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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <map>
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								#include "VideoBackends/OGL/GLUtil.h"
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								#include "VideoCommon/BPStructs.h"
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								#include "VideoCommon/TextureCacheBase.h"
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								#include "VideoCommon/VideoCommon.h"
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								namespace OGL
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								{
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								class TextureCache : public ::TextureCache
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								{
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								public:
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									TextureCache();
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									static void DisableStage(unsigned int stage);
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									static void SetStage();
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								private:
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									struct TCacheEntry : TCacheEntryBase
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									{
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										GLuint texture;
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										GLuint framebuffer;
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										//TexMode0 mode; // current filter and clamp modes that texture is set to
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										//TexMode1 mode1; // current filter and clamp modes that texture is set to
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										TCacheEntry(const TCacheEntryConfig& config);
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										~TCacheEntry();
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										void CopyRectangleFromTexture(
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											const TCacheEntryBase* source,
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											const MathUtil::Rectangle<int> &srcrect,
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											const MathUtil::Rectangle<int> &dstrect) override;
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										void Load(unsigned int width, unsigned int height,
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											unsigned int expanded_width, unsigned int level) override;
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										void FromRenderTarget(u32 dstAddr, unsigned int dstFormat,
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											PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
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											bool isIntensity, bool scaleByHalf, unsigned int cbufid,
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											const float *colmat) override;
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										void Bind(unsigned int stage) override;
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										bool Save(const std::string& filename, unsigned int level) override;
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									};
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									~TextureCache();
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									TCacheEntryBase* CreateTexture(const TCacheEntryConfig& config) override;
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									void ConvertTexture(TCacheEntryBase* entry, TCacheEntryBase* unconverted, void* palette, TlutFormat format) override;
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									void CompileShaders() override;
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									void DeleteShaders() override;
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								};
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								bool SaveTexture(const std::string& filename, u32 textarget, u32 tex, int virtual_width, int virtual_height, unsigned int level);
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								}
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