forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			194 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			194 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include <string>
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								#include <utility>
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								#include <vector>
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								#include <wx/button.h>
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								#include <wx/dialog.h>
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								#include <wx/gbsizer.h>
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								#include <wx/msgdlg.h>
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								#include <wx/sizer.h>
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								#include <wx/statbox.h>
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								#include <wx/stattext.h>
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								#include <wx/stockitem.h>
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								#include <wx/textctrl.h>
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								#include "Common/CommonTypes.h"
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								#include "Common/StringUtil.h"
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								#include "Core/ARDecrypt.h"
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								#include "Core/ActionReplay.h"
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								#include "DolphinWX/Cheats/ARCodeAddEdit.h"
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								#include "DolphinWX/WxUtils.h"
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								ARCodeAddEdit::ARCodeAddEdit(ActionReplay::ARCode code, wxWindow* parent, wxWindowID id,
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								                             const wxString& title, const wxPoint& position, const wxSize& size,
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								                             long style)
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								    : wxDialog(parent, id, title, position, size, style), m_code(std::move(code))
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								{
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								  CreateGUI();
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								}
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								void ARCodeAddEdit::CreateGUI()
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								{
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								  const int space10 = FromDIP(10);
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								  const int space5 = FromDIP(5);
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								  wxBoxSizer* sEditCheat = new wxBoxSizer(wxVERTICAL);
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								  wxStaticBoxSizer* sbEntry = new wxStaticBoxSizer(wxVERTICAL, this, _("Cheat Code"));
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								  wxGridBagSizer* sgEntry = new wxGridBagSizer(space10, space10);
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								  wxStaticText* lbl_cheat_name = new wxStaticText(sbEntry->GetStaticBox(), wxID_ANY, _("Name:"));
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								  wxStaticText* lbl_cheat_codes = new wxStaticText(sbEntry->GetStaticBox(), wxID_ANY, _("Code:"));
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								  m_txt_cheat_name = new wxTextCtrl(sbEntry->GetStaticBox(), wxID_ANY, wxEmptyString);
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								  m_txt_cheat_name->SetValue(StrToWxStr(m_code.name));
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								  m_cheat_codes =
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								      new wxTextCtrl(sbEntry->GetStaticBox(), wxID_ANY, wxEmptyString, wxDefaultPosition,
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								                     wxDLG_UNIT(this, wxSize(240, 128)), wxTE_MULTILINE);
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								  for (const auto& op : m_code.ops)
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								    m_cheat_codes->AppendText(wxString::Format("%08X %08X\n", op.cmd_addr, op.value));
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								  {
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								    wxFont font{m_cheat_codes->GetFont()};
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								    font.SetFamily(wxFONTFAMILY_TELETYPE);
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								#ifdef _WIN32
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								    // Windows uses Courier New for monospace even though there are better fonts.
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								    font.SetFaceName("Consolas");
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								#endif
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								    m_cheat_codes->SetFont(font);
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								  }
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								  sgEntry->Add(lbl_cheat_name, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER);
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								  sgEntry->Add(lbl_cheat_codes, wxGBPosition(1, 0), wxGBSpan(1, 1), wxALIGN_CENTER);
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								  sgEntry->Add(m_txt_cheat_name, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND);
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								  sgEntry->Add(m_cheat_codes, wxGBPosition(1, 1), wxGBSpan(1, 1), wxEXPAND);
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								  sgEntry->AddGrowableCol(1);
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								  sgEntry->AddGrowableRow(1);
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								  sbEntry->Add(sgEntry, 1, wxEXPAND | wxALL, space5);
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								  // OS X UX: ID_NO becomes "Don't Save" when paired with wxID_SAVE
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								  wxStdDialogButtonSizer* buttons = new wxStdDialogButtonSizer();
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								  buttons->AddButton(new wxButton(this, wxID_SAVE));
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								  buttons->AddButton(new wxButton(this, wxID_NO, wxGetStockLabel(wxID_CANCEL)));
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								  buttons->Realize();
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								  sEditCheat->AddSpacer(space5);
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								  sEditCheat->Add(sbEntry, 1, wxEXPAND | wxLEFT | wxRIGHT, space5);
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								  sEditCheat->AddSpacer(space10);
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								  sEditCheat->Add(buttons, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
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								  sEditCheat->AddSpacer(space5);
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								  Bind(wxEVT_BUTTON, &ARCodeAddEdit::SaveCheatData, this, wxID_SAVE);
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								  SetEscapeId(wxID_NO);
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								  SetAffirmativeId(wxID_SAVE);
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								  SetSizerAndFit(sEditCheat);
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								}
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								void ARCodeAddEdit::SaveCheatData(wxCommandEvent& WXUNUSED(event))
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								{
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								  std::vector<ActionReplay::AREntry> decrypted_lines;
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								  std::vector<std::string> encrypted_lines;
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								  // Split the entered cheat into lines.
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								  std::vector<std::string> input_lines;
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								  SplitString(WxStrToStr(m_cheat_codes->GetValue()), '\n', input_lines);
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								  for (size_t i = 0; i < input_lines.size(); i++)
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								  {
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								    // Make sure to ignore unneeded whitespace characters.
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								    std::string line_str = StripSpaces(input_lines[i]);
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								    if (line_str.empty())
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								      continue;
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								    // Let's parse the current line.  Is it in encrypted or decrypted form?
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								    std::vector<std::string> pieces;
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								    SplitString(line_str, ' ', pieces);
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								    if (pieces.size() == 2 && pieces[0].size() == 8 && pieces[1].size() == 8)
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								    {
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								      // Decrypted code line.
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								      u32 addr = std::stoul(pieces[0], nullptr, 16);
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								      u32 value = std::stoul(pieces[1], nullptr, 16);
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								      decrypted_lines.emplace_back(addr, value);
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								      continue;
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								    }
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								    else if (pieces.size() == 1)
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								    {
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								      SplitString(line_str, '-', pieces);
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								      if (pieces.size() == 3 && pieces[0].size() == 4 && pieces[1].size() == 4 &&
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								          pieces[2].size() == 5)
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								      {
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								        // Encrypted code line.  We'll have to decode it later.
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								        encrypted_lines.emplace_back(pieces[0] + pieces[1] + pieces[2]);
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								        continue;
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								      }
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								    }
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								    // If the above-mentioned conditions weren't met, then something went wrong.
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								    if (wxMessageBox(
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								            wxString::Format(_("Unable to parse line %u of the entered AR code as a valid "
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								                               "encrypted or decrypted code. Make sure you typed it correctly.\n\n"
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								                               "Would you like to ignore this line and continue parsing?"),
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								                             (unsigned)(i + 1)),
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								            _("Parsing Error"), wxYES_NO | wxICON_ERROR, this) == wxNO)
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								    {
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								      return;
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								    }
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								  }
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								  // If the entered code was in encrypted form, we decode it here.
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								  if (!encrypted_lines.empty())
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								  {
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								    // If the code contains a mixture of encrypted and unencrypted lines then we can't process it.
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								    int mode = wxYES;
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								    if (!decrypted_lines.empty())
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								    {
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								      mode =
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								          wxMessageBox(_("This Action Replay code contains both encrypted and unencrypted lines; "
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								                         "you should check that you have entered it correctly.\n\n"
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								                         "Do you want to discard all unencrypted lines?"),
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								                       _("Invalid Mixed Code"), wxYES_NO | wxCANCEL | wxICON_ERROR, this);
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								      // YES = Discard the unencrypted lines then decrypt the encrypted ones instead.
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								      // NO = Discard the encrypted lines, keep the unencrypted ones
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								      // CANCEL = Stop and let the user go back to editing
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								      if (mode == wxCANCEL)
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								        return;
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								      if (mode == wxYES)
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								        decrypted_lines.clear();
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								    }
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								    if (mode == wxYES)
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								      ActionReplay::DecryptARCode(encrypted_lines, &decrypted_lines);
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								  }
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								  // There's no point creating a code with no content.
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								  if (decrypted_lines.empty())
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								  {
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								    WxUtils::ShowErrorDialog(_("The resulting decrypted AR code doesn't contain any lines."));
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								    return;
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								  }
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								  ActionReplay::ARCode new_code;
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								  new_code.name = WxStrToStr(m_txt_cheat_name->GetValue());
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								  new_code.ops = std::move(decrypted_lines);
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								  new_code.active = true;
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								  new_code.user_defined = true;
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								  if (new_code.name != m_code.name || new_code.ops != m_code.ops)
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								  {
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								    m_code = std::move(new_code);
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								    AcceptAndClose();
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								  }
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								  else
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								  {
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								    EndDialog(GetEscapeId());
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								  }
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								}
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