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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <string>
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								#include <utility>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								static const u64 TITLEID_SYSMENU = 0x0000000100000002;
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								static const std::string TITLEID_SYSMENU_STRING = "0000000100000002";
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								namespace Common
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								{
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								enum FromWhichRoot
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								{
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								  FROM_CONFIGURED_ROOT,  // not related to currently running game - use D_WIIROOT_IDX
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								  FROM_SESSION_ROOT,     // request from currently running game - use D_SESSION_WIIROOT_IDX
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								};
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								std::string RootUserPath(FromWhichRoot from);
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								// Returns /import/%08x/%08x. Intended for use by ES.
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								std::string GetImportTitlePath(u64 title_id, FromWhichRoot from = FROM_SESSION_ROOT);
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								std::string GetTicketFileName(u64 _titleID, FromWhichRoot from);
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								std::string GetTMDFileName(u64 _titleID, FromWhichRoot from);
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								std::string GetTitleDataPath(u64 _titleID, FromWhichRoot from);
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								std::string GetTitleContentPath(u64 _titleID, FromWhichRoot from);
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								bool CheckTitleTMD(u64 _titleID, FromWhichRoot from);
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								bool CheckTitleTIK(u64 _titleID, FromWhichRoot from);
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								// Escapes characters that are invalid or have special meanings in the host file system
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								std::string EscapeFileName(const std::string& filename);
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								// Escapes characters that are invalid or have special meanings in the host file system
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								std::string EscapePath(const std::string& path);
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								// Reverses escaping done by EscapeFileName
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								std::string UnescapeFileName(const std::string& filename);
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								}
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