2015-05-24 06:55:12 +02:00
										 
									 
								 
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								// Copyright 2012 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								// Thanks to Treeki for writing the original class - 29/01/2012
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								#include "Common/SettingsHandler.h"
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								#include <cstddef>
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								#include <ctime>
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								#include <iomanip>
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								#include <sstream>
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								#include <string>
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								#include "Common/CommonTypes.h"
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								namespace Common
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								{
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								SettingsHandler::SettingsHandler()
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								{
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								  Reset();
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								}
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								SettingsHandler::SettingsHandler(Buffer&& buffer)
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								{
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								  SetBytes(std::move(buffer));
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								}
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								const SettingsHandler::Buffer& SettingsHandler::GetBytes() const
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								{
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								  return m_buffer;
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								}
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								void SettingsHandler::SetBytes(Buffer&& buffer)
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								{
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								  Reset();
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								  m_buffer = std::move(buffer);
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								  Decrypt();
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								}
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								std::string SettingsHandler::GetValue(const std::string& key) const
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								{
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								  std::string delim = std::string("\r\n");
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								  std::string toFind = delim + key + "=";
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								  size_t found = decoded.find(toFind);
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								  if (found != decoded.npos)
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								  {
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								    size_t delimFound = decoded.find(delim, found + toFind.length());
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								    if (delimFound == decoded.npos)
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								      delimFound = decoded.length() - 1;
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								    return decoded.substr(found + toFind.length(), delimFound - (found + toFind.length()));
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								  }
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								  else
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								  {
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								    toFind = key + "=";
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								    found = decoded.find(toFind);
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								    if (found == 0)
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								    {
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								      size_t delimFound = decoded.find(delim, found + toFind.length());
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								      if (delimFound == decoded.npos)
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								        delimFound = decoded.length() - 1;
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								      return decoded.substr(found + toFind.length(), delimFound - (found + toFind.length()));
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								    }
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								  }
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								  return "";
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								}
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								void SettingsHandler::Decrypt()
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								{
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								  const u8* str = m_buffer.data();
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								  while (*str != 0)
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								  {
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								    if (m_position >= m_buffer.size())
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								      return;
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								    decoded.push_back((u8)(m_buffer[m_position] ^ m_key));
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								    m_position++;
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								    str++;
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								    m_key = (m_key >> 31) | (m_key << 1);
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								  }
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								}
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								void SettingsHandler::Reset()
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								{
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								  decoded = "";
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								  m_position = 0;
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								  m_key = INITIAL_SEED;
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								  m_buffer = {};
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								}
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								void SettingsHandler::AddSetting(const std::string& key, const std::string& value)
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								{
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								  for (const char& c : key)
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								  {
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								    WriteByte(c);
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								  }
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								  WriteByte('=');
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								  for (const char& c : value)
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								  {
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								    WriteByte(c);
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								  }
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								  WriteByte(13);
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								  WriteByte(10);
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								}
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								void SettingsHandler::WriteByte(u8 b)
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								{
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								  if (m_position >= m_buffer.size())
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								    return;
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								  m_buffer[m_position] = b ^ m_key;
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								  m_position++;
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								  m_key = (m_key >> 31) | (m_key << 1);
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								}
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								std::string SettingsHandler::GenerateSerialNumber()
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								{
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								  const std::time_t t = std::time(nullptr);
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								  // Must be 9 characters at most; otherwise the serial number will be rejected by SDK libraries,
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								  // as there is a check to ensure the string length is strictly lower than 10.
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								  // 3 for %j, 2 for %H, 2 for %M, 2 for %S.
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								  std::stringstream stream;
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								  stream << std::put_time(std::localtime(&t), "%j%H%M%S");
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								  return stream.str();
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								}
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								}  // namespace Common
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