}
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								cInterfaceBase* HostGL_CreateGLInterface() { return nullptr; }
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