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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <array>
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								#include <cstddef>
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								#include <utility>
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								// STL-look-a-like interface, but name is mixed case to distinguish it clearly from the
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								// real STL classes.
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								//
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								// Not fully featured, no safety checking yet. Add features as needed.
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								template <class T, int N>
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								class FixedSizeQueue
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								{
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								public:
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								  void clear()
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								  {
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								    head = 0;
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								    tail = 0;
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								    count = 0;
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								  }
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								  void push(T t)
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								  {
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								    storage[tail] = std::move(t);
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								    tail++;
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								    if (tail == N)
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								      tail = 0;
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								    count++;
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								  }
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								  void pop()
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								  {
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								    head++;
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								    if (head == N)
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								      head = 0;
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								    count--;
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								  }
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								  T pop_front()
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								  {
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								    T& temp = storage[head];
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								    pop();
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								    return std::move(temp);
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								  }
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								  T& front() { return storage[head]; }
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								  const T& front() const { return storage[head]; }
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								  size_t size() const { return count; }
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								private:
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								  std::array<T, N> storage;
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								  int head = 0;
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								  int tail = 0;
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								  // Sacrifice 4 bytes for a simpler implementation. may optimize away in the future.
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								  int count = 0;
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								};
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