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										 |  |  | // Copyright (C) 2003-2008 Dolphin Project.
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							|  |  |  | // This program is free software: you can redistribute it and/or modify
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							|  |  |  | // it under the terms of the GNU General Public License as published by
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							|  |  |  | // the Free Software Foundation, version 2.0.
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							|  |  |  | // This program is distributed in the hope that it will be useful,
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							|  |  |  | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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							|  |  |  | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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							|  |  |  | // GNU General Public License 2.0 for more details.
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							|  |  |  | // A copy of the GPL 2.0 should have been included with the program.
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							|  |  |  | // If not, see http://www.gnu.org/licenses/
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							|  |  |  | // Official SVN repository and contact information can be found at
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							|  |  |  | // http://code.google.com/p/dolphin-emu/
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										 |  |  | // --------------------
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							|  |  |  | // Includes
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										 |  |  | #include <string>
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							|  |  |  | #include <stdio.h>
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							|  |  |  | #ifdef _WIN32
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										 |  |  | #include <windows.h>
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										 |  |  | #endif
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										 |  |  | // --------------------
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										 |  |  | // On and off
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							|  |  |  | bool g_consoleEnable = true; | 
					
						
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										 |  |  | int gSaveFile = 0; | 
					
						
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										 |  |  | #define DEBUGG
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										 |  |  | // --------------------
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										 |  |  | // Settings
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							|  |  |  | int nFiles = 4; | 
					
						
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										 |  |  | // --------------------
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										 |  |  | // Create handles
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										 |  |  | #ifdef DEBUGG
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										 |  |  | FILE* __fStdOut[4]; // you have to update this manually, we can't place a nFiles in there
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										 |  |  | #endif
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										 |  |  | #ifdef _WIN32
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							|  |  |  | HANDLE __hStdOut = NULL; | 
					
						
							|  |  |  | #endif
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										 |  |  | 
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							|  |  |  | // =======================================================================================
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							|  |  |  | /* Start console window - width and height is the size of console window, if you specify
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										 |  |  | fname, the output will also be written to this file. TODO: Close the file pointer when the app | 
					
						
							|  |  |  | is closed */ | 
					
						
							|  |  |  | // -------------
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										 |  |  | void startConsoleWin(int width, int height, char* fname) | 
					
						
							|  |  |  | { | 
					
						
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							|  |  |  | #if defined(DEBUGG) && defined(_WIN32)
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							|  |  |  | 	AllocConsole(); | 
					
						
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							|  |  |  | 	SetConsoleTitle(fname); | 
					
						
							|  |  |  | 	__hStdOut = GetStdHandle(STD_OUTPUT_HANDLE); | 
					
						
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							|  |  |  | 	COORD co = {width,height}; | 
					
						
							|  |  |  | 	SetConsoleScreenBufferSize(__hStdOut, co); | 
					
						
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							|  |  |  | 	SMALL_RECT coo = {0,0,(width - 1),70}; // top, left, right, bottom
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							|  |  |  | 	SetConsoleWindowInfo(__hStdOut, TRUE, &coo); | 
					
						
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							|  |  |  | 	// ---------------------------------------------------------------------------------------
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							|  |  |  | 	// Write to a file
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							|  |  |  | 	if(fname) | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		for(int i = 0; i < nFiles; i++) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			// Edit the log file name
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							|  |  |  | 			std::string FileEnding = ".log"; | 
					
						
							|  |  |  | 			std::string FileName = fname; | 
					
						
							|  |  |  | 			char buffer[33]; itoa(i, buffer, 10); // convert number to string
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							|  |  |  | 			std::string FullFilename = (FileName + buffer + FileEnding); | 
					
						
							|  |  |  | 			__fStdOut[i] = fopen(FullFilename.c_str(), "w"); | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	// ---------------
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							|  |  |  | #endif
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							|  |  |  | } | 
					
						
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										 |  |  | 
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										 |  |  | 
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							|  |  |  | // ---------------------------------------------------------------------------------------
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							|  |  |  | // File printf function
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							|  |  |  | int aprintf(int a, char *fmt, ...) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | #if defined(DEBUGG) && defined(_WIN32)
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							|  |  |  | 	if(gSaveFile) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		char s[5000]; // WARNING: mind this value
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							|  |  |  | 		va_list argptr; | 
					
						
							|  |  |  | 		int cnt; | 
					
						
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							|  |  |  | 		va_start(argptr, fmt); | 
					
						
							|  |  |  | 		cnt = vsnprintf(s, 5000, fmt, argptr); // remember to update this value to
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							|  |  |  | 		va_end(argptr); | 
					
						
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							|  |  |  | 		// ---------------------------------------------------------------------------------------
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							|  |  |  | 		if(__fStdOut[a]) // TODO: make this work, we have to set all default values to NULL
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							|  |  |  | 			//to make it work
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							|  |  |  | 			fprintf(__fStdOut[a], s); | 
					
						
							|  |  |  | 		// -------------
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							|  |  |  | 		return(cnt); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		return 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | #else
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							|  |  |  | 	return 0; | 
					
						
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										 |  |  | #endif
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							|  |  |  | } | 
					
						
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										 |  |  | // ---------------------------------------------------------------------------------------
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										 |  |  | // Printf to screen function
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										 |  |  | int wprintf(char *fmt, ...) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | #if defined(DEBUGG) && defined(_WIN32)
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										 |  |  | 	char s[5000]; // WARNING: mind this value
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										 |  |  | 	va_list argptr; | 
					
						
							|  |  |  | 	int cnt; | 
					
						
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							|  |  |  | 	va_start(argptr, fmt); | 
					
						
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										 |  |  | 	cnt = vsnprintf(s, 5000, fmt, argptr); | 
					
						
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										 |  |  | 	va_end(argptr); | 
					
						
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							|  |  |  | 	DWORD cCharsWritten; | 
					
						
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							|  |  |  | 	// ---------------------------------------------------------------------------------------
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							|  |  |  | 	if(__hStdOut) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		WriteConsole(__hStdOut, s, strlen(s), &cCharsWritten, NULL); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	// -------------
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							|  |  |  | 	return(cnt); | 
					
						
							|  |  |  | #else
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							|  |  |  | 	return 0; | 
					
						
							|  |  |  | #endif
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							|  |  |  | } | 
					
						
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							|  |  |  | void ClearScreen()  | 
					
						
							|  |  |  | {  | 
					
						
							|  |  |  | #if defined(DEBUGG) && defined(_WIN32)
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							|  |  |  | 	if(g_consoleEnable) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		COORD coordScreen = { 0, 0 };  | 
					
						
							|  |  |  | 		DWORD cCharsWritten;  | 
					
						
							|  |  |  | 		CONSOLE_SCREEN_BUFFER_INFO csbi;  | 
					
						
							|  |  |  | 		DWORD dwConSize;  | 
					
						
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							|  |  |  | 		HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);  | 
					
						
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							|  |  |  | 		GetConsoleScreenBufferInfo(hConsole, &csbi);  | 
					
						
							|  |  |  | 		dwConSize = csbi.dwSize.X * csbi.dwSize.Y;  | 
					
						
							|  |  |  | 		FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize,  | 
					
						
							|  |  |  | 			coordScreen, &cCharsWritten);  | 
					
						
							|  |  |  | 		GetConsoleScreenBufferInfo(hConsole, &csbi);  | 
					
						
							|  |  |  | 		FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize,  | 
					
						
							|  |  |  | 			coordScreen, &cCharsWritten);  | 
					
						
							|  |  |  | 		SetConsoleCursorPosition(hConsole, coordScreen);  | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | #endif
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							|  |  |  | } | 
					
						
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							|  |  |  | #if defined(DEBUGG) && defined(_WIN32)
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							|  |  |  | HWND GetConsoleHwnd(void) | 
					
						
							|  |  |  | { | 
					
						
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							|  |  |  |    #define MY_BUFSIZE 1024 // Buffer size for console window titles.
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							|  |  |  |    HWND hwndFound;         // This is what is returned to the caller.
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							|  |  |  |    char pszNewWindowTitle[MY_BUFSIZE]; // Contains fabricated
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							|  |  |  |                                        // WindowTitle.
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							|  |  |  |    char pszOldWindowTitle[MY_BUFSIZE]; // Contains original
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							|  |  |  |                                        // WindowTitle.
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							|  |  |  |    // Fetch current window title.
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							|  |  |  |    GetConsoleTitle(pszOldWindowTitle, MY_BUFSIZE); | 
					
						
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							|  |  |  |    // Format a "unique" NewWindowTitle.
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							|  |  |  |    wsprintf(pszNewWindowTitle,"%d/%d", | 
					
						
							|  |  |  |                GetTickCount(), | 
					
						
							|  |  |  |                GetCurrentProcessId()); | 
					
						
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							|  |  |  |    // Change current window title.
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							|  |  |  |    SetConsoleTitle(pszNewWindowTitle); | 
					
						
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							|  |  |  |    // Ensure window title has been updated.
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							|  |  |  |    Sleep(40); | 
					
						
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							|  |  |  |    // Look for NewWindowTitle.
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							|  |  |  |    hwndFound = FindWindow(NULL, pszNewWindowTitle); | 
					
						
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							|  |  |  |    // Restore original window title.
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							|  |  |  |    SetConsoleTitle(pszOldWindowTitle); | 
					
						
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							|  |  |  |    return(hwndFound); | 
					
						
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							|  |  |  | } | 
					
						
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										 |  |  | #endif // win32
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