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								#ifndef _GLWINDOW_H
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								#define _GLWINDOW_H
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								#include <vector>
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								#include "Common.h"
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								#include "EventHandler.h"
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								#include "Globals.h"
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								#include "Config.h"
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								#include "pluginspecs_video.h"
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								#ifdef _WIN32
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								#include <GLew/glew.h>
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								#else
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								#include <GL/glew.h>
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								#endif
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								#if defined(__APPLE__)
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								#include <OpenGL/gl.h>
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								#else
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								#include <GL/gl.h>
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								#endif
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								enum OGL_Props {
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								    OGL_FULLSCREEN,
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								    OGL_KEEPRATIO,
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								    OGL_HIDECURSOR,
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								    OGL_PROP_COUNT
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								};
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								struct res {
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								    u32 x;
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								    u32 y;
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								};
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								class GLWindow {
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								 private:
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								    // TODO: what is xmax and ymax? do we need [xy]render?
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								    u32 xWin, yWin; // windows size
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								    int xOffset, yOffset; // offset in window
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								    float xMax, yMax; // ???
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								    u32 xRender, yRender; // render area
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								    bool properties[OGL_PROP_COUNT];
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								protected:
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								    EventHandler* eventHandler;
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								    res origRes, currFullRes, currWinRes;
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								    static std::vector<res> fullResolutions;
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								    virtual void SetRender(u32 x, u32 y) {
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									xRender = x;
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									yRender = y;
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								    }
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								    static const std::vector<res>& getFsResolutions() {
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									return fullResolutions;
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								    }
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								    static void addFSResolution(res fsr) {
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									fullResolutions.push_back(fsr);
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								    }
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								public:
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								    virtual void SwapBuffers() {};
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								    virtual void SetWindowText(const char *text) {};
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								    virtual bool PeekMessages() {return false;};
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								    virtual void Update() {};
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								    virtual bool MakeCurrent() {return false;};
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								    virtual void updateDim() {
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									if (GetProperty(OGL_FULLSCREEN))
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									    SetWinSize(currFullRes.x, currFullRes.y);
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									else
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									    SetWinSize(currWinRes.x, currWinRes.y);
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									float FactorX = 640.0f / (float)GetXwin();
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									float FactorY = 480.0f / (float)GetYwin();
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									//	float Max = (FactorX < FactorY) ? FactorX : FactorY;
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									SetMax(1.0f / FactorX, 1.0f / FactorY);
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									SetOffset(0,0);
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								    }
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								    void SetEventHandler(EventHandler *eh) { eventHandler = eh;}
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								    bool GetProperty(OGL_Props prop) {return properties[prop];}
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								    virtual bool SetProperty(OGL_Props prop, bool value)
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								    {return properties[prop] = value;}
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								    u32 GetXrender() {return xRender;}
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								    u32 GetYrender() {return yRender;}
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								    u32 GetXwin() {return xWin;}
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								    u32 GetYwin() {return yWin;}
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								    void SetWinSize(u32 x, u32 y) {
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									xWin = x;
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									yWin = y;
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								    }
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								    int GetYoff() {return yOffset;}
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								    int GetXoff() {return xOffset;}
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								    void SetOffset(int x, int y) {
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									yOffset = y;
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									xOffset = x;
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								    }
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								    void SetMax(float x, float y) {
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									yMax = y;
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									xMax = x;
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								    }
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								    float GetXmax() {return xMax;}
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								    float GetYmax() {return yMax;}
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								    static bool valid() { return false;}
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								    GLWindow() {
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									// Load defaults
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									sscanf(g_Config.iFSResolution, "%dx%d",
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									       &currFullRes.x, &currFullRes.y);  
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									sscanf(g_Config.iWindowedRes, "%dx%d",
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									       &currWinRes.x, &currWinRes.y);
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									SetProperty(OGL_FULLSCREEN, g_Config.bFullscreen);
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-19 21:39:53 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									SetProperty(OGL_KEEPRATIO, g_Config.bKeepAR);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									SetProperty(OGL_HIDECURSOR, g_Config.bHideCursor);
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-06 20:54:47 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									updateDim();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    }
							 | 
						
					
						
							
								
									
										
										
										
											2009-01-20 23:09:24 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2008-12-17 23:49:35 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // setResolution
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    // resolution iter
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#endif
							 |