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								// Copyright 2009 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <gccore.h>
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								// DSPCR bits
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								#define DSPCR_DSPRESET 0x0800   // Reset DSP
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								#define DSPCR_ARDMA 0x0200      // ARAM DMA in progress, if set
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								#define DSPCR_DSPINTMSK 0x0100  // * interrupt mask   (RW)
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								#define DSPCR_DSPINT 0x0080     // * interrupt active (RWC)
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								#define DSPCR_ARINTMSK 0x0040
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								#define DSPCR_ARINT 0x0020
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								#define DSPCR_AIINTMSK 0x0010
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								#define DSPCR_AIINT 0x0008
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								#define DSPCR_HALT 0x0004   // halt DSP
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								#define DSPCR_PIINT 0x0002  // assert DSP PI interrupt
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								#define DSPCR_RES 0x0001    // reset DSP
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								class IDSP
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								{
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								public:
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								  virtual ~IDSP() {}
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								  virtual void Init() = 0;
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								  virtual void Reset() = 0;
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								  virtual u32 CheckMailTo() = 0;
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								  virtual void SendMailTo(u32 mail) = 0;
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								  // Yeah, yeah, having a method here makes this not a pure interface - but
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								  // the implementation does nothing but calling the virtual methods above.
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								  void SendTask(void* addr, u16 iram_addr, u16 len, u16 start);
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								};
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