forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			103 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			103 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								// Copyright (C) 2003-2008 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#include "stdafx.h"
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								#include "BannerLoader.h"
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								#include "BannerLoaderWii.h"
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								#include "BannerLoaderGC.h"
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								#include "VolumeCreator.h"
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								namespace DiscIO
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								{
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								bool IBannerLoader::CopyToStringAndCheck(std::string& _rDestination, const char* _src)
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								{
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									static bool bValidChars[256];
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									static bool bInitialized = false;
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									if (!bInitialized)
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									{
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										for (int i = 0; i < 256; i++)
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										{
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											bValidChars[i] = false;
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										}
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										// generate valid chars
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										for (unsigned char c = 0x20; c <= 0x80; c++)
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										{
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											bValidChars[c] = true;
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										}
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										bValidChars[0x0a] = true;
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										bValidChars[0xa9] = true;
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										bValidChars[0xe9] = true;
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										bInitialized = true;
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									}
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									bool bResult = true;
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									char destBuffer[2048];
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									char* dest = destBuffer;
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									const char* src = _src;
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									// copy the string and check for "unknown" characters
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									while (*src != 0x00)
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									{
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										u8 c = *src;
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										if (c == 0x0a){c = 0x20;}
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										if (bValidChars[c] == false)
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										{
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											bResult = false;
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											break;
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										}
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										*dest = c;
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										dest++;
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										src++;
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									}
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									// finalize the string
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									if (bResult)
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									{
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										*dest = 0x00;
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									}
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									else
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									{
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										dest[0] = ' ';
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										dest[1] = 0x00;
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									}
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									_rDestination = destBuffer;
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									return(bResult);
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								}
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								IBannerLoader* CreateBannerLoader(DiscIO::IFileSystem& _rFileSystem)
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								{
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									if (IsVolumeWiiDisc(_rFileSystem.GetVolume()))
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									{
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										return(new CBannerLoaderWii(_rFileSystem));
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									}
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									return(new CBannerLoaderGC(_rFileSystem));
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								}
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								} // namespace
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