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								// Copyright 2010 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <array>
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								#include <bitset>
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								#include <map>
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								#include <memory>
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								#include <optional>
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								#include <string>
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								#include <tuple>
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								#include <unordered_map>
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								#include <unordered_set>
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								#include "Common/CommonTypes.h"
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								#include "VideoCommon/AbstractTexture.h"
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								#include "VideoCommon/BPMemory.h"
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								#include "VideoCommon/TextureConfig.h"
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								#include "VideoCommon/TextureDecoder.h"
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								#include "VideoCommon/VideoCommon.h"
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								struct VideoConfig;
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								struct TextureAndTLUTFormat
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								{
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								  TextureAndTLUTFormat(TextureFormat texfmt_ = TextureFormat::I4,
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								                       TLUTFormat tlutfmt_ = TLUTFormat::IA8)
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								      : texfmt(texfmt_), tlutfmt(tlutfmt_)
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								  {
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								  }
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								  bool operator==(const TextureAndTLUTFormat& other) const
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								  {
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								    if (IsColorIndexed(texfmt))
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								      return texfmt == other.texfmt && tlutfmt == other.tlutfmt;
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								    return texfmt == other.texfmt;
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								  }
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								  bool operator!=(const TextureAndTLUTFormat& other) const { return !operator==(other); }
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								  TextureFormat texfmt;
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								  TLUTFormat tlutfmt;
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								};
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								struct EFBCopyParams
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								{
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								  EFBCopyParams(PEControl::PixelFormat efb_format_, EFBCopyFormat copy_format_, bool depth_,
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								                bool yuv_, bool copy_filter_)
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								      : efb_format(efb_format_), copy_format(copy_format_), depth(depth_), yuv(yuv_),
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								        copy_filter(copy_filter_)
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								  {
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								  }
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								  bool operator<(const EFBCopyParams& rhs) const
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								  {
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								    return std::tie(efb_format, copy_format, depth, yuv, copy_filter) <
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								           std::tie(rhs.efb_format, rhs.copy_format, rhs.depth, rhs.yuv, rhs.copy_filter);
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								  }
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								  PEControl::PixelFormat efb_format;
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								  EFBCopyFormat copy_format;
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								  bool depth;
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								  bool yuv;
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								  bool copy_filter;
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								};
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								struct TextureLookupInformation
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								{
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								  u32 address;
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								  u32 block_width;
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								  u32 block_height;
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								  u32 bytes_per_block;
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								  u32 expanded_width;
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								  u32 expanded_height;
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								  u32 native_width;
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								  u32 native_height;
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								  u32 total_bytes;
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								  u32 native_levels = 1;
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								  u32 computed_levels;
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								  u64 base_hash;
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								  u64 full_hash;
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								  TextureAndTLUTFormat full_format;
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								  u32 tlut_address = 0;
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								  bool is_palette_texture = false;
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								  u32 palette_size = 0;
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								  bool use_mipmaps = false;
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								  bool from_tmem = false;
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								  u32 tmem_address_even = 0;
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								  u32 tmem_address_odd = 0;
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								  int texture_cache_safety_color_sample_size = 0;  // Default to safe hashing
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								  u8* src_data;
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								};
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								class TextureCacheBase
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								{
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								private:
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								  static const int FRAMECOUNT_INVALID = 0;
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								public:
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								  // Reduced version of the full coefficient array, reduced to a single value for each row.
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								  using CopyFilterCoefficientArray = std::array<u32, 3>;
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								  struct TCacheEntry
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								  {
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								    // common members
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								    std::unique_ptr<AbstractTexture> texture;
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								    u32 addr;
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								    u32 size_in_bytes;
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								    u64 base_hash;
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								    u64 hash;  // for paletted textures, hash = base_hash ^ palette_hash
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								    TextureAndTLUTFormat format;
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								    u32 memory_stride;
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								    bool is_efb_copy;
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								    bool is_custom_tex;
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								    bool may_have_overlapping_textures = true;
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								    bool tmem_only = false;           // indicates that this texture only exists in the tmem cache
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								    bool has_arbitrary_mips = false;  // indicates that the mips in this texture are arbitrary
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								                                      // content, aren't just downscaled
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								    bool should_force_safe_hashing = false;  // for XFB
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								    bool is_xfb_copy = false;
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											2017-08-20 14:24:37 -05:00
										 
									 
								 
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								    u64 id;
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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											2017-10-01 11:19:29 -05:00
										 
									 
								 
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								    bool reference_changed = false;  // used by xfb to determine when a reference xfb changed
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											2017-09-29 00:32:04 -05:00
										 
									 
								 
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								    unsigned int native_width,
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								        native_height;  // Texture dimensions from the GameCube's point of view
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								    unsigned int native_levels;
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								    // used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
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											2017-04-22 23:44:34 -05:00
										 
									 
								 
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								    int frameCount = FRAMECOUNT_INVALID;
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								    // Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when
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								    // removing the cache entry
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											2017-04-22 23:44:34 -05:00
										 
									 
								 
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								    std::multimap<u64, TCacheEntry*>::iterator textures_by_hash_iter;
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								    // This is used to keep track of both:
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								    //   * efb copies used by this partially updated texture
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								    //   * partially updated textures which refer to this efb copy
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											2017-04-22 23:44:34 -05:00
										 
									 
								 
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								    std::unordered_set<TCacheEntry*> references;
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								    explicit TCacheEntry(std::unique_ptr<AbstractTexture> tex);
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								    ~TCacheEntry();
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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											2017-09-02 21:30:34 -05:00
										 
									 
								 
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								    void SetGeneralParameters(u32 _addr, u32 _size, TextureAndTLUTFormat _format,
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								                              bool force_safe_hashing)
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								    {
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								      addr = _addr;
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								      size_in_bytes = _size;
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								      format = _format;
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											2017-05-29 17:02:09 -05:00
										 
									 
								 
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								      should_force_safe_hashing = force_safe_hashing;
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								    }
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								    void SetDimensions(unsigned int _native_width, unsigned int _native_height,
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								                       unsigned int _native_levels)
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								    {
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								      native_width = _native_width;
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								      native_height = _native_height;
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								      native_levels = _native_levels;
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								      memory_stride = _native_width;
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								    }
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								    void SetHashes(u64 _base_hash, u64 _hash)
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								    {
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								      base_hash = _base_hash;
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								      hash = _hash;
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								    }
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								    // This texture entry is used by the other entry as a sub-texture
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											2017-04-22 23:44:34 -05:00
										 
									 
								 
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								    void CreateReference(TCacheEntry* other_entry)
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								    {
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								      // References are two-way, so they can easily be destroyed later
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								      this->references.emplace(other_entry);
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								      other_entry->references.emplace(this);
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								    }
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											2017-06-26 12:06:50 -05:00
										 
									 
								 
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								    void SetXfbCopy(u32 stride);
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								    void SetEfbCopy(u32 stride);
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											2017-06-26 12:06:50 -05:00
										 
									 
								 
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								    void SetNotCopy();
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								    bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
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								    bool IsEfbCopy() const { return is_efb_copy; }
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											2017-06-26 12:06:50 -05:00
										 
									 
								 
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								    bool IsCopy() const { return is_xfb_copy || is_efb_copy; }
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								    u32 NumBlocksY() const;
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								    u32 BytesPerRow() const;
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								    u64 CalculateHash() const;
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											2017-04-22 23:44:34 -05:00
										 
									 
								 
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											2017-05-29 17:02:09 -05:00
										 
									 
								 
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								    int HashSampleSize() const;
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											2017-04-22 23:44:34 -05:00
										 
									 
								 
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								    u32 GetWidth() const { return texture->GetConfig().width; }
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								    u32 GetHeight() const { return texture->GetConfig().height; }
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								    u32 GetNumLevels() const { return texture->GetConfig().levels; }
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								    u32 GetNumLayers() const { return texture->GetConfig().layers; }
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											2017-06-12 12:37:28 -05:00
										 
									 
								 
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								    AbstractTextureFormat GetFormat() const { return texture->GetConfig().format; }
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  };
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								  virtual ~TextureCacheBase();  // needs virtual for DX11 dtor
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											2016-09-06 18:57:58 -04:00
										 
									 
								 
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								  void OnConfigChanged(VideoConfig& config);
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  // Removes textures which aren't used for more than TEXTURE_KILL_THRESHOLD frames,
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							 | 
							
							
								  // frameCount is the current frame number.
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											2016-09-06 18:57:58 -04:00
										 
									 
								 
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								  void Cleanup(int _frameCount);
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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											2016-09-06 18:57:58 -04:00
										 
									 
								 
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								  void Invalidate();
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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											2017-07-30 12:45:55 -07:00
										 
									 
								 
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								  virtual void CopyEFB(u8* dst, const EFBCopyParams& params, u32 native_width, u32 bytes_per_row,
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								                       u32 num_blocks_y, u32 memory_stride, const EFBRectangle& src_rect,
							 | 
						
					
						
							
								
									
										
										
										
											2018-04-29 18:52:30 +10:00
										 
									 
								 
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								                       bool scale_by_half, float y_scale, float gamma, bool clamp_top,
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								                       bool clamp_bottom,
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								                       const CopyFilterCoefficientArray& filter_coefficients) = 0;
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											2015-09-05 02:45:29 +12:00
										 
									 
								 
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											2016-08-13 22:56:01 +10:00
										 
									 
								 
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								  virtual bool CompileShaders() = 0;
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							 | 
							
							
								  virtual void DeleteShaders() = 0;
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											2010-10-19 22:24:27 +00:00
										 
									 
								 
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											2017-04-22 23:44:34 -05:00
										 
									 
								 
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								  TCacheEntry* Load(const u32 stage);
							 | 
						
					
						
							
								
									
										
										
										
											2017-06-29 23:09:32 +02:00
										 
									 
								 
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								  static void InvalidateAllBindPoints() { valid_bind_points.reset(); }
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								  static bool IsValidBindPoint(u32 i) { return valid_bind_points.test(i); }
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											2017-05-29 17:02:09 -05:00
										 
									 
								 
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								  TCacheEntry* GetTexture(u32 address, u32 width, u32 height, const TextureFormat texformat,
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								                          const int textureCacheSafetyColorSampleSize, u32 tlutaddr = 0,
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											2017-09-02 21:30:34 -05:00
										 
									 
								 
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								                          TLUTFormat tlutfmt = TLUTFormat::IA8, bool use_mipmaps = false,
							 | 
						
					
						
							
								
									
										
										
										
											2017-05-29 17:02:09 -05:00
										 
									 
								 
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								                          u32 tex_levels = 1, bool from_tmem = false, u32 tmem_address_even = 0,
							 | 
						
					
						
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							 | 
							
							
								                          u32 tmem_address_odd = 0);
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-29 00:32:04 -05:00
										 
									 
								 
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								  TCacheEntry* GetXFBTexture(u32 address, u32 width, u32 height, TextureFormat texformat,
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-01 11:19:29 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								                             int textureCacheSafetyColorSampleSize);
							 | 
						
					
						
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							 | 
							
							
								  std::optional<TextureLookupInformation>
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								  ComputeTextureInformation(u32 address, u32 width, u32 height, TextureFormat texformat,
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								                            int textureCacheSafetyColorSampleSize, bool from_tmem,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                            u32 tmem_address_even, u32 tmem_address_odd, u32 tlutaddr,
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								                            TLUTFormat tlutfmt, u32 levels);
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-29 00:32:04 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  TCacheEntry* GetXFBFromCache(const TextureLookupInformation& tex_info);
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-01 11:19:29 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  bool LoadTextureFromOverlappingTextures(TCacheEntry* entry_to_update,
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								                                          const TextureLookupInformation& tex_info);
							 | 
						
					
						
							
								
									
										
										
										
											2017-09-29 00:32:04 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  TCacheEntry* CreateNormalTexture(const TextureLookupInformation& tex_info);
							 | 
						
					
						
							
								
									
										
										
										
											2017-10-01 11:19:29 -05:00
										 
									 
								 
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								  void LoadTextureFromMemory(TCacheEntry* entry_to_update,
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								                             const TextureLookupInformation& tex_info);
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								  void LoadTextureLevelZeroFromMemory(TCacheEntry* entry_to_update,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								                                      const TextureLookupInformation& tex_info, bool decode_on_gpu);
							 | 
						
					
						
							
								
									
										
										
										
											2017-05-29 17:02:09 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  virtual void BindTextures();
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								  void CopyRenderTargetToTexture(u32 dstAddr, EFBCopyFormat dstFormat, u32 width, u32 height,
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								                                 u32 dstStride, bool is_depth_copy, const EFBRectangle& srcRect,
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								                                 bool isIntensity, bool scaleByHalf, float y_scale, float gamma,
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								                                 bool clamp_top, bool clamp_bottom,
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								                                 const CopyFilterCoefficients::Values& filter_coefficients);
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								  virtual void ConvertTexture(TCacheEntry* entry, TCacheEntry* unconverted, const void* palette,
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								                              TLUTFormat format) = 0;
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								  // Returns true if the texture data and palette formats are supported by the GPU decoder.
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								  virtual bool SupportsGPUTextureDecode(TextureFormat format, TLUTFormat palette_format)
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								  {
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								    return false;
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								  }
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								  // Decodes the specified data to the GPU texture specified by entry.
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								  // width, height are the size of the image in pixels.
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								  // aligned_width, aligned_height are the size of the image in pixels, aligned to the block size.
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								  // row_stride is the number of bytes for a row of blocks, not pixels.
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								  virtual void DecodeTextureOnGPU(TCacheEntry* entry, u32 dst_level, const u8* data,
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											2016-11-27 18:14:59 +10:00
										 
									 
								 
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								                                  size_t data_size, TextureFormat format, u32 width, u32 height,
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								                                  u32 aligned_width, u32 aligned_height, u32 row_stride,
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								                                  const u8* palette, TLUTFormat palette_format)
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								  {
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								  }
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											2017-07-02 21:24:20 -05:00
										 
									 
								 
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								  void ScaleTextureCacheEntryTo(TCacheEntry* entry, u32 new_width, u32 new_height);
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											2010-10-19 22:24:27 +00:00
										 
									 
								 
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								protected:
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								  TextureCacheBase();
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								  // Returns false if the top/bottom row coefficients are zero.
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								  bool NeedsCopyFilterInShader(const CopyFilterCoefficientArray& coefficients) const;
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								  alignas(16) u8* temp = nullptr;
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								  size_t temp_size = 0;
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											2010-10-19 22:24:27 +00:00
										 
									 
								 
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											2017-04-22 23:44:34 -05:00
										 
									 
								 
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								  std::array<TCacheEntry*, 8> bound_textures{};
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											2017-06-29 23:09:32 +02:00
										 
									 
								 
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								  static std::bitset<8> valid_bind_points;
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											2016-01-07 19:38:00 -08:00
										 
									 
								 
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								private:
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								  // Minimal version of TCacheEntry just for TexPool
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								  struct TexPoolEntry
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								  {
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								    std::unique_ptr<AbstractTexture> texture;
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								    int frameCount = FRAMECOUNT_INVALID;
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								    TexPoolEntry(std::unique_ptr<AbstractTexture> tex) : texture(std::move(tex)) {}
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								  };
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											2017-10-08 20:15:34 -04:00
										 
									 
								 
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								  using TexAddrCache = std::multimap<u32, TCacheEntry*>;
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								  using TexHashCache = std::multimap<u64, TCacheEntry*>;
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								  using TexPool = std::unordered_multimap<TextureConfig, TexPoolEntry>;
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								  void SetBackupConfig(const VideoConfig& config);
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											2017-07-30 12:45:55 -07:00
										 
									 
								 
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								  TCacheEntry* ApplyPaletteToEntry(TCacheEntry* entry, u8* palette, TLUTFormat tlutfmt);
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								  TCacheEntry* DoPartialTextureUpdates(TCacheEntry* entry_to_update, u8* palette,
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								                                       TLUTFormat tlutfmt);
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											2017-10-18 02:02:56 -07:00
										 
									 
								 
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								  void DumpTexture(TCacheEntry* entry, std::string basename, unsigned int level, bool is_arbitrary);
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								  void CheckTempSize(size_t required_size);
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								  TCacheEntry* AllocateCacheEntry(const TextureConfig& config);
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								  std::unique_ptr<AbstractTexture> AllocateTexture(const TextureConfig& config);
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								  TexPool::iterator FindMatchingTextureFromPool(const TextureConfig& config);
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								  TexAddrCache::iterator GetTexCacheIter(TCacheEntry* entry);
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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											2016-12-26 18:41:34 +01:00
										 
									 
								 
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								  // Return all possible overlapping textures. As addr+size of the textures is not
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								  // indexed, this may return false positives.
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								  std::pair<TexAddrCache::iterator, TexAddrCache::iterator>
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								  FindOverlappingTextures(u32 addr, u32 size_in_bytes);
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								  virtual void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy,
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								                                   const EFBRectangle& src_rect, bool scale_by_half,
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											2018-04-29 18:52:30 +10:00
										 
									 
								 
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								                                   EFBCopyFormat dst_format, bool is_intensity, float gamma,
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								                                   bool clamp_top, bool clamp_bottom,
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								                                   const CopyFilterCoefficientArray& filter_coefficients) = 0;
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  // Removes and unlinks texture from texture cache and returns it to the pool
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											2016-12-25 18:48:19 +01:00
										 
									 
								 
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								  TexAddrCache::iterator InvalidateTexture(TexAddrCache::iterator t_iter);
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											2017-11-04 12:04:26 -05:00
										 
									 
								 
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								  void UninitializeXFBMemory(u8* dst, u32 stride, u32 bytes_per_row, u32 num_blocks_y);
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								  // Precomputing the coefficients for the previous, current, and next lines for the copy filter.
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								  CopyFilterCoefficientArray
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											2018-05-03 14:09:32 +10:00
										 
									 
								 
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								  GetRAMCopyFilterCoefficients(const CopyFilterCoefficients::Values& coefficients) const;
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											2018-04-29 18:52:30 +10:00
										 
									 
								 
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								  CopyFilterCoefficientArray
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											2018-05-03 14:09:32 +10:00
										 
									 
								 
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								  GetVRAMCopyFilterCoefficients(const CopyFilterCoefficients::Values& coefficients) const;
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											2016-12-25 18:48:19 +01:00
										 
									 
								 
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								  TexAddrCache textures_by_address;
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								  TexHashCache textures_by_hash;
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											2016-09-06 18:57:58 -04:00
										 
									 
								 
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								  TexPool texture_pool;
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											2017-08-20 14:24:37 -05:00
										 
									 
								 
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								  u64 last_entry_id = 0;
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  // Backup configuration values
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											2016-09-06 18:57:58 -04:00
										 
									 
								 
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								  struct BackupConfig
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  {
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											2016-09-06 18:57:58 -04:00
										 
									 
								 
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								    int color_samples;
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								    bool texfmt_overlay;
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								    bool texfmt_overlay_center;
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								    bool hires_textures;
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								    bool cache_hires_textures;
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								    bool copy_cache_enable;
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								    bool stereo_3d;
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								    bool efb_mono_depth;
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											2016-11-27 18:14:59 +10:00
										 
									 
								 
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								    bool gpu_texture_decoding;
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											2018-05-03 14:24:44 +10:00
										 
									 
								 
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								    bool disable_vram_copies;
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											2016-09-06 18:57:58 -04:00
										 
									 
								 
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								  };
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								  BackupConfig backup_config = {};
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											2010-10-19 22:24:27 +00:00
										 
									 
								 
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								};
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											2015-12-20 21:49:49 -05:00
										 
									 
								 
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								extern std::unique_ptr<TextureCacheBase> g_texture_cache;
							 |