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										 |  |  | // Copyright (C) 2003 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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										 |  |  | #ifndef _DYNAMICLIBRARY_H_
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							|  |  |  | #define _DYNAMICLIBRARY_H_
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							|  |  |  | #ifdef _WIN32
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							|  |  |  | #include <windows.h>
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							|  |  |  | #endif
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							|  |  |  | #include <string>
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										 |  |  | /* Abstracts the (few) differences between dynamically loading DLLs under
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							|  |  |  |    Windows and .so / .dylib under Linux/MacOSX. */ | 
					
						
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										 |  |  | class DynamicLibrary | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	DynamicLibrary(); | 
					
						
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							|  |  |  | 	// Loads the library filename
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										 |  |  | 	int Load(const char *filename); | 
					
						
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							|  |  |  | 	// Unload the current library
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										 |  |  | 	int Unload(); | 
					
						
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							|  |  |  | 	// Gets a pointer to the function symbol of funcname by getting it from the
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										 |  |  | 	// shared object
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										 |  |  | 	void *Get(const char *funcname) const; | 
					
						
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										 |  |  | 	// Returns true if the library is loaded
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										 |  |  | 	bool IsLoaded() const { return library != 0; } | 
					
						
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							|  |  |  | private: | 
					
						
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										 |  |  | 	// name of the library file
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										 |  |  | 	std::string library_file; | 
					
						
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							|  |  |  | 	// Library handle
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										 |  |  | #ifdef _WIN32
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										 |  |  | 	HINSTANCE library; | 
					
						
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										 |  |  | #else
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										 |  |  | 	void *library; | 
					
						
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										 |  |  | #endif
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							|  |  |  | }; | 
					
						
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										 |  |  | #endif // _DYNAMICLIBRARY_H_
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