2013-06-11 08:33:56 -05:00
										 
									 
								 
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								// Copyright 2013 Dolphin Emulator Project
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											2015-05-18 01:08:10 +02:00
										 
									 
								 
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include "Common/CommonTypes.h"
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								namespace DriverDetails
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								{
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											2013-12-05 09:32:27 -06:00
										 
									 
								 
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									// Enum of supported operating systems
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											2014-03-29 11:05:44 +01:00
										 
									 
								 
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									enum OS
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									{
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											2014-02-09 16:03:16 -05:00
										 
									 
								 
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										OS_ALL     = (1 << 0),
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										OS_WINDOWS = (1 << 1),
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										OS_LINUX   = (1 << 2),
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										OS_OSX     = (1 << 3),
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											2013-12-05 09:32:27 -06:00
										 
									 
								 
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										OS_ANDROID = (1 << 4),
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											2015-06-10 22:15:11 -07:00
										 
									 
								 
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										OS_FREEBSD = (1 << 5),
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									};
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									// Enum of known vendors
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									// Tegra and Nvidia are separated out due to such substantial differences
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									enum Vendor
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									{
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										VENDOR_ALL = 0,
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										VENDOR_NVIDIA,
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										VENDOR_ATI,
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										VENDOR_INTEL,
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										VENDOR_ARM,
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										VENDOR_QUALCOMM,
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										VENDOR_IMGTEC,
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										VENDOR_TEGRA,
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										VENDOR_VIVANTE,
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											2013-08-23 10:52:29 +02:00
										 
									 
								 
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										VENDOR_MESA,
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											2013-06-11 08:33:56 -05:00
										 
									 
								 
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										VENDOR_UNKNOWN
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									};
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											2013-08-21 05:34:42 -05:00
										 
									 
								 
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									// Enum of known drivers
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									enum Driver
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									{
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										DRIVER_ALL = 0,
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										DRIVER_NVIDIA,       // Official Nvidia, including mobile GPU
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										DRIVER_NOUVEAU,      // OSS nouveau
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										DRIVER_ATI,          // Official ATI
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										DRIVER_R600,         // OSS Radeon
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										DRIVER_INTEL,        // Official Intel
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										DRIVER_I965,         // OSS Intel
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											2014-12-19 21:41:12 +00:00
										 
									 
								 
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										DRIVER_ARM,          // Official Mali driver
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											2014-02-09 16:03:16 -05:00
										 
									 
								 
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										DRIVER_LIMA,         // OSS Mali driver
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											2014-12-19 21:31:37 +00:00
										 
									 
								 
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										DRIVER_QUALCOMM,     // Official Adreno driver
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											2014-02-09 16:03:16 -05:00
										 
									 
								 
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										DRIVER_FREEDRENO,    // OSS Adreno driver
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											2014-12-19 21:41:12 +00:00
										 
									 
								 
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										DRIVER_IMGTEC,       // Official PowerVR driver
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										DRIVER_VIVANTE,      // Official Vivante driver
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											2014-02-09 16:03:16 -05:00
										 
									 
								 
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										DRIVER_UNKNOWN       // Unknown driver, default to official hardware driver
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											2013-08-21 05:34:42 -05:00
										 
									 
								 
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									};
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									// Enum of known bugs
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									// These can be vendor specific, but we put them all in here
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									// For putting a new bug in here, make sure to put a detailed comment above the enum
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									// This'll ensure we know exactly what the issue is.
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									enum Bug
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									{
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											2013-06-18 10:24:36 -05:00
										 
									 
								 
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										BUG_BROKENINFOLOG,
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											2013-08-23 10:52:29 +02:00
										 
									 
								 
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										// Bug: UBO buffer offset broken
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										// Affected devices: all mesa drivers
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										// Started Version: 9.0 (mesa doesn't support ubo before)
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										// Ended Version: up to 9.2
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										// The offset of glBindBufferRange was ignored on all Mesa Gallium3D drivers until 9.1.3
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										// Nouveau stored the offset as u16 which isn't enough for all cases with range until 9.1.6
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										// I965 has broken data fetches from uniform buffers which results in a dithering until 9.2.0
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										BUG_BROKENUBO,
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											2013-08-26 19:45:19 +02:00
										 
									 
								 
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										// Bug: The pinned memory extension isn't working for index buffers
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										// Affected devices: AMD as they are the only vendor providing this extension
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										// Started Version: ?
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											2013-11-22 17:45:24 +01:00
										 
									 
								 
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										// Ended Version: 13.9 working for me (neobrain).
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											2013-12-19 09:40:13 -06:00
										 
									 
								 
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										// Affected OS: Linux
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											2015-01-11 00:17:29 -05:00
										 
									 
								 
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										// Pinned memory is disabled for index buffer as the AMD driver (the only one with pinned memory support) seems
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											2013-08-26 19:45:19 +02:00
										 
									 
								 
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										// to be broken. We just get flickering/black rendering when using pinned memory here -- degasus - 2013/08/20
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											2013-12-19 09:40:13 -06:00
										 
									 
								 
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										// This bug only happens when paired with base_vertex.
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											2015-01-11 00:17:29 -05:00
										 
									 
								 
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										// Please see issue #6105 on Google Code. Let's hope buffer storage solves this issues.
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											2013-11-22 17:45:24 +01:00
										 
									 
								 
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										// TODO: Detect broken drivers.
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											2013-08-26 19:45:19 +02:00
										 
									 
								 
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										BUG_BROKENPINNEDMEMORY,
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											2013-10-29 01:23:17 -04:00
										 
									 
								 
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										// Bug: glBufferSubData/glMapBufferRange stalls + OOM
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											2013-10-16 11:27:58 +00:00
										 
									 
								 
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										// Affected devices: Adreno a3xx/Mali-t6xx
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										// Started Version: -1
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										// Ended Version: -1
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										// Both Adreno and Mali have issues when you call glBufferSubData or glMapBufferRange
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										// The driver stalls in each instance no matter what you do
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										// Apparently Mali and Adreno share code in this regard since it was wrote by the same person.
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										BUG_BROKENBUFFERSTREAM,
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											2014-03-29 11:05:44 +01:00
										 
									 
								 
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										// Bug: ARB_buffer_storage doesn't work with ARRAY_BUFFER type streams
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											2015-01-11 00:17:29 -05:00
										 
									 
								 
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										// Affected devices: GeForce 4xx+
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											2013-12-27 10:56:03 -06:00
										 
									 
								 
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										// Started Version: -1
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											2014-01-11 07:31:47 -06:00
										 
									 
								 
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										// Ended Version: 332.21
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											2013-12-27 10:56:03 -06:00
										 
									 
								 
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										// The buffer_storage streaming method is required for greater speed gains in our buffer streaming
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										// It reduces what is needed for streaming to basically a memcpy call
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										// It seems to work for all buffer types except GL_ARRAY_BUFFER
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										BUG_BROKENBUFFERSTORAGE,
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											2013-12-30 18:26:55 -06:00
										 
									 
								 
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										// Bug: Intel HD 3000 on OS X has broken primitive restart
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										// Affected devices: Intel HD 3000
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										// Affected OS: OS X
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										// Started Version: -1
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										// Ended Version: -1
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										// The drivers on OS X has broken primitive restart.
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										// Intel HD 4000 series isn't affected by the bug
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										BUG_PRIMITIVERESTART,
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											2014-01-26 10:55:10 +01:00
										 
									 
								 
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										// Bug: unsync mapping doesn't work fine
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											2015-01-11 00:17:29 -05:00
										 
									 
								 
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										// Affected devices: Nvidia driver
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											2014-01-26 10:55:10 +01:00
										 
									 
								 
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										// Started Version: -1
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										// Ended Version: -1
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											2015-01-11 00:17:29 -05:00
										 
									 
								 
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										// The Nvidia driver (both Windows + Linux) doesn't like unsync mapping performance wise.
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										// Because of their threaded behavior, they seem not to handle unsync mapping complete unsync,
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											2014-01-26 10:55:10 +01:00
										 
									 
								 
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										// in fact, they serialize the driver which adds a much bigger overhead.
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										// Workaround: Use BufferSubData
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											2015-01-11 00:17:29 -05:00
										 
									 
								 
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										// TODO: some Windows AMD driver/GPU combination seems also affected
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											2014-01-26 10:55:10 +01:00
										 
									 
								 
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										//       but as they all support pinned memory, it doesn't matter
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										BUG_BROKENUNSYNCMAPPING,
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											2014-09-04 18:03:53 -05:00
										 
									 
								 
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										// Bug: Intel's Window driver broke buffer_storage with GL_ELEMENT_ARRAY_BUFFER
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										// Affected devices: Intel (Windows)
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										// Started Version: 15.36.3.64.3907 (10.18.10.3907)
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											2014-10-16 22:51:32 +02:00
										 
									 
								 
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										// Ended Version: 15.36.7.64.3960 (10.18.10.3960)
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											2014-09-04 18:03:53 -05:00
										 
									 
								 
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										// Intel implemented buffer_storage in their GL 4.3 driver.
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										// It works for all the buffer types we use except GL_ELEMENT_ARRAY_BUFFER.
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										// Causes complete blackscreen issues.
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										BUG_INTELBROKENBUFFERSTORAGE,
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											2014-12-03 00:29:50 -06:00
										 
									 
								 
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										// Bug: Qualcomm has broken boolean negation
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										// Affected devices: Adreno
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										// Started Version: -1
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										// Ended Version: -1
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										// Qualcomm has the boolean negation broken in their shader compiler
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										// Instead of inverting the boolean value it does a binary negation on the full 32bit register
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										// This causes a compare against zero to fail in their shader since it is no longer a 0 or 1 value
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										// but 0xFFFFFFFF or 0xFFFFFFFE depending on what the boolean value was before the negation.
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										//
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										// This bug has a secondary issue tied to it unlike other bugs.
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										// The correction of this bug is to check the boolean value against false which results in us
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										// not doing a negation of the source but instead checking against the boolean value we want.
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										// The issue with this is that Intel's Window driver is broken when checking if a boolean value is
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										// equal to true or false, so one has to do a boolean negation of the source
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										//
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										// eg.
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										// Broken on Qualcomm
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										// Works on Windows Intel
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										// if (!cond)
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										//
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										// Works on Qualcomm
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										// Broken on Windows Intel
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										// if (cond == false)
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										BUG_BROKENNEGATEDBOOLEAN,
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											2015-07-25 12:20:00 +02:00
										 
									 
								 
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										// Bug: glCopyImageSubData doesn't work on i965
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										// Started Version: -1
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										// Ended Version: 10.6.4
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										// Mesa meta misses to disable the scissor test.
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										BUG_BROKENCOPYIMAGE,
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											2015-08-22 09:12:19 -05:00
										 
									 
								 
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										// Bug: Qualcomm has broken OpenGL ES 3.1 support
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										// Affected devices: Adreno
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										// Started Version: -1
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										// Ended Version: -1
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										// This isn't fully researched, but at the very least Qualcomm doesn't implement Geometry shader features fully.
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										// Until each bug is fully investigated, just disable GLES 3.1 entirely on these devices.
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										BUG_BROKENGLES31,
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											2015-08-28 08:54:42 -05:00
										 
									 
								 
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										// Bug: ARM Mali managed to break disabling vsync
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										// Affected Devices: Mali
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										// Started Version: r5p0-rev2
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										// Ended Version: -1
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										// If we disable vsync with eglSwapInterval(dpy, 0) then the screen will stop showing new updates after a handful of swaps.
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										// This was noticed on a Samsung Galaxy S6 with its Android 5.1.1 update.
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										// The default Android 5.0 image didn't encounter this issue.
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										// We can't actually detect what the driver version is on Android, so until the driver version lands that displays the version in
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										// the GL_VERSION string, we will have to force vsync to be enabled at all times.
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										BUG_BROKENVSYNC,
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											2013-06-11 08:33:56 -05:00
										 
									 
								 
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									};
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											2013-10-29 01:23:17 -04:00
										 
									 
								 
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									// Initializes our internal vendor, device family, and driver version
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											2013-12-30 18:26:55 -06:00
										 
									 
								 
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									void Init(Vendor vendor, Driver driver, const double version, const s32 family);
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											2013-10-29 01:23:17 -04:00
										 
									 
								 
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											2013-06-11 08:33:56 -05:00
										 
									 
								 
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									// Once Vendor and driver version is set, this will return if it has the applicable bug passed to it.
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											2013-07-05 19:56:15 -05:00
										 
									 
								 
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									bool HasBug(Bug bug);
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											2013-06-11 08:33:56 -05:00
										 
									 
								 
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								}
							 |