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							|  |  |  | #include "Common.h"
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							|  |  |  | #include "Statistics.h"
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							|  |  |  | #include "OpcodeDecoding.h"
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							|  |  |  | #include "IndexGenerator.h"
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										 |  |  | #include "VertexShaderManager.h"
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							|  |  |  | #include "PixelShaderManager.h"
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							|  |  |  | #include "NativeVertexFormat.h"
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							|  |  |  | #include "TextureCacheBase.h"
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										 |  |  | #include "RenderBase.h"
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										 |  |  | #include "BPStructs.h"
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							|  |  |  | #include "VertexManagerBase.h"
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										 |  |  | #include "MainBase.h"
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										 |  |  | #include "VideoConfig.h"
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							|  |  |  | VertexManager *g_vertex_manager; | 
					
						
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										 |  |  | u8 *VertexManager::s_pCurBufferPointer; | 
					
						
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										 |  |  | u8 *VertexManager::s_pBaseBufferPointer; | 
					
						
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										 |  |  | u8 *VertexManager::s_pEndBufferPointer; | 
					
						
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							|  |  |  | VertexManager::VertexManager() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	LocalVBuffer.resize(MAXVBUFFERSIZE); | 
					
						
							|  |  |  | 	s_pCurBufferPointer = s_pBaseBufferPointer = &LocalVBuffer[0]; | 
					
						
							|  |  |  | 	s_pEndBufferPointer = s_pBaseBufferPointer + LocalVBuffer.size(); | 
					
						
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										 |  |  | 	TIBuffer.resize(MAXIBUFFERSIZE); | 
					
						
							|  |  |  | 	LIBuffer.resize(MAXIBUFFERSIZE); | 
					
						
							|  |  |  | 	PIBuffer.resize(MAXIBUFFERSIZE); | 
					
						
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										 |  |  | 	ResetBuffer(); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | VertexManager::~VertexManager() | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void VertexManager::ResetBuffer() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	s_pCurBufferPointer = s_pBaseBufferPointer; | 
					
						
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										 |  |  | 	IndexGenerator::Start(GetTriangleIndexBuffer(), GetLineIndexBuffer(), GetPointIndexBuffer()); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | u32 VertexManager::GetRemainingSize() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	return (u32)(s_pEndBufferPointer - s_pCurBufferPointer); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void VertexManager::PrepareForAdditionalData(int primitive, u32 count, u32 stride) | 
					
						
							|  |  |  | {	 | 
					
						
							|  |  |  | 	u32 const needed_vertex_bytes = count * stride; | 
					
						
							|  |  |  | 	 | 
					
						
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										 |  |  | 	if (count > IndexGenerator::GetRemainingIndices() || count > GetRemainingIndices(primitive) || needed_vertex_bytes > GetRemainingSize()) | 
					
						
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										 |  |  | 	{ | 
					
						
							|  |  |  | 		Flush(); | 
					
						
							|  |  |  | 		 | 
					
						
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										 |  |  | 		if(count > IndexGenerator::GetRemainingIndices()) | 
					
						
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										 |  |  | 			ERROR_LOG(VIDEO, "Too little remaining index values. Use 32-bit or reset them on flush."); | 
					
						
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										 |  |  | 		if (count > GetRemainingIndices(primitive)) | 
					
						
							|  |  |  | 			ERROR_LOG(VIDEO, "VertexManager: Buffer not large enough for all indices! " | 
					
						
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										 |  |  | 				"Increase MAXIBUFFERSIZE or we need primitive breaking after all."); | 
					
						
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										 |  |  | 		if (needed_vertex_bytes > GetRemainingSize()) | 
					
						
							|  |  |  | 			ERROR_LOG(VIDEO, "VertexManager: Buffer not large enough for all vertices! " | 
					
						
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										 |  |  | 				"Increase MAXVBUFFERSIZE or we need primitive breaking after all."); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | bool VertexManager::IsFlushed() const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return s_pBaseBufferPointer == s_pCurBufferPointer; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | u32 VertexManager::GetRemainingIndices(int primitive) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	if(g_Config.backend_info.bSupportsPrimitiveRestart) | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		switch (primitive) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 		case GX_DRAW_QUADS: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 5 * 4; | 
					
						
							|  |  |  | 		case GX_DRAW_TRIANGLES: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 4 * 3; | 
					
						
							|  |  |  | 		case GX_DRAW_TRIANGLE_STRIP: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 1 - 1; | 
					
						
							|  |  |  | 		case GX_DRAW_TRIANGLE_FAN: | 
					
						
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										 |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 6 * 4 + 1; | 
					
						
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							|  |  |  | 		case GX_DRAW_LINES: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen()); | 
					
						
							|  |  |  | 		case GX_DRAW_LINE_STRIP: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen()) / 2 + 1; | 
					
						
							|  |  |  | 
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							|  |  |  | 		case GX_DRAW_POINTS: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetPointindexLen()); | 
					
						
							|  |  |  | 
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							|  |  |  | 		default: | 
					
						
							|  |  |  | 			return 0; | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		switch (primitive) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 		case GX_DRAW_QUADS: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 6 * 4; | 
					
						
							|  |  |  | 		case GX_DRAW_TRIANGLES: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()); | 
					
						
							|  |  |  | 		case GX_DRAW_TRIANGLE_STRIP: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 3 + 2; | 
					
						
							|  |  |  | 		case GX_DRAW_TRIANGLE_FAN: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 3 + 2; | 
					
						
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							|  |  |  | 		case GX_DRAW_LINES: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen()); | 
					
						
							|  |  |  | 		case GX_DRAW_LINE_STRIP: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen()) / 2 + 1; | 
					
						
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							|  |  |  | 		case GX_DRAW_POINTS: | 
					
						
							|  |  |  | 			return (MAXIBUFFERSIZE - IndexGenerator::GetPointindexLen()); | 
					
						
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							|  |  |  | 		default: | 
					
						
							|  |  |  | 			return 0; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}  | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void VertexManager::AddVertices(int primitive, u32 numVertices) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	if (numVertices <= 0) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
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							|  |  |  | 	ADDSTAT(stats.thisFrame.numPrims, numVertices); | 
					
						
							|  |  |  | 	INCSTAT(stats.thisFrame.numPrimitiveJoins); | 
					
						
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										 |  |  | 	IndexGenerator::AddIndices(primitive, numVertices); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void VertexManager::Flush() | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	if (g_vertex_manager->IsFlushed()) | 
					
						
							|  |  |  | 		return; | 
					
						
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										 |  |  | 	// loading a state will invalidate BP, so check for it
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										 |  |  | 	g_video_backend->CheckInvalidState(); | 
					
						
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										 |  |  | 	VideoFifo_CheckEFBAccess(); | 
					
						
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										 |  |  | 	g_vertex_manager->vFlush(); | 
					
						
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										 |  |  | 	g_vertex_manager->ResetBuffer(); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | // TODO: need to merge more stuff into VideoCommon to use this
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							|  |  |  | #if (0)
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							|  |  |  | void VertexManager::Flush() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | #if defined(_DEBUG) || defined(DEBUGFAST) 
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							|  |  |  | 	PRIM_LOG("frame%d:\n texgen=%d, numchan=%d, dualtex=%d, ztex=%d, cole=%d, alpe=%d, ze=%d", g_ActiveConfig.iSaveTargetId, xfregs.numTexGens, | 
					
						
							|  |  |  | 		xfregs.nNumChans, (int)xfregs.bEnableDualTexTransform, bpmem.ztex2.op, | 
					
						
							|  |  |  | 		bpmem.blendmode.colorupdate, bpmem.blendmode.alphaupdate, bpmem.zmode.updateenable); | 
					
						
							|  |  |  | 
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							|  |  |  | 	for (int i = 0; i < xfregs.nNumChans; ++i)  | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		LitChannel* ch = &xfregs.colChans[i].color; | 
					
						
							|  |  |  | 		PRIM_LOG("colchan%d: matsrc=%d, light=0x%x, ambsrc=%d, diffunc=%d, attfunc=%d", i, ch->matsource, ch->GetFullLightMask(), ch->ambsource, ch->diffusefunc, ch->attnfunc); | 
					
						
							|  |  |  | 		ch = &xfregs.colChans[i].alpha; | 
					
						
							|  |  |  | 		PRIM_LOG("alpchan%d: matsrc=%d, light=0x%x, ambsrc=%d, diffunc=%d, attfunc=%d", i, ch->matsource, ch->GetFullLightMask(), ch->ambsource, ch->diffusefunc, ch->attnfunc); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	for (int i = 0; i < xfregs.numTexGens; ++i)  | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		TexMtxInfo tinfo = xfregs.texcoords[i].texmtxinfo; | 
					
						
							|  |  |  | 		if (tinfo.texgentype != XF_TEXGEN_EMBOSS_MAP) tinfo.hex &= 0x7ff; | 
					
						
							|  |  |  | 		if (tinfo.texgentype != XF_TEXGEN_REGULAR) tinfo.projection = 0; | 
					
						
							|  |  |  | 
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							|  |  |  | 		PRIM_LOG("txgen%d: proj=%d, input=%d, gentype=%d, srcrow=%d, embsrc=%d, emblght=%d, postmtx=%d, postnorm=%d", | 
					
						
							|  |  |  | 			i, tinfo.projection, tinfo.inputform, tinfo.texgentype, tinfo.sourcerow, tinfo.embosssourceshift, tinfo.embosslightshift, | 
					
						
							|  |  |  | 			xfregs.texcoords[i].postmtxinfo.index, xfregs.texcoords[i].postmtxinfo.normalize); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	PRIM_LOG("pixel: tev=%d, ind=%d, texgen=%d, dstalpha=%d, alphafunc=0x%x", bpmem.genMode.numtevstages+1, bpmem.genMode.numindstages, | 
					
						
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										 |  |  | 		bpmem.genMode.numtexgens, (u32)bpmem.dstalpha.enable, (bpmem.alpha_test.hex>>16)&0xff); | 
					
						
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										 |  |  | #endif
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							|  |  |  | 
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							|  |  |  | 	u32 usedtextures = 0; | 
					
						
							|  |  |  | 	for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i) | 
					
						
							|  |  |  | 		if (bpmem.tevorders[i / 2].getEnable(i & 1)) | 
					
						
							|  |  |  | 			usedtextures |= 1 << bpmem.tevorders[i/2].getTexMap(i & 1); | 
					
						
							|  |  |  | 
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							|  |  |  | 	if (bpmem.genMode.numindstages > 0) | 
					
						
							|  |  |  | 		for (u32 i = 0; i < (u32)bpmem.genMode.numtevstages + 1; ++i) | 
					
						
							|  |  |  | 			if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages) | 
					
						
							|  |  |  | 				usedtextures |= 1 << bpmem.tevindref.getTexMap(bpmem.tevind[i].bt); | 
					
						
							|  |  |  | 
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							|  |  |  | 	for (u32 i = 0; i < 8; ++i) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		if (usedtextures & (1 << i)) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			// TODO:
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							|  |  |  | 			//glActiveTexture(GL_TEXTURE0 + i);
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							|  |  |  | 
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							|  |  |  | 			Renderer::SetSamplerState(i & 3, i >> 2); | 
					
						
							|  |  |  | 			FourTexUnits &tex = bpmem.tex[i >> 2]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			TCacheEntry::TCacheEntryBase* tentry = TextureCache::Load(i,  | 
					
						
							|  |  |  | 				(tex.texImage3[i&3].image_base/* & 0x1FFFFF*/) << 5, | 
					
						
							|  |  |  | 				tex.texImage0[i&3].width + 1, tex.texImage0[i&3].height + 1, | 
					
						
							|  |  |  | 				tex.texImage0[i&3].format, tex.texTlut[i&3].tmem_offset<<9,  | 
					
						
							|  |  |  | 				tex.texTlut[i&3].tlut_format, | 
					
						
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										 |  |  | 				(tex.texMode0[i&3].min_filter & 3) && (tex.texMode0[i&3].min_filter != 8), | 
					
						
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										 |  |  | 				(tex.texMode1[i&3].max_lod >> 4)); | 
					
						
							|  |  |  | 
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							|  |  |  | 			if (tentry) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				// 0s are probably for no manual wrapping needed.
 | 
					
						
							|  |  |  | 				PixelShaderManager::SetTexDims(i, tentry->nativeW, tentry->nativeH, 0, 0); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			else | 
					
						
							| 
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2013-03-31 19:10:21 -04:00
										 |  |  | 				ERROR_LOG(VIDEO, "Error loading texture"); | 
					
						
							| 
									
										
										
										
											2013-04-24 09:21:54 -04:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// set global constants
 | 
					
						
							|  |  |  | 	VertexShaderManager::SetConstants(); | 
					
						
							|  |  |  | 	PixelShaderManager::SetConstants(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// finally bind
 | 
					
						
							|  |  |  | 	if (false == PixelShaderCache::SetShader(false, g_nativeVertexFmt->m_components)) | 
					
						
							| 
									
										
										
										
											2013-02-22 01:41:52 -06:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 |  |  | 	if (false == VertexShaderCache::SetShader(g_nativeVertexFmt->m_components)) | 
					
						
							| 
									
										
										
										
											2013-02-22 01:41:52 -06:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	const int stride = g_nativeVertexFmt->GetVertexStride(); | 
					
						
							|  |  |  | 	//if (g_nativeVertexFmt)
 | 
					
						
							|  |  |  | 		g_nativeVertexFmt->SetupVertexPointers(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-05-29 13:54:20 +02:00
										 |  |  | 	g_renderer->ResumePixelPerf(false); | 
					
						
							| 
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 |  |  | 	g_vertex_manager->Draw(stride, false); | 
					
						
							| 
									
										
										
										
											2012-05-29 13:54:20 +02:00
										 |  |  | 	g_renderer->PausePixelPerf(false); | 
					
						
							| 
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// run through vertex groups again to set alpha
 | 
					
						
							|  |  |  | 	if (false == g_ActiveConfig.bDstAlphaPass && bpmem.dstalpha.enable && bpmem.blendmode.alphaupdate) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		if (false == PixelShaderCache::SetShader(true, g_nativeVertexFmt->m_components)) | 
					
						
							| 
									
										
										
										
											2013-02-22 01:41:52 -06:00
										 |  |  | 			return; | 
					
						
							| 
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		g_vertex_manager->Draw(stride, true); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// TODO:
 | 
					
						
							|  |  |  | 	//IndexGenerator::Start(TIBuffer, LIBuffer, PIBuffer);
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if defined(_DEBUG) || defined(DEBUGFAST)
 | 
					
						
							|  |  |  | 	if (g_ActiveConfig.iLog & CONF_SAVESHADERS)  | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		// save the shaders
 | 
					
						
							|  |  |  | 		char strfile[255]; | 
					
						
							| 
									
										
										
										
											2011-02-28 20:40:15 +00:00
										 |  |  | 		sprintf(strfile, "%sps%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); | 
					
						
							| 
									
										
										
										
											2013-02-28 19:33:39 -06:00
										 |  |  | 		std::ofstream fps; | 
					
						
							|  |  |  | 		OpenFStream(fps, strfile, std::ios_base::out); | 
					
						
							| 
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 |  |  | 		fps << ps->strprog.c_str(); | 
					
						
							| 
									
										
										
										
											2011-02-28 20:40:15 +00:00
										 |  |  | 		sprintf(strfile, "%svs%.3d.txt", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); | 
					
						
							| 
									
										
										
										
											2013-02-28 19:33:39 -06:00
										 |  |  | 		std::ofstream fvs; | 
					
						
							|  |  |  | 		OpenFStream(fvs, strfile, std::ios_base::out); | 
					
						
							| 
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 |  |  | 		fvs << vs->strprog.c_str(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (g_ActiveConfig.iLog & CONF_SAVETARGETS)  | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		char str[128]; | 
					
						
							| 
									
										
										
										
											2011-02-28 20:40:15 +00:00
										 |  |  | 		sprintf(str, "%starg%.3d.tga", File::GetUserPath(D_DUMPFRAMES_IDX).c_str(), g_ActiveConfig.iSaveTargetId); | 
					
						
							| 
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 |  |  | 		TargetRectangle tr; | 
					
						
							|  |  |  | 		tr.left = 0; | 
					
						
							|  |  |  | 		tr.right = Renderer::GetTargetWidth(); | 
					
						
							|  |  |  | 		tr.top = 0; | 
					
						
							|  |  |  | 		tr.bottom = Renderer::GetTargetHeight(); | 
					
						
							|  |  |  | 		Renderer::SaveRenderTarget(str, tr); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 	++g_Config.iSaveTargetId; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | #endif
 | 
					
						
							| 
									
										
										
										
											2012-01-04 00:42:22 -08:00
										 |  |  | 
 | 
					
						
							|  |  |  | void VertexManager::DoState(PointerWrap& p) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	g_vertex_manager->vDoState(p); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void VertexManager::DoStateShared(PointerWrap& p) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2013-02-26 22:47:50 -06:00
										 |  |  | 	// It seems we half-assume to be flushed here
 | 
					
						
							|  |  |  | 	// We update s_pCurBufferPointer yet don't worry about IndexGenerator's outdated pointers
 | 
					
						
							|  |  |  | 	// and maybe other things are overlooked
 | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	p.Do(LocalVBuffer); | 
					
						
							|  |  |  | 	p.Do(TIBuffer); | 
					
						
							|  |  |  | 	p.Do(LIBuffer); | 
					
						
							|  |  |  | 	p.Do(PIBuffer); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	s_pBaseBufferPointer = &LocalVBuffer[0]; | 
					
						
							|  |  |  | 	s_pEndBufferPointer = s_pBaseBufferPointer + LocalVBuffer.size(); | 
					
						
							|  |  |  | 	p.DoPointer(s_pCurBufferPointer, s_pBaseBufferPointer); | 
					
						
							| 
									
										
										
										
											2012-01-04 00:42:22 -08:00
										 |  |  | } |