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										 |  |  | // Copyright 2013 Dolphin Emulator Project
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							|  |  |  | // Licensed under GPLv2
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							|  |  |  | // Refer to the license.txt file included.
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							|  |  |  | #ifndef _NAND_CONTENT_LOADER_H
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							|  |  |  | #define _NAND_CONTENT_LOADER_H
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							|  |  |  | #include <string>
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							|  |  |  | #include <vector>
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							|  |  |  | #include <map>
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							|  |  |  | #include "Common.h"
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							|  |  |  | #include "Blob.h"
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							|  |  |  | #include "Volume.h"
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										 |  |  | #include "NandPaths.h"
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										 |  |  | #include "FileUtil.h"
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							|  |  |  | namespace DiscIO | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	bool Add_Ticket(u64 TitleID, const u8 *p_tik, u32 tikSize); | 
					
						
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										 |  |  | struct SNANDContent | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	u32 m_ContentID; | 
					
						
							|  |  |  | 	u16 m_Index; | 
					
						
							|  |  |  | 	u16 m_Type; | 
					
						
							|  |  |  | 	u32 m_Size; | 
					
						
							|  |  |  | 	u8 m_SHA1Hash[20]; | 
					
						
							|  |  |  | 	u8 m_Header[36]; //all of the above
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										 |  |  | 	std::string m_Filename; | 
					
						
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										 |  |  | 	u8* m_pData; | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | // pure virtual interface so just the NANDContentManager can create these files only
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							|  |  |  | class INANDContentLoader | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | public: | 
					
						
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										 |  |  | 	INANDContentLoader() {} | 
					
						
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										 |  |  | 	virtual ~INANDContentLoader()  {} | 
					
						
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										 |  |  | 	virtual bool IsValid() const = 0; | 
					
						
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										 |  |  | 	virtual void RemoveTitle() const = 0; | 
					
						
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										 |  |  | 	virtual u64 GetTitleID() const = 0; | 
					
						
							|  |  |  | 	virtual u16 GetIosVersion() const = 0; | 
					
						
							|  |  |  | 	virtual u32 GetBootIndex() const = 0; | 
					
						
							|  |  |  | 	virtual size_t GetContentSize() const = 0; | 
					
						
							|  |  |  | 	virtual const SNANDContent* GetContentByIndex(int _Index) const = 0; | 
					
						
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										 |  |  | 	virtual const u8* GetTMDView() const = 0; | 
					
						
							|  |  |  | 	virtual const u8* GetTMDHeader() const = 0; | 
					
						
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										 |  |  | 	virtual u32 GetTIKSize() const = 0; | 
					
						
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										 |  |  | 	virtual const u8* GetTIK() const = 0; | 
					
						
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										 |  |  | 	virtual const std::vector<SNANDContent>& GetContent() const = 0; | 
					
						
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										 |  |  | 	virtual u16 GetTitleVersion() const = 0; | 
					
						
							|  |  |  | 	virtual u16 GetNumEntries() const = 0; | 
					
						
							|  |  |  | 	virtual DiscIO::IVolume::ECountry GetCountry() const = 0; | 
					
						
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										 |  |  | 	virtual u8 GetCountryChar() const = 0; | 
					
						
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										 |  |  | 	enum | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		TMD_VIEW_SIZE = 0x58, | 
					
						
							|  |  |  | 		TMD_HEADER_SIZE = 0x1e4, | 
					
						
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										 |  |  | 		CONTENT_HEADER_SIZE = 0x24, | 
					
						
							|  |  |  | 		TICKET_SIZE = 0x2A4 | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | // we open the NAND Content files to often... lets cache them
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							|  |  |  | class CNANDContentManager | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	static CNANDContentManager& Access() { return m_Instance; } | 
					
						
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										 |  |  | 	u64 Install_WiiWAD(std::string &fileName); | 
					
						
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										 |  |  | 	const INANDContentLoader& GetNANDLoader(const std::string& _rName, bool forceReload = false); | 
					
						
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										 |  |  | 	const INANDContentLoader& GetNANDLoader(u64 _titleId, bool forceReload = false); | 
					
						
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										 |  |  | 	bool RemoveTitle(u64 _titleID); | 
					
						
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										 |  |  | 	CNANDContentManager() {}; | 
					
						
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										 |  |  | 	~CNANDContentManager(); | 
					
						
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										 |  |  | 	static CNANDContentManager m_Instance; | 
					
						
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										 |  |  | 	typedef std::map<std::string, INANDContentLoader*> CNANDContentMap; | 
					
						
							|  |  |  | 	CNANDContentMap m_Map; | 
					
						
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							|  |  |  | }; | 
					
						
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										 |  |  | class CSharedContent | 
					
						
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										 |  |  | 	static CSharedContent& AccessInstance() { return m_Instance; } | 
					
						
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										 |  |  | 	std::string GetFilenameFromSHA1(const u8* _pHash); | 
					
						
							|  |  |  | 	std::string AddSharedContent(const u8* _pHash); | 
					
						
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										 |  |  | 	void UpdateLocation(); | 
					
						
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							|  |  |  | 	CSharedContent(); | 
					
						
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							|  |  |  | 	virtual ~CSharedContent(); | 
					
						
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							|  |  |  | #pragma pack(push,1)
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							|  |  |  | 	struct SElement | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		u8 FileName[8]; | 
					
						
							|  |  |  | 		u8 SHA1Hash[20]; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | #pragma pack(pop)
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							|  |  |  | 	u32 lastID; | 
					
						
							|  |  |  | 	char contentMap[1024]; | 
					
						
							|  |  |  | 	std::vector<SElement> m_Elements; | 
					
						
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										 |  |  | 	static CSharedContent m_Instance; | 
					
						
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										 |  |  | }; | 
					
						
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							|  |  |  | class cUIDsys | 
					
						
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										 |  |  | 	static cUIDsys& AccessInstance() { return m_Instance; } | 
					
						
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							|  |  |  | 	u32 GetUIDFromTitle(u64 _Title); | 
					
						
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										 |  |  | 	void AddTitle(u64 _Title); | 
					
						
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										 |  |  | 	void GetTitleIDs(std::vector<u64>& _TitleIDs, bool _owned = false); | 
					
						
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										 |  |  | 	void UpdateLocation(); | 
					
						
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							|  |  |  | 	cUIDsys(); | 
					
						
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							|  |  |  | 	virtual ~cUIDsys(); | 
					
						
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							|  |  |  | #pragma pack(push,1)
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							|  |  |  | 	struct SElement | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		u8 titleID[8]; | 
					
						
							|  |  |  | 		u8 UID[4]; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | #pragma pack(pop)
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							|  |  |  | 	u32 lastUID; | 
					
						
							|  |  |  | 	char uidSys[1024]; | 
					
						
							|  |  |  | 	std::vector<SElement> m_Elements; | 
					
						
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										 |  |  | 	static cUIDsys m_Instance; | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | #endif
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