2009-07-28 21:32:10 +00:00
										 
									 
								 
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								// Copyright (C) 2003 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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											2009-04-03 14:35:49 +00:00
										 
									 
								 
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								#ifndef _TEXTURECONVERTER_H_
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								#define _TEXTURECONVERTER_H_
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											2008-12-26 12:24:15 +00:00
										 
									 
								 
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								#include "VideoCommon.h"
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								#include "GLUtil.h"
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											2011-01-29 20:16:51 +00:00
										 
									 
								 
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								namespace OGL
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								{
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								// Converts textures between formats using shaders
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								// TODO: support multiple texture formats
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								namespace TextureConverter
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								{
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								void Init();
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								void Shutdown();
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								void EncodeToRamYUYV(GLuint srcTexture, const TargetRectangle& sourceRc,
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													 u8* destAddr, int dstWidth, int dstHeight);
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								void DecodeToTexture(u32 xfbAddr, int srcWidth, int srcHeight, GLuint destTexture);
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											2011-12-30 01:00:34 +01:00
										 
									 
								 
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								// returns size of the encoded data (in bytes)
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								int EncodeToRamFromTexture(u32 address, GLuint source_texture, bool bFromZBuffer, bool bIsIntensityFmt, u32 copyfmt, int bScaleByHalf, const EFBRectangle& source);
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											2010-07-12 19:30:25 +00:00
										 
									 
								 
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								}
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								}  // namespace OGL
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											2009-04-03 14:35:49 +00:00
										 
									 
								 
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								#endif // _TEXTURECONVERTER_H_
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