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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <map>
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								#include <memory>
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								#include <string>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								#include "DiscIO/Blob.h"
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								#include "DiscIO/Volume.h"
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								// --- this volume type is used for Wad files ---
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								// Some of this code might look redundant with the CNANDContentLoader class, however,
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								// We do not do any decryption here, we do raw read, so things are -Faster-
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								namespace DiscIO
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								{
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								class CVolumeWAD : public IVolume
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								{
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								public:
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									CVolumeWAD(std::unique_ptr<IBlobReader> reader);
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									~CVolumeWAD();
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									bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt = false) const override;
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									bool GetTitleID(u64* buffer) const override;
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									std::string GetUniqueID() const override;
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									std::string GetMakerID() const override;
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									u16 GetRevision() const override;
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									std::string GetInternalName() const override { return ""; }
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									std::map<IVolume::ELanguage, std::string> GetNames(bool prefer_long) const override;
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									u64 GetFSTSize() const override { return 0; }
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									std::string GetApploaderDate() const override { return ""; }
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									EPlatform GetVolumeType() const override;
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									ECountry GetCountry() const override;
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									BlobType GetBlobType() const override;
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									u64 GetSize() const override;
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									u64 GetRawSize() const override;
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								private:
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									std::unique_ptr<IBlobReader> m_pReader;
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									u32 m_offset;
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									u32 m_tmd_offset;
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									u32 m_opening_bnr_offset;
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									u32 m_hdr_size;
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									u32 m_cert_size;
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									u32 m_tick_size;
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									u32 m_tmd_size;
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									u32 m_data_size;
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								};
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								} // namespace
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