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								// Copyright 2010 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#define SLIDER_TICK_COUNT    100
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								#define DETECT_WAIT_TIME     2500
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								#define PREVIEW_UPDATE_TIME  25
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								#define DEFAULT_HIGH_VALUE   100
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								// might have to change this setup for Wiimote
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								#define PROFILES_PATH       "Profiles/"
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								#include <cstddef>
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								#include <string>
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								#include <vector>
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								#include <wx/button.h>
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								#include <wx/dialog.h>
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								#include <wx/panel.h>
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								#include <wx/sizer.h>
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								#include <wx/spinctrl.h>
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								#include <wx/timer.h>
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								#include "InputCommon/ControllerEmu.h"
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								#include "InputCommon/ControllerInterface/ControllerInterface.h"
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								#include "InputCommon/ControllerInterface/Device.h"
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								class InputConfig;
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								class wxComboBox;
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								class wxListBox;
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								class wxNotebook;
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								class wxSlider;
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								class wxStaticBitmap;
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								class wxStaticText;
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								class wxTextCtrl;
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								class PadSetting
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								{
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								protected:
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									PadSetting(wxControl* const _control) : wxcontrol(_control) { wxcontrol->SetClientData(this); }
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								public:
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									virtual void UpdateGUI() = 0;
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									virtual void UpdateValue() = 0;
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									virtual ~PadSetting() {}
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									wxControl* const wxcontrol;
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								};
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								class PadSettingExtension : public PadSetting
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								{
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								public:
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									PadSettingExtension(wxWindow* const parent, ControllerEmu::Extension* const ext);
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									void UpdateGUI() override;
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									void UpdateValue() override;
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									ControllerEmu::Extension* const extension;
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								};
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								class PadSettingSpin : public PadSetting
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								{
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								public:
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									PadSettingSpin(wxWindow* const parent, ControllerEmu::ControlGroup::Setting* const _setting)
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										: PadSetting(new wxSpinCtrl(parent, wxID_ANY, wxEmptyString, wxDefaultPosition,
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													    wxSize(54, -1), 0, _setting->low, _setting->high, (int)(_setting->value * 100)))
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										, setting(_setting) {}
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									void UpdateGUI() override;
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									void UpdateValue() override;
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									ControllerEmu::ControlGroup::Setting* const setting;
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								};
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								class PadSettingCheckBox : public PadSetting
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								{
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								public:
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									PadSettingCheckBox(wxWindow* const parent, ControllerEmu::ControlGroup::Setting* const setting);
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									void UpdateGUI() override;
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									void UpdateValue() override;
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									ControllerEmu::ControlGroup::Setting* const setting;
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								};
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								class GamepadPage;
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								class ControlDialog : public wxDialog
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								{
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								public:
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									ControlDialog(GamepadPage* const parent, InputConfig& config, ControllerInterface::ControlReference* const ref);
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									bool Validate() override;
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									int GetRangeSliderValue() const;
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									ControllerInterface::ControlReference* const control_reference;
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									InputConfig& m_config;
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								private:
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									wxStaticBoxSizer* CreateControlChooser(GamepadPage* const parent);
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									void UpdateGUI();
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									void UpdateListContents();
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									void SelectControl(const std::string& name);
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									void DetectControl(wxCommandEvent& event);
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									void ClearControl(wxCommandEvent& event);
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									void SetDevice(wxCommandEvent& event);
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									void SetSelectedControl(wxCommandEvent& event);
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									void AppendControl(wxCommandEvent& event);
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									bool GetExpressionForSelectedControl(wxString &expr);
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									GamepadPage* const m_parent;
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									wxComboBox*        device_cbox;
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									wxTextCtrl*        textctrl;
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									wxListBox*         control_lbox;
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									wxSlider*          range_slider;
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									wxStaticText*      m_bound_label;
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									wxStaticText*      m_error_label;
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									ciface::Core::DeviceQualifier m_devq;
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								};
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								class ExtensionButton : public wxButton
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								{
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								public:
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											2011-01-14 03:05:02 +00:00
										 
									 
								 
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									ExtensionButton(wxWindow* const parent, ControllerEmu::Extension* const ext)
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											2014-12-01 22:56:18 -05:00
										 
									 
								 
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										: wxButton(parent, wxID_ANY, _("Configure"), wxDefaultPosition)
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										, extension(ext) {}
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											2014-02-16 23:51:41 -05:00
										 
									 
								 
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									ControllerEmu::Extension* const extension;
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								};
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											2010-04-02 02:48:24 +00:00
										 
									 
								 
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								class ControlButton : public wxButton
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								{
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								public:
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											2011-01-14 03:05:02 +00:00
										 
									 
								 
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									ControlButton(wxWindow* const parent, ControllerInterface::ControlReference* const _ref, const unsigned int width, const std::string& label = "");
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									ControllerInterface::ControlReference* const control_reference;
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								};
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											2011-01-31 22:19:30 +00:00
										 
									 
								 
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								class ControlGroupBox : public wxBoxSizer
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								{
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								public:
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											2013-01-13 02:28:12 -06:00
										 
									 
								 
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									ControlGroupBox(ControllerEmu::ControlGroup* const group, wxWindow* const parent, GamepadPage* const eventsink);
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											2010-08-15 20:33:07 +00:00
										 
									 
								 
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									~ControlGroupBox();
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									std::vector<PadSetting*> options;
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									ControllerEmu::ControlGroup* const control_group;
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									wxStaticBitmap*                    static_bitmap;
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									std::vector<ControlButton*>        control_buttons;
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								};
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											2010-04-13 05:15:38 +00:00
										 
									 
								 
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								class ControlGroupsSizer : public wxBoxSizer
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								{
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								public:
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											2014-03-09 21:14:26 +01:00
										 
									 
								 
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									ControlGroupsSizer(ControllerEmu* const controller, wxWindow* const parent, GamepadPage* const eventsink, std::vector<ControlGroupBox*>* const groups = nullptr);
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											2010-04-13 05:15:38 +00:00
										 
									 
								 
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								};
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											2010-06-12 18:45:39 +00:00
										 
									 
								 
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								class InputConfigDialog;
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											2012-03-23 00:27:54 -07:00
										 
									 
								 
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								class GamepadPage : public wxPanel
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								{
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									friend class InputConfigDialog;
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											2010-06-21 03:12:16 +00:00
										 
									 
								 
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									friend class ControlDialog;
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								public:
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									GamepadPage(wxWindow* parent, InputConfig& config, const unsigned int pad_num, InputConfigDialog* const config_dialog);
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									void UpdateGUI();
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											2011-01-14 03:05:02 +00:00
										 
									 
								 
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									void RefreshDevices(wxCommandEvent& event);
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									void LoadProfile(wxCommandEvent& event);
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									void SaveProfile(wxCommandEvent& event);
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									void DeleteProfile(wxCommandEvent& event);
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									void ConfigControl(wxEvent& event);
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									void ClearControl(wxEvent& event);
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											2011-01-14 03:05:02 +00:00
										 
									 
								 
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									void DetectControl(wxCommandEvent& event);
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									void ConfigExtension(wxCommandEvent& event);
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									void SetDevice(wxCommandEvent& event);
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									void ClearAll(wxCommandEvent& event);
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									void LoadDefaults(wxCommandEvent& event);
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									void AdjustControlOption(wxCommandEvent& event);
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									void AdjustSetting(wxCommandEvent& event);
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											2014-09-02 11:53:03 -05:00
										 
									 
								 
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									void AdjustSettingUI(wxCommandEvent& event);
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											2010-06-21 03:12:16 +00:00
										 
									 
								 
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									void GetProfilePath(std::string& path);
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											2014-02-16 23:51:41 -05:00
										 
									 
								 
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									wxComboBox* profile_cbox;
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									wxComboBox* device_cbox;
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									std::vector<ControlGroupBox*> control_groups;
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											2014-06-14 18:15:41 -05:00
										 
									 
								 
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									std::vector<ControlButton*>   control_buttons;
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								protected:
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											2013-10-29 01:23:17 -04:00
										 
									 
								 
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											2014-02-16 23:51:41 -05:00
										 
									 
								 
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									ControllerEmu* const controller;
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								private:
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									ControlDialog*           m_control_dialog;
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									InputConfigDialog* const m_config_dialog;
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											2014-08-31 00:04:15 -04:00
										 
									 
								 
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									InputConfig& m_config;
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											2014-06-14 18:15:41 -05:00
										 
									 
								 
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									bool DetectButton(ControlButton* button);
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											2014-09-02 11:53:03 -05:00
										 
									 
								 
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									bool m_iterate = false;
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											2010-04-02 02:48:24 +00:00
										 
									 
								 
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								};
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											2010-06-12 18:45:39 +00:00
										 
									 
								 
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								class InputConfigDialog : public wxDialog
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								{
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								public:
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											2014-12-01 15:47:38 -05:00
										 
									 
								 
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									InputConfigDialog(wxWindow* const parent, InputConfig& config, const wxString& name, const int tab_num = 0);
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											2010-04-02 02:48:24 +00:00
										 
									 
								 
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											2011-01-14 03:05:02 +00:00
										 
									 
								 
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									void ClickSave(wxCommandEvent& event);
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											2010-04-02 02:48:24 +00:00
										 
									 
								 
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									void UpdateDeviceComboBox();
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									void UpdateProfileComboBox();
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									void UpdateControlReferences();
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									void UpdateBitmaps(wxTimerEvent&);
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								private:
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											2014-02-16 23:51:41 -05:00
										 
									 
								 
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									wxNotebook*               m_pad_notebook;
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									std::vector<GamepadPage*> m_padpages;
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											2014-08-31 00:04:15 -04:00
										 
									 
								 
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									InputConfig&              m_config;
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											2015-02-11 09:07:16 -05:00
										 
									 
								 
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									wxTimer                   m_update_timer;
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											2010-04-02 02:48:24 +00:00
										 
									 
								 
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								};
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