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								// Copyright 2014 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "InputCommon/GCAdapter.h"
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								#include "Common/CommonTypes.h"
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								#include "InputCommon/GCPadStatus.h"
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								namespace GCAdapter
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								{
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								void Init()
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								{
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								}
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								void ResetRumble()
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								{
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								}
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								void Shutdown()
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								{
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								}
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								void SetAdapterCallback(std::function<void(void)> func)
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								{
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								}
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								void StartScanThread()
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								{
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								}
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								void StopScanThread()
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								{
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								}
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								GCPadStatus Input(int chan)
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								{
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								  return {};
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								}
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								void Output(int chan, u8 rumble_command)
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								{
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								}
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								bool IsDetected()
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								{
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								  return false;
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								}
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								bool IsDriverDetected()
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								{
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								  return false;
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								}
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								bool DeviceConnected(int chan)
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								{
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								  return false;
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								}
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								bool UseAdapter()
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								{
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								  return false;
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								}
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											2016-01-12 22:34:13 -05:00
										 
									 
								 
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								}  // end of namespace GCAdapter
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