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										 |  |  | // Copyright (C) 2003 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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										 |  |  | #ifndef _COMMON_PATHS_H_
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							|  |  |  | #define _COMMON_PATHS_H_
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										 |  |  | // Make sure we pick up USER_DIR if set in config.h
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							|  |  |  | #include "Common.h"
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										 |  |  | // Directory seperators, do we need this?
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							|  |  |  | #define DIR_SEP "/"
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							|  |  |  | #define DIR_SEP_CHR '/'
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										 |  |  | // The user data dir
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										 |  |  | #define ROOT_DIR "."
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										 |  |  | #ifdef _WIN32
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							|  |  |  | 	#define USERDATA_DIR "User"
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							|  |  |  | 	#define DOLPHIN_DATA_DIR "Dolphin"
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										 |  |  | #elif defined __APPLE__
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										 |  |  | 	// On OS X, USERDATA_DIR exists within the .app, but *always* reference
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							|  |  |  | 	// the copy in Application Support instead! (Copied on first run)
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							|  |  |  | 	// You can use the File::GetUserPath() util for this
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										 |  |  | 	#define USERDATA_DIR "Contents/Resources/User"
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										 |  |  | 	#define DOLPHIN_DATA_DIR "Library/Application Support/Dolphin"
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										 |  |  | #else
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										 |  |  | 	#define USERDATA_DIR "user"
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							|  |  |  | 	#ifdef USER_DIR
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							|  |  |  | 		#define DOLPHIN_DATA_DIR USER_DIR
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							|  |  |  | 	#else
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							|  |  |  | 		#define DOLPHIN_DATA_DIR ".dolphin"
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							|  |  |  | 	#endif
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										 |  |  | #endif
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										 |  |  | // Shared data dirs (Sys and shared User for linux)
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										 |  |  | #ifdef _WIN32
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							|  |  |  | 	#define SYSDATA_DIR "Sys"
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										 |  |  | #elif defined __APPLE__
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										 |  |  | 	#define SYSDATA_DIR "Contents/Resources/Sys"
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										 |  |  | 	#define SHARED_USER_DIR	File::GetBundleDirectory() + \
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							|  |  |  | 				DIR_SEP USERDATA_DIR DIR_SEP | 
					
						
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										 |  |  | #else
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										 |  |  | 	#ifdef DATA_DIR
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							|  |  |  | 		#define SYSDATA_DIR DATA_DIR "sys"
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							|  |  |  | 		#define SHARED_USER_DIR  DATA_DIR USERDATA_DIR DIR_SEP
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							|  |  |  | 	#else
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							|  |  |  | 		#define SYSDATA_DIR "sys"
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							|  |  |  | 		#define SHARED_USER_DIR  ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP
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							|  |  |  | 	#endif
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										 |  |  | #endif
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										 |  |  | // Dirs in both User and Sys
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							|  |  |  | #define EUR_DIR "EUR"
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							|  |  |  | #define USA_DIR "USA"
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							|  |  |  | #define JAP_DIR "JAP"
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										 |  |  | // Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
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							|  |  |  | #define GC_USER_DIR		"GC"
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							|  |  |  | #define WII_USER_DIR		"Wii"
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							|  |  |  | #define CONFIG_DIR		"Config"
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							|  |  |  | #define GAMECONFIG_DIR		"GameConfig"
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							|  |  |  | #define MAPS_DIR		"Maps"
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							|  |  |  | #define CACHE_DIR		"Cache"
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							|  |  |  | #define SHADERCACHE_DIR		"ShaderCache"
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							|  |  |  | #define STATESAVES_DIR		"StateSaves"
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							|  |  |  | #define SCREENSHOTS_DIR		"ScreenShots"
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										 |  |  | #define OPENCL_DIR		"OpenCL"
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										 |  |  | #define LOAD_DIR 		"Load"
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							|  |  |  | #define HIRES_TEXTURES_DIR	LOAD_DIR DIR_SEP "Textures"
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							|  |  |  | #define DUMP_DIR		"Dump"
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							|  |  |  | #define DUMP_TEXTURES_DIR	DUMP_DIR DIR_SEP "Textures"
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							|  |  |  | #define DUMP_FRAMES_DIR		DUMP_DIR DIR_SEP "Frames"
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										 |  |  | #define DUMP_AUDIO_DIR		DUMP_DIR DIR_SEP "Audio"
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										 |  |  | #define DUMP_DSP_DIR		DUMP_DIR DIR_SEP "DSP"
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							|  |  |  | #define LOGS_DIR		"Logs"
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							|  |  |  | #define MAIL_LOGS_DIR		LOGS_DIR DIR_SEP "Mail"
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							|  |  |  | #define SHADERS_DIR 		"Shaders"
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										 |  |  | #define WII_SYSCONF_DIR		"shared2" DIR_SEP "sys"
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							|  |  |  | // Filenames
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										 |  |  | // Files in the directory returned by GetUserPath(D_CONFIG_IDX)
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							|  |  |  | #define DOLPHIN_CONFIG	"Dolphin.ini"
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										 |  |  | #define DSP_CONFIG		"DSP.ini"
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										 |  |  | #define DEBUGGER_CONFIG	"Debugger.ini"
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							|  |  |  | #define LOGGER_CONFIG	"Logger.ini"
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							|  |  |  | // Files in the directory returned by GetUserPath(D_LOGS_IDX)
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							|  |  |  | #define MAIN_LOG	"dolphin.log"
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							|  |  |  | // Files in the directory returned by GetUserPath(D_WIISYSCONF_IDX)
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							|  |  |  | #define WII_SYSCONF	"SYSCONF"
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										 |  |  | // Files in the directory returned by GetUserPath(D_DUMP_IDX)
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							|  |  |  | #define RAM_DUMP	"ram.raw"
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							|  |  |  | #define ARAM_DUMP	"aram.raw"
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										 |  |  | #define FAKEVMEM_DUMP	"fakevmem.raw"
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							|  |  |  | // Sys files
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							|  |  |  | #define TOTALDB		"totaldb.dsy"
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							|  |  |  | #define FONT_ANSI	"font_ansi.bin"
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							|  |  |  | #define FONT_SJIS	"font_sjis.bin"
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										 |  |  | #define DSP_IROM	"dsp_rom.bin"
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							|  |  |  | #define DSP_COEF	"dsp_coef.bin"
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										 |  |  | #define GC_IPL		"IPL.bin"
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							|  |  |  | #define GC_SRAM		"SRAM.raw"
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							|  |  |  | #define GC_MEMCARDA	"MemoryCardA"
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							|  |  |  | #define GC_MEMCARDB	"MemoryCardB"
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										 |  |  | #define WII_STATE 	"state.dat"
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										 |  |  | #define WII_SETTING 	"setting.txt"
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										 |  |  | #define WII_EUR_SETTING "setting-eur.txt"
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							|  |  |  | #define WII_USA_SETTING "setting-usa.txt"
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							|  |  |  | #define WII_JAP_SETTING "setting-jpn.txt"
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										 |  |  | #define GECKO_CODE_HANDLER "codehandler.bin"
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										 |  |  | // Subdirs in Sys
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							|  |  |  | #define GC_SYS_DIR "GC"
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							|  |  |  | #define WII_SYS_DIR "Wii"
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										 |  |  | #endif // _COMMON_PATHS_H_
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