forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			97 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			97 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								// Copyright (C) 2003-2008 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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								#include "Config.h"
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								#include "ConfigDlg.h"
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								BEGIN_EVENT_TABLE(ConfigDialog, wxDialog)
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								EVT_BUTTON(wxID_OK, ConfigDialog::SettingsChanged)
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								EVT_CHECKBOX(ID_ENABLE_HLE_AUDIO, ConfigDialog::SettingsChanged)
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								EVT_CHECKBOX(ID_ENABLE_DTK_MUSIC, ConfigDialog::SettingsChanged)
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								EVT_CHECKBOX(ID_ENABLE_THROTTLE, ConfigDialog::SettingsChanged)
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								END_EVENT_TABLE()
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								ConfigDialog::ConfigDialog(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
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								: wxDialog(parent, id, title, position, size, style)
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								{
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									// Load config settings
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									g_Config.Load();
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									// Center window
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									CenterOnParent();
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									m_OK = new wxButton(this, wxID_OK, wxT("OK"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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									// Create items
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									m_buttonEnableHLEAudio = new wxCheckBox(this, ID_ENABLE_HLE_AUDIO, wxT("Enable HLE Audio"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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									m_buttonEnableThrottle = new wxCheckBox(this, ID_ENABLE_THROTTLE, wxT("Enable Other Audio (Throttle)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
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									wxStaticText *BackendText = new wxStaticText(this, wxID_ANY, wxT("Audio Backend"), wxDefaultPosition, wxDefaultSize, 0);
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									m_BackendSelection = new wxComboBox(this, ID_BACKEND, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxArrayBackends, wxCB_READONLY, wxDefaultValidator);
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									// Update values
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									m_buttonEnableHLEAudio->SetValue(g_Config.m_EnableHLEAudio ? true : false);
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									m_buttonEnableThrottle->SetValue(g_Config.m_EnableThrottle ? true : false);
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									// Add tooltips
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									m_buttonEnableHLEAudio->SetToolTip(wxT("This is the most common sound type"));
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									m_buttonEnableThrottle->SetToolTip(wxT("This is sometimes used together with pre-rendered movies.\n"
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										"Disabling this also disables the speed throttle which this causes,\n"
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										"meaning that there will be no upper limit on your FPS."));
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									m_BackendSelection->SetToolTip(wxT("Changing this will have no effect while the emulator is running!"));
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									// Create sizer and add items to dialog
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									wxBoxSizer *sMain = new wxBoxSizer(wxVERTICAL);
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									wxStaticBoxSizer *sbSettings = new wxStaticBoxSizer(wxVERTICAL, this, wxT("Sound Settings"));
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									sbSettings->Add(m_buttonEnableHLEAudio, 0, wxALL, 5);
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									sbSettings->Add(m_buttonEnableThrottle, 0, wxALL, 5);
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									wxBoxSizer *sBackend = new wxBoxSizer(wxHORIZONTAL);
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									sBackend->Add(BackendText, 0, wxALIGN_CENTRE_VERTICAL|wxALL, 5);
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									sBackend->Add(m_BackendSelection);
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									sbSettings->Add(sBackend);
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									sMain->Add(sbSettings, 0, wxEXPAND|wxALL, 5);
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									wxBoxSizer *sButtons = new wxBoxSizer(wxHORIZONTAL);
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									sButtons->Add(150, 0); // Lazy way to make the dialog as wide as we want it
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									sButtons->Add(m_OK, 0, wxALL, 5);
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									sMain->Add(sButtons, 0, wxEXPAND);
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									this->SetSizerAndFit(sMain);
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								}
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								// Add audio output options
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								void ConfigDialog::AddBackend(const char* backend)
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								{
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								    m_BackendSelection->Append(wxString::FromAscii(backend));
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									// Update value
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									m_BackendSelection->SetValue(wxString::FromAscii(g_Config.sBackend.c_str()));
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								}
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								ConfigDialog::~ConfigDialog()
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								{
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								}
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								void ConfigDialog::SettingsChanged(wxCommandEvent& event)
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								{
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									g_Config.m_EnableHLEAudio = m_buttonEnableHLEAudio->GetValue();
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									g_Config.m_EnableThrottle = m_buttonEnableThrottle->GetValue();
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									g_Config.sBackend = m_BackendSelection->GetValue().mb_str();
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									g_Config.Save();
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									if (event.GetId() == wxID_OK)
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										EndModal(wxID_OK);
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								}
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