forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			68 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
		
		
			
		
	
	
			68 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
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								# How to Set Up an Android Development Environment
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								If you'd like to contribute to the Android project, but do not currently have a development environment setup, follow the instructions in this guide.
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								## Prerequisites
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								* A Linux VM or host, or a Mac.
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								* JDK 7 for your platform.
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								* CMake
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								* [Android NDK](https://developer.android.com/tools/sdk/ndk/index.html) 
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								* [Android Studio](http://developer.android.com/tools/studio/index.html) **OR**
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								* [Android SDK Tools](http://developer.android.com/sdk/index.html#Other) (for command-line usage)
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								If you downloaded Android Studio, extract it and then see [Setting up Android Studio](#setting-up-android-studio).
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								If you instead chose to download the commoand-line SDK tools, see [Setting up the SDK Tools](#setting-up-the-sdk-tools).
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								## Setting up Android Studio
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								1. Launch Android Studio, which will start a first-launch wizard.
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								2. Choose a custom installation.
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								3. If offered a choice of themes, select your preference.
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								4. When offered a choice of components, uncheck the "Android Virtual Device" option. ![Android Studio Components][components]
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								5. Accept all licenses, and click Finish. Android Studio will download the SDK Tools package automatically. (Ubuntu users, if you get an error running the `mksdcard` tool, make sure the `lib32stdc++6` package is installed.)
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								6. At the Android Studio welcome screen, click "Configure", then "SDK Manager".
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								7. Use the SDK Manager to get necessary dependencies, as described in [Getting Dependencies](#getting-dependencies).
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								8. When done, follow the steps in [Readme.md](Readme.md#installation-on-android) to compile and deploy the application.
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								## Setting up the SDK Tools
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								1. In `Source/Android`, create a file called `local.properties`.
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								2. Add a single line: `sdk.dir=<sdk-path>`, where `<sdk-path>` is the path where you extracted the SDK Tools package.
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								3. Follow the steps in [Readme.md](Readme.md#installation-on-android) to compile and deploy the application.
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								## Executing Gradle Tasks
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								In Android Studio, you can find a list of possible Gradle tasks in a tray at the top right of the screen:
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								![Gradle Tasks][gradle]
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								Double clicking any of these tasks will execute it, and also add it to a short list in the main toolbar:
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								![Gradle Task Shortcuts][shortcut]
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								Clicking the green triangle next to this list will execute the currently selected task.
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								For command-line users, any task may be executed with `Source/Android/gradlew <task-name>`.
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								## Getting Dependencies
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								Most dependencies for the Android project are supplied by Gradle automatically. However, Android platform libraries (and a few Google-supplied supplementary libraries) must be downloaded through the Android package manager.
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								1. Launch the Android SDK Manager from the commandline by executing `<sdk-path>/tools/android`, or by clicking on its icon in Android Studio's main toolbar:
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								![Android Studio Package Icon][package-icon]
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								2. At the bottom of the window, click "Deselect All", and then "Updates".
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								3. Install or update the following packages:
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								* SDK Platform, under "Android 5.0.1 (API 21)". This will allow compiling apps that target Lollipop.
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								* Android Support Repository
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								* Android Support Library
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								* Google Repository
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								In the future, if the project targets a newer version of Android, or use newer versions of the tools/build-tools packages, it will be necessary to use this tool to download updates.
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								[components]: http://i.imgur.com/Oo1Fs93.png
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								[package-icon]: http://i.imgur.com/NUpkAH8.png
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								[gradle]: http://i.imgur.com/dXIH6o3.png
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								[shortcut]: http://i.imgur.com/eCWP4Yy.png
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