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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <vector>
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								#include <wx/dialog.h>
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								#include "Core/PatchEngine.h"
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								class wxButton;
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								class wxRadioBox;
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								class wxSpinButton;
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								class wxSpinEvent;
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								class wxStaticBoxSizer;
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								class wxTextCtrl;
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								class CPatchAddEdit : public wxDialog
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								{
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								public:
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								  CPatchAddEdit(int _selection, std::vector<PatchEngine::Patch>* _onFrame, wxWindow* parent,
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								                wxWindowID id = wxID_ANY, const wxString& title = _("Edit Patch"),
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								                const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
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								                long style = wxDEFAULT_DIALOG_STYLE);
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								  virtual ~CPatchAddEdit();
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								private:
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								  wxTextCtrl* EditPatchName;
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								  wxTextCtrl* EditPatchOffset;
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								  wxRadioBox* EditPatchType;
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								  wxTextCtrl* EditPatchValue;
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								  wxSpinButton* EntrySelection;
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								  wxButton* EntryAdd;
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								  wxButton* EntryRemove;
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								  wxStaticBoxSizer* sbEntry;
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								  std::vector<PatchEngine::Patch>* onFrame;
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								  void CreateGUIControls(int selection);
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								  void ChangeEntry(wxSpinEvent& event);
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								  void SavePatchData(wxCommandEvent& event);
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								  void AddEntry(wxCommandEvent& event);
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								  void RemoveEntry(wxCommandEvent& event);
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								  void UpdateEntryCtrls(PatchEngine::PatchEntry pE);
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								  bool UpdateTempEntryData(std::vector<PatchEngine::PatchEntry>::iterator iterEntry);
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								  int selection, currentItem;
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								  std::vector<PatchEngine::PatchEntry> tempEntries;
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								  std::vector<PatchEngine::PatchEntry>::iterator itCurEntry;
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								};
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