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								// Copyright 2014 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								// PCAP is a standard file format for network capture files. This also extends
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								// to any capture of packetized intercommunication data. This file provides a
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								// class called PCAP which is a very light wrapper around the file format,
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								// allowing only creating a new PCAP capture file and appending packets to it.
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								//
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								// Example use:
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								//   PCAP pcap(new IOFile("test.pcap", "wb"));
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								//   pcap.AddPacket(pkt);  // pkt is automatically casted to u8*
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								#pragma once
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								#include <cstddef>
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								#include <memory>
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								#include "Common/CommonTypes.h"
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								#include "Common/FileUtil.h"
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								#include "Common/NonCopyable.h"
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								class PCAP final : public NonCopyable
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								{
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								public:
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								  // Takes ownership of the file object. Assumes the file object is already
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								  // opened in write mode.
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								  explicit PCAP(File::IOFile* fp) : m_fp(fp) { AddHeader(); }
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								  template <typename T>
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								  void AddPacket(const T& obj)
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								  {
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								    AddPacket(reinterpret_cast<const u8*>(&obj), sizeof(obj));
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								  }
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								  void AddPacket(const u8* bytes, size_t size);
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								private:
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								  void AddHeader();
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								  std::unique_ptr<File::IOFile> m_fp;
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								};
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