2010-06-13 19:50:06 +00:00
										 
									 
								 
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								// Copyright (C) 2003 Dolphin Project.
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								// This program is free software: you can redistribute it and/or modify
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								// it under the terms of the GNU General Public License as published by
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								// the Free Software Foundation, version 2.0.
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								// This program is distributed in the hope that it will be useful,
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								// but WITHOUT ANY WARRANTY; without even the implied warranty of
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								// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								// GNU General Public License 2.0 for more details.
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								// A copy of the GPL 2.0 should have been included with the program.
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								// If not, see http://www.gnu.org/licenses/
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								// Official SVN repository and contact information can be found at
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								// http://code.google.com/p/dolphin-emu/
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											2011-01-25 16:43:08 +00:00
										 
									 
								 
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								#include "RenderBase.h"
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								#include "D3DBase.h"
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								#include "D3DUtil.h"
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								#include "FramebufferManager.h"
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								#include "PixelShaderCache.h"
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								#include "TextureCache.h"
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								#include "VertexShaderCache.h"
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								#include "TextureEncoder.h"
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								#include "PSTextureEncoder.h"
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								#include "HW/Memmap.h"
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								#include "VideoConfig.h"
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								namespace DX11
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								{
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								static TextureEncoder* g_encoder = NULL;
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								const size_t MAX_COPY_BUFFERS = 25;
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								ID3D11Buffer* efbcopycbuf[MAX_COPY_BUFFERS] = { 0 };
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								TextureCache::TCacheEntry::~TCacheEntry()
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								{
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									texture->Release();
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								}
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								void TextureCache::TCacheEntry::Bind(unsigned int stage)
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								{
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									D3D::context->PSSetShaderResources(stage, 1, &texture->GetSRV());
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								}
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								bool TextureCache::TCacheEntry::Save(const char filename[])
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								{
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									return SUCCEEDED(PD3DX11SaveTextureToFileA(D3D::context, texture->GetTex(), D3DX11_IFF_PNG, filename));
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								}
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								void TextureCache::TCacheEntry::Load(unsigned int width, unsigned int height,
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									unsigned int expanded_width, unsigned int level, bool autogen_mips)
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								{
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									D3D::ReplaceRGBATexture2D(texture->GetTex(), TextureCache::temp, width, height, expanded_width, level, usage);
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									if (autogen_mips)
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										PD3DX11FilterTexture(D3D::context, texture->GetTex(), 0, D3DX11_DEFAULT);
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								}
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								TextureCache::TCacheEntryBase* TextureCache::CreateTexture(unsigned int width,
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									unsigned int height, unsigned int expanded_width,
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									unsigned int tex_levels, PC_TexFormat pcfmt)
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								{
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									D3D11_USAGE usage = D3D11_USAGE_DEFAULT;
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									D3D11_CPU_ACCESS_FLAG cpu_access = (D3D11_CPU_ACCESS_FLAG)0;
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									D3D11_SUBRESOURCE_DATA srdata, *data = NULL;
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									if (tex_levels == 1)
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									{
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										usage = D3D11_USAGE_DYNAMIC;
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										cpu_access = D3D11_CPU_ACCESS_WRITE;
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										srdata.pSysMem = TextureCache::temp;
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										srdata.SysMemPitch = 4 * expanded_width;
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										data = &srdata;
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									}
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									const D3D11_TEXTURE2D_DESC texdesc = CD3D11_TEXTURE2D_DESC(DXGI_FORMAT_R8G8B8A8_UNORM,
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										width, height, 1, tex_levels, D3D11_BIND_SHADER_RESOURCE, usage, cpu_access);
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									ID3D11Texture2D *pTexture;
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									const HRESULT hr = D3D::device->CreateTexture2D(&texdesc, data, &pTexture);
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									CHECK(SUCCEEDED(hr), "Create texture of the TextureCache");
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									TCacheEntry* const entry = new TCacheEntry(new D3DTexture2D(pTexture, D3D11_BIND_SHADER_RESOURCE));
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									entry->usage = usage;
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									// TODO: better debug names
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									D3D::SetDebugObjectName((ID3D11DeviceChild*)entry->texture->GetTex(), "a texture of the TextureCache");
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									D3D::SetDebugObjectName((ID3D11DeviceChild*)entry->texture->GetSRV(), "shader resource view of a texture of the TextureCache");	
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									SAFE_RELEASE(pTexture);
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									return entry;
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								}
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								void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFormat,
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									unsigned int srcFormat, const EFBRectangle& srcRect,
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									bool isIntensity, bool scaleByHalf, unsigned int cbufid,
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									const float *colmat)
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								{
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									if (type != TCET_EC_DYNAMIC || g_ActiveConfig.bCopyEFBToTexture)
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									{
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										g_renderer->ResetAPIState();
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										// stretch picture with increased internal resolution
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										const D3D11_VIEWPORT vp = CD3D11_VIEWPORT(0.f, 0.f, (float)virtual_width, (float)virtual_height);
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										D3D::context->RSSetViewports(1, &vp);
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										// set transformation
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										if (NULL == efbcopycbuf[cbufid])
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										{
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											const D3D11_BUFFER_DESC cbdesc = CD3D11_BUFFER_DESC(28 * sizeof(float), D3D11_BIND_CONSTANT_BUFFER, D3D11_USAGE_DEFAULT);
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											D3D11_SUBRESOURCE_DATA data;
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											data.pSysMem = colmat;
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											HRESULT hr = D3D::device->CreateBuffer(&cbdesc, &data, &efbcopycbuf[cbufid]);
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											CHECK(SUCCEEDED(hr), "Create efb copy constant buffer %d", cbufid);
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											D3D::SetDebugObjectName((ID3D11DeviceChild*)efbcopycbuf[cbufid], "a constant buffer used in TextureCache::CopyRenderTargetToTexture");
							 | 
						
					
						
							
								
									
										
										
										
											2011-02-26 23:41:02 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-11 19:37:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										D3D::context->PSSetConstantBuffers(0, 1, &efbcopycbuf[cbufid]);
							 | 
						
					
						
							
								
									
										
										
										
											2011-02-26 23:41:02 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										const TargetRectangle targetSource = g_renderer->ConvertEFBRectangle(srcRect);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// TODO: try targetSource.asRECT();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										const D3D11_RECT sourcerect = CD3D11_RECT(targetSource.left, targetSource.top, targetSource.right, targetSource.bottom);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
										// Use linear filtering if (bScaleByHalf), use point filtering otherwise
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (scaleByHalf)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											D3D::SetLinearCopySampler();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										else
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
											D3D::SetPointCopySampler();
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-11 19:37:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										D3D::context->OMSetRenderTargets(1, &texture->GetRTV(), NULL);
							 | 
						
					
						
							
								
									
										
										
										
											2011-02-26 23:41:02 +00:00
										 
									 
								 
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							 | 
							
								
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							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										// Create texture copy
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										D3D::drawShadedTexQuad(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											(srcFormat == PIXELFMT_Z24) ? FramebufferManager::GetEFBDepthTexture()->GetSRV() : FramebufferManager::GetEFBColorTexture()->GetSRV(),
							 | 
						
					
						
							
								
									
										
										
										
											2011-05-12 02:14:45 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											&sourcerect, Renderer::GetTargetWidth(), Renderer::GetTargetHeight(),
							 | 
						
					
						
							
								
									
										
										
										
											2011-02-26 23:41:02 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											(srcFormat == PIXELFMT_Z24) ? PixelShaderCache::GetDepthMatrixProgram(true) : PixelShaderCache::GetColorMatrixProgram(true),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											VertexShaderCache::GetSimpleVertexShader(), VertexShaderCache::GetSimpleInputLayout());
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-11 19:37:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										D3D::context->OMSetRenderTargets(1, &FramebufferManager::GetEFBColorTexture()->GetRTV(), FramebufferManager::GetEFBDepthTexture()->GetDSV());
							 | 
						
					
						
							
								
									
										
										
										
											2011-02-26 23:41:02 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										g_renderer->RestoreAPIState();
							 | 
						
					
						
							
								
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2010-11-27 11:11:05 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-02-26 23:41:02 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									if (!g_ActiveConfig.bCopyEFBToTexture)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										u8* dst = Memory::GetPointer(dstAddr);
							 | 
						
					
						
							
								
									
										
										
										
											2011-12-30 01:00:34 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										size_t encoded_size = g_encoder->Encode(dst, dstFormat, srcFormat, srcRect, isIntensity, scaleByHalf);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										hash = GetHash64(dst, (int)encoded_size, g_ActiveConfig.iSafeTextureCache_ColorSamples);
							 | 
						
					
						
							
								
									
										
										
										
											2011-02-26 23:41:02 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-12-30 01:00:34 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
										// Mark texture entries in destination address range dynamic unless caching is enabled and the texture entry is up to date
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (!g_ActiveConfig.bEFBCopyCacheEnable)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											TextureCache::MakeRangeDynamic(addr, (u32)encoded_size);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										else if (!TextureCache::Find(addr, hash))
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											TextureCache::MakeRangeDynamic(addr, (u32)encoded_size);
							 | 
						
					
						
							
								
									
										
										
										
											2011-02-26 23:41:02 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							
								
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								TextureCache::TCacheEntryBase* TextureCache::CreateRenderTargetTexture(
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									unsigned int scaled_tex_w, unsigned int scaled_tex_h)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									return new TCacheEntry(D3DTexture2D::Create(scaled_tex_w, scaled_tex_h,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										(D3D11_BIND_FLAG)((int)D3D11_BIND_RENDER_TARGET | (int)D3D11_BIND_SHADER_RESOURCE),
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										D3D11_USAGE_DEFAULT, DXGI_FORMAT_R8G8B8A8_UNORM));
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-18 18:40:58 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								TextureCache::TextureCache()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2011-02-26 23:41:02 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									// FIXME: Is it safe here?
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-11 19:37:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									g_encoder = new PSTextureEncoder;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									g_encoder->Init();
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-13 19:50:06 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2010-10-19 22:24:27 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								TextureCache::~TextureCache()
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-13 19:50:06 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-11 19:37:21 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
									for (unsigned int k = 0; k < MAX_COPY_BUFFERS; ++k)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										SAFE_RELEASE(efbcopycbuf[k]);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									g_encoder->Shutdown();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									delete g_encoder;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									g_encoder = NULL;
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-13 19:50:06 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |