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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include <cmath>
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								#include "VideoCommon/BPMemory.h"
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								#include "VideoCommon/LightingShaderGen.h"
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								#include "VideoCommon/NativeVertexFormat.h"
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								#include "VideoCommon/VertexLoaderManager.h"
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								#include "VideoCommon/VertexShaderGen.h"
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								#include "VideoCommon/VideoConfig.h"
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								template<class T>
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								static T GenerateVertexShader(API_TYPE api_type)
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								{
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									T out;
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									const u32 components = VertexLoaderManager::g_current_components;
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									// Non-uid template parameters will write to the dummy data (=> gets optimized out)
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									vertex_shader_uid_data dummy_data;
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									vertex_shader_uid_data* uid_data = out.template GetUidData<vertex_shader_uid_data>();
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									if (uid_data != nullptr)
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										memset(uid_data, 0, sizeof(*uid_data));
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									else
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										uid_data = &dummy_data;
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									_assert_(bpmem.genMode.numtexgens == xfmem.numTexGen.numTexGens);
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									_assert_(bpmem.genMode.numcolchans == xfmem.numChan.numColorChans);
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									out.Write("%s", s_lighting_struct);
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									// uniforms
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									if (api_type == API_OPENGL)
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										out.Write("layout(std140%s) uniform VSBlock {\n", g_ActiveConfig.backend_info.bSupportsBindingLayout ? ", binding = 2" : "");
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									else
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										out.Write("cbuffer VSBlock {\n");
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									out.Write(s_shader_uniforms);
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									out.Write("};\n");
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									out.Write("struct VS_OUTPUT {\n");
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									GenerateVSOutputMembers<T>(out, api_type);
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									out.Write("};\n");
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									uid_data->numTexGens = xfmem.numTexGen.numTexGens;
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									uid_data->components = components;
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									uid_data->pixel_lighting = g_ActiveConfig.bEnablePixelLighting;
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									if (api_type == API_OPENGL)
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									{
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										out.Write("in float4 rawpos; // ATTR%d,\n", SHADER_POSITION_ATTRIB);
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										if (components & VB_HAS_POSMTXIDX)
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											out.Write("in int posmtx; // ATTR%d,\n", SHADER_POSMTX_ATTRIB);
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										if (components & VB_HAS_NRM0)
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											out.Write("in float3 rawnorm0; // ATTR%d,\n", SHADER_NORM0_ATTRIB);
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										if (components & VB_HAS_NRM1)
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											out.Write("in float3 rawnorm1; // ATTR%d,\n", SHADER_NORM1_ATTRIB);
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										if (components & VB_HAS_NRM2)
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											out.Write("in float3 rawnorm2; // ATTR%d,\n", SHADER_NORM2_ATTRIB);
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										if (components & VB_HAS_COL0)
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											out.Write("in float4 color0; // ATTR%d,\n", SHADER_COLOR0_ATTRIB);
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										if (components & VB_HAS_COL1)
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											out.Write("in float4 color1; // ATTR%d,\n", SHADER_COLOR1_ATTRIB);
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										for (int i = 0; i < 8; ++i)
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										{
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											u32 hastexmtx = (components & (VB_HAS_TEXMTXIDX0<<i));
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											if ((components & (VB_HAS_UV0<<i)) || hastexmtx)
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												out.Write("in float%d tex%d; // ATTR%d,\n", hastexmtx ? 3 : 2, i, SHADER_TEXTURE0_ATTRIB + i);
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										}
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										if (g_ActiveConfig.backend_info.bSupportsGeometryShaders)
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										{
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											out.Write("out VertexData {\n");
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											GenerateVSOutputMembers<T>(out, api_type, GetInterpolationQualifier(api_type, false, true));
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											out.Write("} vs;\n");
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										}
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										else
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										{
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											// Let's set up attributes
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											for (u32 i = 0; i < 8; ++i)
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											{
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												if (i < xfmem.numTexGen.numTexGens)
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												{
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													out.Write("%s out float3 uv%u;\n", GetInterpolationQualifier(api_type), i);
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												}
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											}
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											out.Write("%s out float4 clipPos;\n", GetInterpolationQualifier(api_type));
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											if (g_ActiveConfig.bEnablePixelLighting)
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											{
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												out.Write("%s out float3 Normal;\n", GetInterpolationQualifier(api_type));
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												out.Write("%s out float3 WorldPos;\n", GetInterpolationQualifier(api_type));
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											}
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											out.Write("%s out float4 colors_0;\n", GetInterpolationQualifier(api_type));
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											out.Write("%s out float4 colors_1;\n", GetInterpolationQualifier(api_type));
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										}
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										out.Write("void main()\n{\n");
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									}
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									else // D3D
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									{
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										out.Write("VS_OUTPUT main(\n");
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							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-11-30 21:00:21 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										// inputs
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_NRM0)
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("  float3 rawnorm0 : NORMAL0,\n");
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_NRM1)
							 | 
						
					
						
							
								
									
										
										
										
											2013-08-14 11:47:23 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("  float3 rawnorm1 : NORMAL1,\n");
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_NRM2)
							 | 
						
					
						
							
								
									
										
										
										
											2013-08-14 11:47:23 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("  float3 rawnorm2 : NORMAL2,\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-11-30 21:00:21 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_COL0)
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("  float4 color0 : COLOR0,\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-11-30 21:00:21 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_COL1)
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("  float4 color1 : COLOR1,\n");
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										for (int i = 0; i < 8; ++i)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							
								
									
										
										
										
											2011-11-30 21:00:21 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											u32 hastexmtx = (components & (VB_HAS_TEXMTXIDX0<<i));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											if ((components & (VB_HAS_UV0<<i)) || hastexmtx)
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												out.Write("  float%d tex%d : TEXCOORD%d,\n", hastexmtx ? 3 : 2, i, i);
							 | 
						
					
						
							
								
									
										
										
										
											2011-11-30 21:00:21 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_POSMTXIDX)
							 | 
						
					
						
							
								
									
										
										
										
											2014-04-24 02:30:05 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("  int posmtx : BLENDINDICES,\n");
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										out.Write("  float4 rawpos : POSITION) {\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-22 03:36:39 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									out.Write("VS_OUTPUT o;\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									// transforms
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (components & VB_HAS_POSMTXIDX)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2015-09-04 23:45:35 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										out.Write("float4 pos = float4(dot(" I_TRANSFORMMATRICES"[posmtx], rawpos), dot(" I_TRANSFORMMATRICES"[posmtx+1], rawpos), dot(" I_TRANSFORMMATRICES"[posmtx+2], rawpos), 1);\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-09-04 23:45:35 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_NRMALL)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											out.Write("int normidx = posmtx >= 32 ? (posmtx-32) : posmtx;\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											out.Write("float3 N0 = " I_NORMALMATRICES"[normidx].xyz, N1 = " I_NORMALMATRICES"[normidx+1].xyz, N2 = " I_NORMALMATRICES"[normidx+2].xyz;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2013-06-11 08:33:56 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2014-08-30 16:51:27 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_NRM0)
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("float3 _norm0 = normalize(float3(dot(N0, rawnorm0), dot(N1, rawnorm0), dot(N2, rawnorm0)));\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_NRM1)
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("float3 _norm1 = float3(dot(N0, rawnorm1), dot(N1, rawnorm1), dot(N2, rawnorm1));\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_NRM2)
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("float3 _norm2 = float3(dot(N0, rawnorm2), dot(N1, rawnorm2), dot(N2, rawnorm2));\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-06 03:12:13 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										out.Write("float4 pos = float4(dot(" I_POSNORMALMATRIX"[0], rawpos), dot(" I_POSNORMALMATRIX"[1], rawpos), dot(" I_POSNORMALMATRIX"[2], rawpos), 1.0);\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_NRM0)
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("float3 _norm0 = normalize(float3(dot(" I_POSNORMALMATRIX"[3].xyz, rawnorm0), dot(" I_POSNORMALMATRIX"[4].xyz, rawnorm0), dot(" I_POSNORMALMATRIX"[5].xyz, rawnorm0)));\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_NRM1)
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("float3 _norm1 = float3(dot(" I_POSNORMALMATRIX"[3].xyz, rawnorm1), dot(" I_POSNORMALMATRIX"[4].xyz, rawnorm1), dot(" I_POSNORMALMATRIX"[5].xyz, rawnorm1));\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_NRM2)
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("float3 _norm2 = float3(dot(" I_POSNORMALMATRIX"[3].xyz, rawnorm2), dot(" I_POSNORMALMATRIX"[4].xyz, rawnorm2), dot(" I_POSNORMALMATRIX"[5].xyz, rawnorm2));\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (!(components & VB_HAS_NRM0))
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-06 03:12:13 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										out.Write("float3 _norm0 = float3(0.0, 0.0, 0.0);\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									out.Write("o.pos = float4(dot(" I_PROJECTION"[0], pos), dot(" I_PROJECTION"[1], pos), dot(" I_PROJECTION"[2], pos), dot(" I_PROJECTION"[3], pos));\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-27 14:43:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									out.Write("int4 lacc;\n"
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-21 15:55:32 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											"float3 ldir, h, cosAttn, distAttn;\n"
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											"float dist, dist2, attn;\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-21 02:52:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									uid_data->numColorChans = xfmem.numChan.numColorChans;
							 | 
						
					
						
							
								
									
										
										
										
											2014-04-27 11:59:04 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (xfmem.numChan.numColorChans == 0)
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_COL0)
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("o.colors_0 = color0;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										else
							 | 
						
					
						
							
								
									
										
										
										
											2015-12-27 02:28:29 +13:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("o.colors_0 = float4(1.0, 1.0, 1.0, 1.0);\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-21 02:52:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									GenerateLightingShader<T>(out, uid_data->lighting, components, "color", "o.colors_");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-04-27 11:59:04 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (xfmem.numChan.numColorChans < 2)
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_COL1)
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("o.colors_1 = color1;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										else
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("o.colors_1 = o.colors_0;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// transform texcoords
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-06 03:12:13 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									out.Write("float4 coord = float4(0.0, 0.0, 1.0, 1.0);\n");
							 | 
						
					
						
							
								
									
										
										
										
											2014-04-27 11:59:04 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									for (unsigned int i = 0; i < xfmem.numTexGen.numTexGens; ++i)
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2014-04-27 11:59:04 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										TexMtxInfo& texinfo = xfmem.texMtxInfo[i];
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										out.Write("{\n");
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-06 03:12:13 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										out.Write("coord = float4(0.0, 0.0, 1.0, 1.0);\n");
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-21 02:52:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										uid_data->texMtxInfo[i].sourcerow = xfmem.texMtxInfo[i].sourcerow;
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										switch (texinfo.sourcerow)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										case XF_SRCGEOM_INROW:
							 | 
						
					
						
							
								
									
										
										
										
											2015-07-08 16:06:11 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											// The following assert was triggered in Super Smash Bros. Project M 3.6.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											//_assert_(texinfo.inputform == XF_TEXINPUT_ABC1);
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("coord = rawpos;\n"); // pos.w is 1
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										case XF_SRCNORMAL_INROW:
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											if (components & VB_HAS_NRM0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											{
							 | 
						
					
						
							
								
									
										
										
										
											2015-02-15 14:43:31 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												_assert_(texinfo.inputform == XF_TEXINPUT_ABC1);
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-06 03:12:13 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												out.Write("coord = float4(rawnorm0.xyz, 1.0);\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										case XF_SRCCOLORS_INROW:
							 | 
						
					
						
							
								
									
										
										
										
											2015-02-15 14:43:31 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											_assert_(texinfo.texgentype == XF_TEXGEN_COLOR_STRGBC0 || texinfo.texgentype == XF_TEXGEN_COLOR_STRGBC1);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										case XF_SRCBINORMAL_T_INROW:
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											if (components & VB_HAS_NRM1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											{
							 | 
						
					
						
							
								
									
										
										
										
											2015-02-15 14:43:31 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												_assert_(texinfo.inputform == XF_TEXINPUT_ABC1);
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-06 03:12:13 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												out.Write("coord = float4(rawnorm1.xyz, 1.0);\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										case XF_SRCBINORMAL_B_INROW:
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											if (components & VB_HAS_NRM2)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											{
							 | 
						
					
						
							
								
									
										
										
										
											2015-02-15 14:43:31 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												_assert_(texinfo.inputform == XF_TEXINPUT_ABC1);
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-06 03:12:13 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												out.Write("coord = float4(rawnorm2.xyz, 1.0);\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										default:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											_assert_(texinfo.sourcerow <= XF_SRCTEX7_INROW);
							 | 
						
					
						
							
								
									
										
										
										
											2015-02-15 14:43:31 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											if (components & (VB_HAS_UV0 << (texinfo.sourcerow - XF_SRCTEX0_INROW)))
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-06 03:12:13 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												out.Write("coord = float4(tex%d.x, tex%d.y, 1.0, 1.0);\n", texinfo.sourcerow - XF_SRCTEX0_INROW, texinfo.sourcerow - XF_SRCTEX0_INROW);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// first transformation
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-21 02:52:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										uid_data->texMtxInfo[i].texgentype = xfmem.texMtxInfo[i].texgentype;
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										switch (texinfo.texgentype)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											case XF_TEXGEN_EMBOSS_MAP: // calculate tex coords into bump map
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												if (components & (VB_HAS_NRM1|VB_HAS_NRM2))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												{
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													// transform the light dir into tangent space
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-21 02:52:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													uid_data->texMtxInfo[i].embosslightshift = xfmem.texMtxInfo[i].embosslightshift;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													uid_data->texMtxInfo[i].embosssourceshift = xfmem.texMtxInfo[i].embosssourceshift;
							 | 
						
					
						
							
								
									
										
										
										
											2014-05-30 16:17:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													out.Write("ldir = normalize(" LIGHT_POS".xyz - pos.xyz);\n", LIGHT_POS_PARAMS(texinfo.embosslightshift));
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-06 03:12:13 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													out.Write("o.tex%d.xyz = o.tex%d.xyz + float3(dot(ldir, _norm1), dot(ldir, _norm2), 0.0);\n", i, texinfo.embosssourceshift);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												{
							 | 
						
					
						
							
								
									
										
										
										
											2015-07-08 16:06:11 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													// The following assert was triggered in House of the Dead Overkill and Star Wars Rogue Squadron 2
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													//_assert_(0); // should have normals
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-21 02:52:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													uid_data->texMtxInfo[i].embosssourceshift = xfmem.texMtxInfo[i].embosssourceshift;
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													out.Write("o.tex%d.xyz = o.tex%d.xyz;\n", i, texinfo.embosssourceshift);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											case XF_TEXGEN_COLOR_STRGBC0:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												_assert_(texinfo.sourcerow == XF_SRCCOLORS_INROW);
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												out.Write("o.tex%d.xyz = float3(o.colors_0.x, o.colors_0.y, 1);\n", i);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											case XF_TEXGEN_COLOR_STRGBC1:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												_assert_(texinfo.sourcerow == XF_SRCCOLORS_INROW);
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												out.Write("o.tex%d.xyz = float3(o.colors_1.x, o.colors_1.y, 1);\n", i);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											case XF_TEXGEN_REGULAR:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											default:
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-21 02:52:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												uid_data->texMtxInfo_n_projection |= xfmem.texMtxInfo[i].projection << i;
							 | 
						
					
						
							
								
									
										
										
										
											2011-12-01 00:33:12 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												if (components & (VB_HAS_TEXMTXIDX0<<i))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												{
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													out.Write("int tmp = int(tex%d.z);\n", i);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													if (texinfo.projection == XF_TEXPROJ_STQ)
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
														out.Write("o.tex%d.xyz = float3(dot(coord, " I_TRANSFORMMATRICES"[tmp]), dot(coord, " I_TRANSFORMMATRICES"[tmp+1]), dot(coord, " I_TRANSFORMMATRICES"[tmp+2]));\n", i);
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													else
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
														out.Write("o.tex%d.xyz = float3(dot(coord, " I_TRANSFORMMATRICES"[tmp]), dot(coord, " I_TRANSFORMMATRICES"[tmp+1]), 1);\n", i);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												{
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													if (texinfo.projection == XF_TEXPROJ_STQ)
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
														out.Write("o.tex%d.xyz = float3(dot(coord, " I_TEXMATRICES"[%d]), dot(coord, " I_TEXMATRICES"[%d]), dot(coord, " I_TEXMATRICES"[%d]));\n", i, 3*i, 3*i+1, 3*i+2);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													else
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
														out.Write("o.tex%d.xyz = float3(dot(coord, " I_TEXMATRICES"[%d]), dot(coord, " I_TEXMATRICES"[%d]), 1);\n", i, 3*i, 3*i+1);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												break;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-21 02:52:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										uid_data->dualTexTrans_enabled = xfmem.dualTexTrans.enabled;
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										// CHECKME: does this only work for regular tex gen types?
							 | 
						
					
						
							
								
									
										
										
										
											2014-04-27 11:59:04 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (xfmem.dualTexTrans.enabled && texinfo.texgentype == XF_TEXGEN_REGULAR)
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							
								
									
										
										
										
											2014-04-27 11:59:04 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											const PostMtxInfo& postInfo = xfmem.postMtxInfo[i];
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-21 02:52:45 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											uid_data->postMtxInfo[i].index = xfmem.postMtxInfo[i].index;
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											int postidx = postInfo.index;
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("float4 P0 = " I_POSTTRANSFORMMATRICES"[%d];\n"
							 | 
						
					
						
							
								
									
										
										
										
											2012-12-19 23:42:22 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												"float4 P1 = " I_POSTTRANSFORMMATRICES"[%d];\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												"float4 P2 = " I_POSTTRANSFORMMATRICES"[%d];\n",
							 | 
						
					
						
							
								
									
										
										
										
											2015-02-15 14:43:31 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												postidx & 0x3f, (postidx + 1) & 0x3f, (postidx + 2) & 0x3f);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-10-23 19:00:41 +13:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											uid_data->postMtxInfo[i].normalize = xfmem.postMtxInfo[i].normalize;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											if (postInfo.normalize)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												out.Write("o.tex%d.xyz = normalize(o.tex%d.xyz);\n", i, i);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-10-23 19:00:41 +13:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											// multiply by postmatrix
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											out.Write("o.tex%d.xyz = float3(dot(P0.xyz, o.tex%d.xyz) + P0.w, dot(P1.xyz, o.tex%d.xyz) + P1.w, dot(P2.xyz, o.tex%d.xyz) + P2.w);\n", i, i, i, i);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										out.Write("}\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// clipPos/w needs to be done in pixel shader, not here
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-03 01:44:04 +13:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									out.Write("o.clipPos = o.pos;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-04-04 16:17:14 -07:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (g_ActiveConfig.bEnablePixelLighting)
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-03 01:44:04 +13:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										out.Write("o.Normal = _norm0;\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										out.Write("o.WorldPos = pos.xyz;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_COL0)
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("o.colors_0 = color0;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (components & VB_HAS_COL1)
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("o.colors_1 = color1;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-10 12:17:28 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//write the true depth value, if the game uses depth textures pixel shaders will override with the correct values
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									//if not early z culling will improve speed
							 | 
						
					
						
							
								
									
										
										
										
											2015-05-19 01:18:04 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (g_ActiveConfig.backend_info.bSupportsClipControl)
							 | 
						
					
						
							
								
									
										
										
										
											2015-05-22 22:42:25 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										out.Write("o.pos.z = -o.pos.z;\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2013-09-22 18:07:21 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									else // OGL
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-19 21:51:12 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										// this results in a scale from -1..0 to -1..1 after perspective
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// divide
							 | 
						
					
						
							
								
									
										
										
										
											2015-05-22 22:42:25 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										out.Write("o.pos.z = o.pos.z * -2.0 - o.pos.w;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-19 21:51:12 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// the next steps of the OGL pipeline are:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// (x_c,y_c,z_c,w_c) = o.pos  //switch to OGL spec terminology
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// clipping to -w_c <= (x_c,y_c,z_c) <= w_c
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// (x_d,y_d,z_d) = (x_c,y_c,z_c)/w_c//perspective divide
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// z_w = (f-n)/2*z_d + (n+f)/2
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// z_w now contains the value to go to the 0..1 depth buffer
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										//trying to get the correct semantic while not using glDepthRange
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										//seems to get rather complicated
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-04-23 23:42:28 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									// The console GPU places the pixel center at 7/12 in screen space unless
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// antialiasing is enabled, while D3D and OpenGL place it at 0.5. This results
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// in some primitives being placed one pixel too far to the bottom-right,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// which in turn can be critical if it happens for clear quads.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// Hence, we compensate for this pixel center difference so that primitives
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// get rasterized correctly.
							 | 
						
					
						
							
								
									
										
										
										
											2015-02-11 20:54:15 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									out.Write("o.pos.xy = o.pos.xy - o.pos.w * " I_PIXELCENTERCORRECTION".xy;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2014-04-23 23:42:28 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-03-11 00:30:55 +13:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (api_type == API_OPENGL)
							 | 
						
					
						
							
								
									
										
										
										
											2011-11-30 21:00:21 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-22 03:36:39 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										if (g_ActiveConfig.backend_info.bSupportsGeometryShaders)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											AssignVSOutputMembers(out, "vs", "o");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										else
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-17 23:44:05 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-22 02:47:31 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											// TODO: Pass interface blocks between shader stages even if geometry shaders
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											// are not supported, however that will require at least OpenGL 3.2 support.
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-17 23:44:05 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											for (unsigned int i = 0; i < xfmem.numTexGen.numTexGens; ++i)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												out.Write("uv%d.xyz = o.tex%d;\n", i, i);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											out.Write("clipPos = o.clipPos;\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											if (g_ActiveConfig.bEnablePixelLighting)
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-03 01:44:04 +13:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											{
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-17 23:44:05 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												out.Write("Normal = o.Normal;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2015-01-03 01:44:04 +13:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												out.Write("WorldPos = o.WorldPos;\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-26 00:56:12 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											out.Write("colors_0 = o.colors_0;\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											out.Write("colors_1 = o.colors_1;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-17 23:44:05 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-26 22:16:29 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										out.Write("gl_Position = o.pos;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-11-30 21:00:21 -06:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2013-09-22 18:07:21 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									else // D3D
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-25 02:05:49 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										out.Write("return o;\n");
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-25 02:05:49 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									out.Write("}\n");
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-11-03 03:47:05 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return out;
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-11-03 03:47:05 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								VertexShaderUid GetVertexShaderUid(API_TYPE api_type)
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2015-11-03 03:47:05 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return GenerateVertexShader<VertexShaderUid>(api_type);
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2015-11-03 03:47:05 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								ShaderCode GenerateVertexShaderCode(API_TYPE api_type)
							 | 
						
					
						
							
								
									
										
										
										
											2012-08-06 22:41:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2015-11-03 03:47:05 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									return GenerateVertexShader<ShaderCode>(api_type);
							 | 
						
					
						
							
								
									
										
										
										
											2011-09-29 21:52:13 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 |