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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <array>
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								#include "AudioCommon/SoundStream.h"
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								class NullSound final : public SoundStream
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								{
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								public:
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								  bool Start() override;
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								  void SoundLoop() override;
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								  void SetVolume(int volume) override;
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								  void Stop() override;
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								  void Clear(bool mute) override;
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								  void Update() override;
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								  static bool isValid() { return true; }
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								private:
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								  static constexpr size_t BUFFER_SIZE = 48000 * 4 / 32;
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								  // Playback position
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								  std::array<short, BUFFER_SIZE / sizeof(short)> m_realtime_buffer;
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								};
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