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								// Copyright 2009 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include <algorithm>
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								#include <list>
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								#include <map>
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								#include <string>
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								#include "Common/CommonTypes.h"
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								#include "Common/Timer.h"
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								#include "Core/ConfigManager.h"
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								#include "VideoCommon/OnScreenDisplay.h"
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								#include "VideoCommon/RenderBase.h"
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								namespace OSD
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								{
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								struct Message
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								{
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								  Message() {}
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								  Message(const std::string& s, u32 ts, u32 rgba) : m_str(s), m_timestamp(ts), m_rgba(rgba) {}
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								  std::string m_str;
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								  u32 m_timestamp;
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								  u32 m_rgba;
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								};
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								static std::multimap<CallbackType, Callback> s_callbacks;
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								static std::list<Message> s_msgList;
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								void AddMessage(const std::string& str, u32 ms, u32 rgba)
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								{
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								  s_msgList.emplace_back(str, Common::Timer::GetTimeMs() + ms, rgba);
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								}
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								void DrawMessages()
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								{
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								  if (!SConfig::GetInstance().bOnScreenDisplayMessages)
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								    return;
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								  int left = 25, top = 15;
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								  auto it = s_msgList.begin();
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								  while (it != s_msgList.end())
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								  {
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								    int time_left = (int)(it->m_timestamp - Common::Timer::GetTimeMs());
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								    float alpha = std::max(1.0f, std::min(0.0f, time_left / 1024.0f));
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								    u32 color = (it->m_rgba & 0xFFFFFF) | ((u32)((it->m_rgba >> 24) * alpha) << 24);
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								    g_renderer->RenderText(it->m_str, left, top, color);
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								    top += 15;
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								    if (time_left <= 0)
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								      it = s_msgList.erase(it);
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								    else
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								      ++it;
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								  }
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								}
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								void ClearMessages()
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								{
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								  s_msgList.clear();
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								}
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								// On-Screen Display Callbacks
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								void AddCallback(CallbackType type, Callback cb)
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								{
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								  s_callbacks.emplace(type, cb);
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								}
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								void DoCallbacks(CallbackType type)
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								{
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								  auto it_bounds = s_callbacks.equal_range(type);
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								  for (auto it = it_bounds.first; it != it_bounds.second; ++it)
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								  {
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								    it->second();
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								  }
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								  // Wipe all callbacks on shutdown
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								  if (type == CallbackType::Shutdown)
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								    s_callbacks.clear();
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								}
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								}  // namespace
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