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								// Copyright (C) 2003 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#ifndef _LINEAR_DISKCACHE
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								#define _LINEAR_DISKCACHE
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								#include "Common.h"
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								#include <fstream>
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								// Update this to the current SVN revision every time you change shader generation code.
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								// We don't automatically get this from SVN_REV because that would mean regenerating the
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								// shader cache for every revision, graphics-related or not, which is simply annoying.
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								enum
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								{
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									LINEAR_DISKCACHE_VER = 6908
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								};
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								// On disk format:
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								//header{
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								// u32 'DCAC';
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								// u32 version;  // svn_rev
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								// u16 sizeof(key_type);
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								// u16 sizeof(value_type);
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								//}
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								//key_value_pair{
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								// u32 value_size;
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								// key_type   key;
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								// value_type[value_size]   value;
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								//}
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								template <typename K, typename V>
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								class LinearDiskCacheReader
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								{
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								public:
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									virtual void Read(const K &key, const V *value, u32 value_size) = 0;
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								};
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								// Dead simple unsorted key-value store with append functionality.
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								// No random read functionality, all reading is done in OpenAndRead.
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								// Keys and values can contain any characters, including \0.
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								//
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								// Suitable for caching generated shader bytecode between executions.
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								// Not tuned for extreme performance but should be reasonably fast.
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								// Does not support keys or values larger than 2GB, which should be reasonable.
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								// Keys must have non-zero length; values can have zero length.
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								// K and V are some POD type
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								// K : the key type
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								// V : value array type
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								template <typename K, typename V>
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								class LinearDiskCache
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								{
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								public:
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									// return number of read entries
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									u32 OpenAndRead(const char *filename, LinearDiskCacheReader<K, V> &reader)
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									{
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										using std::ios_base;
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										// close any currently opened file
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										Close();
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										// try opening for reading/writing
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										m_file.open(filename, ios_base::in | ios_base::out | ios_base::binary | ios_base::app);
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										if (m_file.is_open() && ValidateHeader())
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										{
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											// good header, read some key/value pairs
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											u32 num_entries = 0;
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											K key;
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											V *value = NULL;
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											u32 value_size;
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											while (Read(&value_size))
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											{
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												delete[] value;
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												value = new V[value_size];
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												// read key/value and pass to reader
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												if (Read(&key) && Read(value, value_size))
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													reader.Read(key, value, value_size);
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												else
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													break;
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												++num_entries;
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											}
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											m_file.clear();
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											delete[] value;
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											return num_entries;
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										}
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										// failed to open file for reading or bad header
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										// close and recreate file
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										Close();
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										m_file.open(filename, ios_base::out | ios_base::trunc | ios_base::binary);
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										WriteHeader();
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										return 0;
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									}
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									void Sync()
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									{
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										m_file.flush();
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									}
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									void Close()
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									{
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										if (m_file.is_open())
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											m_file.close();
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										// clear any error flags
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										m_file.clear();
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									}
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									// Appends a key-value pair to the store.
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									void Append(const K &key, const V *value, u32 value_size)
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									{
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										// TODO: Should do a check that we don't already have "key"?
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										Write(&value_size);
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										Write(&key);
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										Write(value, value_size);
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									}
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								private:
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									void WriteHeader()
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									{
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										Write(&m_header);
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									}
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									bool ValidateHeader()
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									{
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										char file_header[sizeof(Header)];
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										return (Read(file_header, sizeof(Header))
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											&& !memcmp((const char*)&m_header, file_header, sizeof(Header)));
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									}
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									template <typename D>
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									bool Write(const D *data, u32 count = 1)
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							 | 
							
							
									{
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										return m_file.write((const char*)data, count * sizeof(D)).good();
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									}
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							 | 
							
							
									template <typename D>
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							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									bool Read(const D *data, u32 count = 1)
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									{
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										return m_file.read((char*)data, count * sizeof(D)).good();
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							 | 
							
							
									}
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									struct Header
							 | 
						
					
						
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									{
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										Header()
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											: id(*(u32*)"DCAC")
							 | 
						
					
						
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											, ver(LINEAR_DISKCACHE_VER)
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											, key_t_size(sizeof(K))
							 | 
						
					
						
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											, value_t_size(sizeof(V))
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										{}
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							 | 
							
								
							 | 
							
							
										const u32 id, ver;
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
										const u16 key_t_size, value_t_size;
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									} m_header;
							 | 
						
					
						
							
								
									
										
										
										
											2010-02-19 17:05:26 +00:00
										 
									 
								 
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											2010-11-15 05:22:03 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									std::fstream m_file;
							 | 
						
					
						
							
								
									
										
										
										
											2010-02-19 17:05:26 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
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								};
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							| 
								
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							 | 
						
					
						
							
								
									
										
										
										
											2010-06-02 20:35:12 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								#endif  // _LINEAR_DISKCACHE
							 |