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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <thread>
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								#include "AudioCommon/SoundStream.h"
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								#include "Common/Event.h"
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								#include "Core/Core.h"
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								#include "Core/HW/AudioInterface.h"
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								#include "Core/HW/SystemTimers.h"
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								#if defined HAVE_OPENAL && HAVE_OPENAL
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								#ifdef _WIN32
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								#include <OpenAL/include/al.h>
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								#include <OpenAL/include/alc.h>
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								#include <OpenAL/include/alext.h>
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								#elif defined __APPLE__
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								#include <OpenAL/al.h>
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								#include <OpenAL/alc.h>
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								#else
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								#include <AL/al.h>
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								#include <AL/alc.h>
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								#include <AL/alext.h>
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								#endif
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								#ifdef __APPLE__
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								// Avoid conflict with objc.h (on Windows, ST uses the system BOOL type, so this doesn't work)
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								#define BOOL SoundTouch_BOOL
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								#endif
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								#include <soundtouch/STTypes.h>
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								#include <soundtouch/SoundTouch.h>
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								#ifdef __APPLE__
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								#undef BOOL
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								#endif
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								#define SFX_MAX_SOURCE 1
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								#define OAL_MAX_BUFFERS 32
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								#define OAL_MAX_SAMPLES 256
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								#define STEREO_CHANNELS 2
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								#define SURROUND_CHANNELS 6  // number of channels in surround mode
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								#define SIZE_SHORT 2
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								#define SIZE_INT32 4
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								#define SIZE_FLOAT 4  // size of a float in bytes
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								#define FRAME_STEREO_SHORT STEREO_CHANNELS* SIZE_SHORT
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								#define FRAME_STEREO_FLOAT STEREO_CHANNELS* SIZE_FLOAT
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								#define FRAME_STEREO_INT32 STEREO_CHANNELS* SIZE_INT32
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								#define FRAME_SURROUND_FLOAT SURROUND_CHANNELS* SIZE_FLOAT
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								#define FRAME_SURROUND_SHORT SURROUND_CHANNELS* SIZE_SHORT
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								#define FRAME_SURROUND_INT32 SURROUND_CHANNELS* SIZE_INT32
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								#endif
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								#if defined(__APPLE__)
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								// OS X does not have the alext AL_FORMAT_STEREO_FLOAT32, AL_FORMAT_STEREO32,
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								// AL_FORMAT_51CHN32 and AL_FORMAT_51CHN16 yet.
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								#define AL_FORMAT_STEREO_FLOAT32 0
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								#define AL_FORMAT_STEREO32 0
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								#define AL_FORMAT_51CHN32 0
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								#define AL_FORMAT_51CHN16 0
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								#elif defined(_WIN32)
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								// Only X-Fi on Windows supports the alext AL_FORMAT_STEREO32 alext for now,
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								// but it is not documented or in "OpenAL/include/al.h".
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								#define AL_FORMAT_STEREO32 0x1203
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								#else
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								#define AL_FORMAT_STEREO32 0
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								#endif
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								class OpenALStream final : public SoundStream
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								{
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								#if defined HAVE_OPENAL && HAVE_OPENAL
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								public:
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								  OpenALStream() : uiSource(0) {}
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								  bool Start() override;
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								  void SoundLoop() override;
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								  void SetVolume(int volume) override;
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								  void Stop() override;
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								  void Clear(bool mute) override;
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								  void Update() override;
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								  static bool isValid() { return true; }
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								private:
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								  std::thread thread;
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								  Common::Flag m_run_thread;
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								  Common::Event soundSyncEvent;
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								  short realtimeBuffer[OAL_MAX_SAMPLES * STEREO_CHANNELS];
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								  soundtouch::SAMPLETYPE sampleBuffer[OAL_MAX_SAMPLES * SURROUND_CHANNELS * OAL_MAX_BUFFERS];
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								  ALuint uiBuffers[OAL_MAX_BUFFERS];
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								  ALuint uiSource;
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								  ALfloat fVolume;
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								  u8 numBuffers;
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								#endif  // HAVE_OPENAL
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								};
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