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								// Copyright (C) 2003 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#ifndef _VERTEXMANAGER_H_
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								#define _VERTEXMANAGER_H_
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								#include "CPMemory.h"
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								#include "VertexManagerBase.h"
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								namespace OGL
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								{
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								// Handles the OpenGL details of drawing lots of vertices quickly.
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								// Other functionality is moving out.
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								class VertexManager : public ::VertexManager
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								{
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								public:
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									VertexManager();
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									NativeVertexFormat* CreateNativeVertexFormat();
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									void CreateDeviceObjects();
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									void DestroyDeviceObjects();
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								private:
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									void Draw();
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									// temp
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									void vFlush();
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								};
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								}
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								#endif  // _VERTEXMANAGER_H_
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