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								// Copyright 2012 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <algorithm>
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								#include <cstdarg>
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								#include <cstdio>
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								#include <iomanip>
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								#include <string>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								#include "Common/StringUtil.h"
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								#include "VideoCommon/VideoCommon.h"
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								#include "VideoCommon/VideoConfig.h"
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								#include "VideoCommon/XFMemory.h"
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								/**
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								 * Common interface for classes that need to go through the shader generation path (GenerateVertexShader, GeneratePixelShader)
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								 * In particular, this includes the shader code generator (ShaderCode).
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								 * A different class (ShaderUid) can be used to uniquely identify each ShaderCode object.
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								 * More interesting things can be done with this, e.g. ShaderConstantProfile checks what shader constants are being used. This can be used to optimize buffer management.
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								 * Each of the ShaderCode, ShaderUid and ShaderConstantProfile child classes only implement the subset of ShaderGeneratorInterface methods that are required for the specific tasks.
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								 */
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								class ShaderGeneratorInterface
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								{
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								public:
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									/*
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									 * Used when the shader generator would write a piece of ShaderCode.
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									 * Can be used like printf.
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									 * @note In the ShaderCode implementation, this does indeed write the parameter string to an internal buffer. However, you're free to do whatever you like with the parameter.
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									 */
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									template<typename... Args>
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									void Write(const char*, Args...) {}
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									/*
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									 * Returns a read pointer to the internal buffer.
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									 * @note When implementing this method in a child class, you likely want to return the argument of the last SetBuffer call here
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									 * @note SetBuffer() should be called before using GetBuffer().
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									 */
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									const char* GetBuffer() { return nullptr; }
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									/*
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									 * Can be used to give the object a place to write to. This should be called before using Write().
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									 * @param buffer pointer to a char buffer that the object can write to
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									 */
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									void SetBuffer(char* buffer) { }
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									/*
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									 * Tells us that a specific constant range (including last_index) is being used by the shader
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									 */
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									inline void SetConstantsUsed(unsigned int first_index, unsigned int last_index) {}
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									/*
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									 * Returns a pointer to an internally stored object of the uid_data type.
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									 * @warning since most child classes use the default implementation you shouldn't access this directly without adding precautions against nullptr access (e.g. via adding a dummy structure, cf. the vertex/pixel shader generators)
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									 */
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									template<class uid_data>
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									uid_data* GetUidData() { return nullptr; }
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								};
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								/**
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								 * Shader UID class used to uniquely identify the ShaderCode output written in the shader generator.
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								 * uid_data can be any struct of parameters that uniquely identify each shader code output.
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								 * Unless performance is not an issue, uid_data should be tightly packed to reduce memory footprint.
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								 * Shader generators will write to specific uid_data fields; ShaderUid methods will only read raw u32 values from a union.
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								 */
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								template<class uid_data>
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								class ShaderUid : public ShaderGeneratorInterface
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								{
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								public:
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									ShaderUid()
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									{
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										// TODO: Move to Shadergen => can be optimized out
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										memset(values, 0, sizeof(values));
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									}
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									bool operator == (const ShaderUid& obj) const
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									{
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										return memcmp(this->values, obj.values, data.NumValues() * sizeof(*values)) == 0;
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									}
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									bool operator != (const ShaderUid& obj) const
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									{
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										return memcmp(this->values, obj.values, data.NumValues() * sizeof(*values)) != 0;
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									}
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									// determines the storage order inside STL containers
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									bool operator < (const ShaderUid& obj) const
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									{
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										return memcmp(this->values, obj.values, data.NumValues() * sizeof(*values)) < 0;
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									}
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									template<class uid_data2>
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									uid_data2* GetUidData() { return &data; }
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									const uid_data* GetUidData() const { return &data; }
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									const u8* GetUidDataRaw() const { return &values[0]; }
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									size_t GetUidDataSize() const { return sizeof(values); }
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								private:
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									union
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									{
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										uid_data data;
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										u8 values[sizeof(uid_data)];
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									};
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								};
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								class ShaderCode : public ShaderGeneratorInterface
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								{
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								public:
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									ShaderCode() : buf(nullptr), write_ptr(nullptr)
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									{
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									}
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									void Write(const char* fmt, ...)
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									{
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										va_list arglist;
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										va_start(arglist, fmt);
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										write_ptr += vsprintf(write_ptr, fmt, arglist);
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										va_end(arglist);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
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							 | 
							
								
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							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									const char* GetBuffer() { return buf; }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void SetBuffer(char* buffer) { buf = buffer; write_ptr = buffer; }
							 | 
						
					
						
							| 
								
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							 | 
							
								
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							| 
								
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							 | 
							
							
								private:
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									const char* buf;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									char* write_ptr;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-25 13:30:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								/**
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * Generates a shader constant profile which can be used to query which constants are used in a shader
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-29 22:24:49 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								class ShaderConstantProfile : public ShaderGeneratorInterface
							 | 
						
					
						
							
								
									
										
										
										
											2012-09-02 20:00:15 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
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								public:
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							| 
								
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							 | 
							
								
							 | 
							
							
									ShaderConstantProfile(int num_constants) { constant_usage.resize(num_constants); }
							 | 
						
					
						
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							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									inline void SetConstantsUsed(unsigned int first_index, unsigned int last_index)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2015-02-15 14:43:31 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										for (unsigned int i = first_index; i < last_index + 1; ++i)
							 | 
						
					
						
							
								
									
										
										
										
											2012-09-02 20:00:15 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											constant_usage[i] = true;
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
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							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									inline bool ConstantIsUsed(unsigned int index)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-25 13:30:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										// TODO: Not ready for usage yet
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-29 20:33:28 +01:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
										return true;
							 | 
						
					
						
							
								
									
										
										
										
											2014-02-16 23:51:41 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										//return constant_usage[index];
							 | 
						
					
						
							
								
									
										
										
										
											2012-09-02 20:00:15 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								private:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									std::vector<bool> constant_usage; // TODO: Is vector<bool> appropriate here?
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-25 13:30:41 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								/**
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * Checks if there has been
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-10 12:54:22 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								template<class UidT, class CodeT>
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								class UidChecker
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-10 12:54:22 +02:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
								public:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void Invalidate()
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-10 12:54:22 +02:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										m_shaders.clear();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										m_uids.clear();
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-10 12:54:22 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
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							 | 
							
								
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							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									void AddToIndexAndCheck(CodeT& new_code, const UidT& new_uid, const char* shader_type, const char* dump_prefix)
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-10 12:54:22 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										bool uid_is_indexed = std::find(m_uids.begin(), m_uids.end(), new_uid) != m_uids.end();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (!uid_is_indexed)
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-10 12:54:22 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
											m_uids.push_back(new_uid);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											m_shaders[new_uid] = new_code.GetBuffer();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											// uid is already in the index => check if there's a shader with the same uid but different code
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											auto& old_code = m_shaders[new_uid];
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											if (strcmp(old_code.c_str(), new_code.GetBuffer()) != 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												static int num_failures = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-06-03 01:08:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												std::string temp = StringFromFormat("%s%ssuid_mismatch_%04i.txt", File::GetUserPath(D_DUMP_IDX).c_str(),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														dump_prefix, ++num_failures);
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												// TODO: Should also dump uids
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												std::ofstream file;
							 | 
						
					
						
							
								
									
										
										
										
											2014-06-03 01:08:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												OpenFStream(file, temp, std::ios_base::out);
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												file << "Old shader code:\n" << old_code;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												file << "\n\nNew shader code:\n" << new_code.GetBuffer();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												file << "\n\nShader uid:\n";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												for (unsigned int i = 0; i < new_uid.GetUidDataSize(); ++i)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												{
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-25 01:52:31 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													u8 value = new_uid.GetUidDataRaw()[i];
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													if ((i % 4) == 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													{
							 | 
						
					
						
							
								
									
										
										
										
											2015-02-15 14:43:31 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
														auto last_value = (i + 3 < new_uid.GetUidDataSize() - 1) ? i + 3 : new_uid.GetUidDataSize();
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
														file << std::setfill(' ') << std::dec;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														file << "Values " << std::setw(2) << i << " - " << last_value << ": ";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-10-25 01:52:31 +08:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													file << std::setw(2) << std::setfill('0') << std::hex << value << std::setw(1);
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													if ((i % 4) < 3)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														file << ' ';
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														file << std::endl;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-06-03 01:08:54 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
												ERROR_LOG(VIDEO, "%s shader uid mismatch! See %s for details", shader_type, temp.c_str());
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-10 12:54:22 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2013-10-29 01:23:17 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								private:
							 | 
						
					
						
							
								
									
										
										
										
											2015-02-15 14:43:31 -05:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									std::map<UidT, std::string> m_shaders;
							 | 
						
					
						
							
								
									
										
										
										
											2013-04-29 21:00:39 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									std::vector<UidT> m_uids;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								};
							 | 
						
					
						
							
								
									
										
										
										
											2014-05-30 16:17:30 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-11-02 23:40:52 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								template<class T>
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-21 12:52:14 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								static void DefineOutputMember(T& object, API_TYPE api_type, const char* qualifier, const char* type, const char* name, int var_index, const char* semantic = "", int semantic_index = -1)
							 | 
						
					
						
							
								
									
										
										
										
											2014-11-02 23:40:52 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-21 12:52:14 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (qualifier != nullptr)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										object.Write("\t%s %s %s", qualifier, type, name);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										object.Write("\t%s %s", type, name);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-11-02 23:40:52 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (var_index != -1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										object.Write("%d", var_index);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (api_type == API_D3D && strlen(semantic) > 0)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (semantic_index != -1)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											object.Write(" : %s%d", semantic, semantic_index);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										else
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											object.Write(" : %s", semantic);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									object.Write(";\n");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								template<class T>
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-21 12:52:14 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								static inline void GenerateVSOutputMembers(T& object, API_TYPE api_type, const char* qualifier = nullptr)
							 | 
						
					
						
							
								
									
										
										
										
											2014-11-02 23:40:52 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-21 12:52:14 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									DefineOutputMember(object, api_type, qualifier, "float4", "pos", -1, "POSITION");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									DefineOutputMember(object, api_type, qualifier, "float4", "colors_", 0, "COLOR", 0);
							 | 
						
					
						
							| 
								
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							 | 
							
							
									DefineOutputMember(object, api_type, qualifier, "float4", "colors_", 1, "COLOR", 1);
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											2014-11-02 23:40:52 +01:00
										 
									 
								 
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									for (unsigned int i = 0; i < xfmem.numTexGen.numTexGens; ++i)
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											2014-12-21 12:52:14 +01:00
										 
									 
								 
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										DefineOutputMember(object, api_type, qualifier, "float3", "tex", i, "TEXCOORD", i);
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											2014-11-02 23:40:52 +01:00
										 
									 
								 
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											2014-12-21 12:52:14 +01:00
										 
									 
								 
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							 | 
							
							
									DefineOutputMember(object, api_type, qualifier, "float4", "clipPos", -1, "TEXCOORD", xfmem.numTexGen.numTexGens);
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											2014-11-02 23:40:52 +01:00
										 
									 
								 
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									if (g_ActiveConfig.bEnablePixelLighting)
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											2015-01-03 01:44:04 +13:00
										 
									 
								 
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									{
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										DefineOutputMember(object, api_type, qualifier, "float3", "Normal", -1, "TEXCOORD", xfmem.numTexGen.numTexGens + 1);
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										DefineOutputMember(object, api_type, qualifier, "float3", "WorldPos", -1, "TEXCOORD", xfmem.numTexGen.numTexGens + 2);
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									}
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											2014-12-21 12:52:14 +01:00
										 
									 
								 
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								}
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								template<class T>
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								static inline void AssignVSOutputMembers(T& object, const char* a, const char* b)
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								{
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									object.Write("\t%s.pos = %s.pos;\n", a, b);
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									object.Write("\t%s.colors_0 = %s.colors_0;\n", a, b);
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									object.Write("\t%s.colors_1 = %s.colors_1;\n", a, b);
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									for (unsigned int i = 0; i < xfmem.numTexGen.numTexGens; ++i)
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										object.Write("\t%s.tex%d = %s.tex%d;\n", a, i, b, i);
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											2014-11-02 23:40:52 +01:00
										 
									 
								 
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											2014-12-21 12:52:14 +01:00
										 
									 
								 
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									object.Write("\t%s.clipPos = %s.clipPos;\n", a, b);
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									if (g_ActiveConfig.bEnablePixelLighting)
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											2015-01-03 01:44:04 +13:00
										 
									 
								 
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									{
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											2014-12-21 12:52:14 +01:00
										 
									 
								 
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										object.Write("\t%s.Normal = %s.Normal;\n", a, b);
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											2015-01-03 01:44:04 +13:00
										 
									 
								 
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										object.Write("\t%s.WorldPos = %s.WorldPos;\n", a, b);
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									}
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											2014-11-02 23:40:52 +01:00
										 
									 
								 
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								}
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											2014-05-30 16:17:30 +02:00
										 
									 
								 
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								// Constant variable names
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								#define I_COLORS        "color"
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								#define I_KCOLORS       "k"
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								#define I_ALPHA         "alphaRef"
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								#define I_TEXDIMS       "texdim"
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								#define I_ZBIAS         "czbias"
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								#define I_INDTEXSCALE   "cindscale"
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								#define I_INDTEXMTX     "cindmtx"
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								#define I_FOGCOLOR      "cfogcolor"
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								#define I_FOGI          "cfogi"
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								#define I_FOGF          "cfogf"
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											2014-12-25 00:34:22 -07:00
										 
									 
								 
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								#define I_ZSLOPE        "czslope"
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											2015-01-03 06:06:56 +13:00
										 
									 
								 
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								#define I_EFBSCALE      "cefbscale"
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											2014-05-30 16:17:30 +02:00
										 
									 
								 
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								#define I_POSNORMALMATRIX       "cpnmtx"
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								#define I_PROJECTION            "cproj"
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								#define I_MATERIALS             "cmtrl"
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								#define I_LIGHTS                "clights"
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								#define I_TEXMATRICES           "ctexmtx"
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								#define I_TRANSFORMMATRICES     "ctrmtx"
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								#define I_NORMALMATRICES        "cnmtx"
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								#define I_POSTTRANSFORMMATRICES "cpostmtx"
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											2014-10-25 02:59:02 +02:00
										 
									 
								 
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							 | 
							
							
								#define I_PIXELCENTERCORRECTION "cpixelcenter"
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											2014-12-14 21:23:13 +01:00
										 
									 
								 
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											2014-12-16 00:21:07 +01:00
										 
									 
								 
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								#define I_STEREOPARAMS  "cstereo"
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								#define I_LINEPTPARAMS  "clinept"
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								#define I_TEXOFFSET     "ctexoffset"
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											2014-10-29 14:15:12 +01:00
										 
									 
								 
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								static const char s_shader_uniforms[] =
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									"\tfloat4 " I_POSNORMALMATRIX"[6];\n"
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							 | 
							
								
							 | 
							
							
									"\tfloat4 " I_PROJECTION"[4];\n"
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
									"\tint4 " I_MATERIALS"[4];\n"
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
									"\tLight " I_LIGHTS"[8];\n"
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
									"\tfloat4 " I_TEXMATRICES"[24];\n"
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
									"\tfloat4 " I_TRANSFORMMATRICES"[64];\n"
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									"\tfloat4 " I_NORMALMATRICES"[32];\n"
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									"\tfloat4 " I_POSTTRANSFORMMATRICES"[64];\n"
							 | 
						
					
						
							
								
									
										
										
										
											2014-12-14 21:23:13 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									"\tfloat4 " I_PIXELCENTERCORRECTION";\n";
							 |