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											2010-06-03 04:55:39 +00:00
										 |  |  | #include "ControllerEmu.h"
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							|  |  |  | 
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							|  |  |  | #if defined(HAVE_X11) && HAVE_X11
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							|  |  |  | #include <X11/Xlib.h>
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							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | ControllerEmu::~ControllerEmu() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	// control groups
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							|  |  |  | 	std::vector<ControlGroup*>::const_iterator | 
					
						
							|  |  |  | 		i = groups.begin(), | 
					
						
							|  |  |  | 		e = groups.end(); | 
					
						
							|  |  |  | 	for ( ; i!=e; ++i ) | 
					
						
							|  |  |  | 		delete *i; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | ControllerEmu::ControlGroup::~ControlGroup() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	// controls
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							|  |  |  | 	std::vector<Control*>::const_iterator | 
					
						
							|  |  |  | 		ci = controls.begin(), | 
					
						
							|  |  |  | 		ce = controls.end(); | 
					
						
							|  |  |  | 	for ( ; ci!=ce; ++ci ) | 
					
						
							|  |  |  | 		delete *ci; | 
					
						
							|  |  |  | 
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							|  |  |  | 	// settings
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							|  |  |  | 	std::vector<Setting*>::const_iterator | 
					
						
							|  |  |  | 		si = settings.begin(), | 
					
						
							|  |  |  | 		se = settings.end(); | 
					
						
							|  |  |  | 	for ( ; si!=se; ++si ) | 
					
						
							|  |  |  | 		delete *si; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | ControllerEmu::Extension::~Extension() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	// attachments
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							|  |  |  | 	std::vector<ControllerEmu*>::const_iterator | 
					
						
							|  |  |  | 		ai = attachments.begin(), | 
					
						
							|  |  |  | 		ae = attachments.end(); | 
					
						
							|  |  |  | 	for ( ; ai!=ae; ++ai ) | 
					
						
							|  |  |  | 		delete *ai; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | ControllerEmu::ControlGroup::Control::~Control() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	delete control_ref; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void ControllerEmu::UpdateReferences( ControllerInterface& devi ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::vector<ControlGroup*>::const_iterator | 
					
						
							|  |  |  | 		i = groups.begin(), | 
					
						
							|  |  |  | 		e = groups.end(); | 
					
						
							|  |  |  | 	for ( ; i!=e; ++i ) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		std::vector<ControlGroup::Control*>::const_iterator | 
					
						
							|  |  |  | 			ci = (*i)->controls.begin(), | 
					
						
							|  |  |  | 			ce = (*i)->controls.end(); | 
					
						
							|  |  |  | 		for ( ; ci!=ce; ++ci ) | 
					
						
							|  |  |  | 			devi.UpdateReference( (*ci)->control_ref ); | 
					
						
							|  |  |  | 
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							|  |  |  | 		// extension
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							|  |  |  | 		if ( GROUP_TYPE_EXTENSION == (*i)->type ) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			std::vector<ControllerEmu*>::const_iterator | 
					
						
							|  |  |  | 				ai = ((Extension*)*i)->attachments.begin(), | 
					
						
							|  |  |  | 				ae = ((Extension*)*i)->attachments.end(); | 
					
						
							|  |  |  | 			for ( ; ai!=ae; ++ai ) | 
					
						
							|  |  |  | 				(*ai)->UpdateReferences( devi ); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void ControllerEmu::UpdateDefaultDevice() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::vector<ControlGroup*>::const_iterator | 
					
						
							|  |  |  | 		i = groups.begin(), | 
					
						
							|  |  |  | 		e = groups.end(); | 
					
						
							|  |  |  | 	for ( ; i!=e; ++i ) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		std::vector<ControlGroup::Control*>::const_iterator | 
					
						
							|  |  |  | 			ci = (*i)->controls.begin(), | 
					
						
							|  |  |  | 			ce = (*i)->controls.end(); | 
					
						
							|  |  |  | 		for ( ; ci!=ce; ++ci ) | 
					
						
							|  |  |  | 			(*ci)->control_ref->device_qualifier = default_device; | 
					
						
							|  |  |  | 
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							|  |  |  | 		// extension
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							|  |  |  | 		if ( GROUP_TYPE_EXTENSION == (*i)->type ) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			std::vector<ControllerEmu*>::const_iterator | 
					
						
							|  |  |  | 				ai = ((Extension*)*i)->attachments.begin(), | 
					
						
							|  |  |  | 				ae = ((Extension*)*i)->attachments.end(); | 
					
						
							|  |  |  | 			for ( ; ai!=ae; ++ai ) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				(*ai)->default_device = default_device; | 
					
						
							|  |  |  | 				(*ai)->UpdateDefaultDevice(); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void ControllerEmu::ControlGroup::LoadConfig( Section& sec, const std::string& defdev, const std::string& base ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::string group( base + name ); group += "/"; | 
					
						
							|  |  |  | 
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							|  |  |  | 	// settings
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							|  |  |  | 	std::vector<ControlGroup::Setting*>::const_iterator | 
					
						
							|  |  |  | 		si = settings.begin(), | 
					
						
							|  |  |  | 		se = settings.end(); | 
					
						
							|  |  |  | 	for ( ; si!=se; ++si ) | 
					
						
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											2010-04-13 05:15:38 +00:00
										 |  |  | 	{ | 
					
						
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											2010-06-03 04:55:39 +00:00
										 |  |  | 		sec.Get(group+(*si)->name, &(*si)->value, (*si)->default_value*100); | 
					
						
							|  |  |  | 		(*si)->value /= 100; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	// controls
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							|  |  |  | 	std::vector<ControlGroup::Control*>::const_iterator | 
					
						
							|  |  |  | 		ci = controls.begin(), | 
					
						
							|  |  |  | 		ce = controls.end(); | 
					
						
							|  |  |  | 	for ( ; ci!=ce; ++ci ) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		// control and dev qualifier
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							|  |  |  | 		(*ci)->control_ref->control_qualifier.name = sec[group + (*ci)->name]; | 
					
						
							|  |  |  | 		std::string tmpdevstr; | 
					
						
							|  |  |  | 		sec.Get( group+(*ci)->name+"/Device", &tmpdevstr, defdev ); | 
					
						
							|  |  |  | 		(*ci)->control_ref->device_qualifier.FromString(tmpdevstr); | 
					
						
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											2010-04-13 05:15:38 +00:00
										 |  |  | 
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							|  |  |  | 		// range
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											2010-06-03 04:55:39 +00:00
										 |  |  | 		sec.Get( group+(*ci)->name+"/Range", &(*ci)->control_ref->range, 100.0f ); | 
					
						
							|  |  |  | 		(*ci)->control_ref->range /= 100; | 
					
						
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											2010-04-13 05:15:38 +00:00
										 |  |  | 
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							|  |  |  | 		// input mode
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							|  |  |  | 		if ( (*ci)->control_ref->is_input ) | 
					
						
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											2010-06-03 04:55:39 +00:00
										 |  |  | 			sec.Get( group+(*ci)->name+"/Mode", | 
					
						
							|  |  |  | 				&((ControllerInterface::InputReference*)((*ci)->control_ref))->mode, 0 ); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	// extensions
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							|  |  |  | 	if ( GROUP_TYPE_EXTENSION == type ) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		Extension* const ex = ((Extension*)this); | 
					
						
							|  |  |  | 
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							|  |  |  | 		ex->switch_extension = 0; | 
					
						
							|  |  |  | 		unsigned int n = 0; | 
					
						
							|  |  |  | 		const std::string extname = sec[ base + name ]; | 
					
						
							|  |  |  | 
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							|  |  |  | 		std::vector<ControllerEmu*>::const_iterator | 
					
						
							|  |  |  | 			ai = ((Extension*)this)->attachments.begin(), | 
					
						
							|  |  |  | 			ae = ((Extension*)this)->attachments.end(); | 
					
						
							|  |  |  | 		for ( ; ai!=ae; ++ai,++n ) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			(*ai)->default_device.FromString( defdev ); | 
					
						
							|  |  |  | 			(*ai)->LoadConfig( sec, base + (*ai)->GetName() + "/" ); | 
					
						
							|  |  |  | 
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							|  |  |  | 			if ( (*ai)->GetName() == extname ) | 
					
						
							|  |  |  | 				ex->switch_extension = n; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void ControllerEmu::LoadConfig( Section& sec, const std::string& base ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::string defdev = default_device.ToString(); | 
					
						
							|  |  |  | 	if ( base.empty() ) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		defdev =  sec[ base + "Device" ]; | 
					
						
							|  |  |  | 		default_device.FromString( defdev ); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	std::vector<ControlGroup*>::const_iterator i = groups.begin(), | 
					
						
							|  |  |  | 		e = groups.end(); | 
					
						
							|  |  |  | 	for ( ; i!=e; ++i ) | 
					
						
							|  |  |  | 		(*i)->LoadConfig( sec, defdev, base ); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void ControllerEmu::ControlGroup::SaveConfig( Section& sec, const std::string& defdev, const std::string& base ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::string group( base + name ); group += "/"; | 
					
						
							|  |  |  | 
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							|  |  |  | 	// settings
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							|  |  |  | 	std::vector<ControlGroup::Setting*>::const_iterator | 
					
						
							|  |  |  | 		si = settings.begin(), | 
					
						
							|  |  |  | 		se = settings.end(); | 
					
						
							|  |  |  | 	for ( ; si!=se; ++si ) | 
					
						
							|  |  |  | 		sec.Set( group+(*si)->name, (*si)->value*100, (*si)->default_value*100 ); | 
					
						
							|  |  |  | 
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							|  |  |  | 	// controls
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							|  |  |  | 	std::vector<ControlGroup::Control*>::const_iterator | 
					
						
							|  |  |  | 		ci = controls.begin(), | 
					
						
							|  |  |  | 		ce = controls.end(); | 
					
						
							|  |  |  | 	for ( ; ci!=ce; ++ci ) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		// control and dev qualifier
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							|  |  |  | 		sec.Set( group+(*ci)->name, (*ci)->control_ref->control_qualifier.name ); | 
					
						
							|  |  |  | 		sec.Set( group+(*ci)->name+"/Device", (*ci)->control_ref->device_qualifier.ToString(), defdev ); | 
					
						
							|  |  |  | 
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							|  |  |  | 		// range
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							|  |  |  | 		sec.Set( group+(*ci)->name+"/Range", (*ci)->control_ref->range*100, 100 ); | 
					
						
							|  |  |  | 
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							|  |  |  | 		// input mode
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							|  |  |  | 		if ( (*ci)->control_ref->is_input ) | 
					
						
							|  |  |  | 			sec.Set( group+(*ci)->name+"/Mode", | 
					
						
							|  |  |  | 				((ControllerInterface::InputReference*)((*ci)->control_ref))->mode, (unsigned int)0 ); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
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							|  |  |  | 	// extensions
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							|  |  |  | 	if ( GROUP_TYPE_EXTENSION == type ) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		Extension* const ext = ((Extension*)this); | 
					
						
							|  |  |  | 		sec.Set( base + name, ext->attachments[ext->switch_extension]->GetName(), std::string("None") ); | 
					
						
							|  |  |  | 
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							|  |  |  | 		std::vector<ControllerEmu*>::const_iterator | 
					
						
							|  |  |  | 			ai = ((Extension*)this)->attachments.begin(), | 
					
						
							|  |  |  | 			ae = ((Extension*)this)->attachments.end(); | 
					
						
							|  |  |  | 		for ( ; ai!=ae; ++ai ) | 
					
						
							|  |  |  | 			(*ai)->SaveConfig( sec, base + (*ai)->GetName() + "/" ); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void ControllerEmu::SaveConfig( Section& sec, const std::string& base ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	const std::string defdev = default_device.ToString(); | 
					
						
							|  |  |  | 	if ( base.empty() ) | 
					
						
							|  |  |  | 		sec.Set( std::string(" ") + base + "Device", defdev ); | 
					
						
							|  |  |  | 
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							|  |  |  | 	std::vector<ControlGroup*>::const_iterator i = groups.begin(), | 
					
						
							|  |  |  | 		e = groups.end(); | 
					
						
							|  |  |  | 	for ( ; i!=e; ++i ) | 
					
						
							|  |  |  | 		(*i)->SaveConfig( sec, defdev, base ); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_STICK ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	for ( unsigned int i = 0; i < 4; ++i ) | 
					
						
							|  |  |  | 		controls.push_back( new Input( named_directions[i] ) ); | 
					
						
							|  |  |  | 
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							|  |  |  | 	controls.push_back( new Input( "Modifier" ) ); | 
					
						
							|  |  |  | 
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							|  |  |  | 	settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) ); | 
					
						
							|  |  |  | 	settings.push_back( new Setting("Square Stick", 0 ) ); | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | ControllerEmu::Buttons::Buttons( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_BUTTONS ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	settings.push_back( new Setting("Threshold", 0.5f ) ); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_MIXED_TRIGGERS ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	settings.push_back( new Setting("Threshold", 0.9f ) ); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | ControllerEmu::Triggers::Triggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TRIGGERS ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) ); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Up" ) ); | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Down" ) ); | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Left" ) ); | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Right" ) ); | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Forward" ) ); | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Backward" ) ); | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Modifier" ) ); | 
					
						
							|  |  |  | 
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							|  |  |  | 	settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) ); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | ControllerEmu::Tilt::Tilt( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TILT ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	//for ( unsigned int i = 0; i < 4; ++i )
 | 
					
						
							|  |  |  | 		//controls.push_back( new Input( named_directions[i] ) );
 | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Forward" ) ); | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Backward" ) ); | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Left" ) ); | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Right" ) ); | 
					
						
							|  |  |  | 
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							|  |  |  | 	controls.push_back( new Input( "Modifier" ) ); | 
					
						
							|  |  |  | 
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							|  |  |  | 	settings.push_back( new Setting("Dead Zone", 0, 1, 50 ) ); | 
					
						
							|  |  |  | 	settings.push_back( new Setting("Circle Stick", 0 ) ); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | ControllerEmu::Cursor::Cursor( const char* const _name, const SWiimoteInitialize* const _wiimote_initialize ) | 
					
						
							|  |  |  | 	: ControlGroup( _name, GROUP_TYPE_CURSOR ) | 
					
						
							|  |  |  | 	//, z(0)
 | 
					
						
							|  |  |  | 	, wiimote_initialize(_wiimote_initialize) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	for ( unsigned int i = 0; i < 4; ++i ) | 
					
						
							|  |  |  | 		controls.push_back( new Input( named_directions[i] ) ); | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Forward" ) ); | 
					
						
							|  |  |  | 	controls.push_back( new Input( "Hide" ) ); | 
					
						
							|  |  |  | 
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							|  |  |  | 	settings.push_back( new Setting("Center", 0.5f ) ); | 
					
						
							|  |  |  | 	settings.push_back( new Setting("Width", 0.5f ) ); | 
					
						
							|  |  |  | 	settings.push_back( new Setting("Height", 0.5f ) ); | 
					
						
							|  |  |  | 
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							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | #if ( defined(_WIN32) || (defined(HAVE_X11) && HAVE_X11))
 | 
					
						
							|  |  |  | 	unsigned int win_width = 2, win_height = 2; | 
					
						
							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | #ifdef _WIN32
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							|  |  |  | 	// Get the cursor position for the entire screen
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							|  |  |  | 	POINT point = { 1, 1 }; | 
					
						
							|  |  |  | 	GetCursorPos(&point); | 
					
						
							|  |  |  | 	// Get the cursor position relative to the upper left corner of the rendering window
 | 
					
						
							|  |  |  | 	ScreenToClient(wiimote_initialize->hWnd, &point); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Get the size of the rendering window. (In my case Rect.top and Rect.left was zero.)
 | 
					
						
							|  |  |  | 	RECT Rect; | 
					
						
							|  |  |  | 	GetClientRect(wiimote_initialize->hWnd, &Rect); | 
					
						
							|  |  |  | 	// Width and height is the size of the rendering window
 | 
					
						
							|  |  |  | 	win_width = Rect.right - Rect.left; | 
					
						
							|  |  |  | 	win_height = Rect.bottom - Rect.top; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #elif defined(HAVE_X11) && HAVE_X11
 | 
					
						
							|  |  |  | 	int root_x, root_y; | 
					
						
							|  |  |  | 	struct | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		int x, y; | 
					
						
							|  |  |  | 	} point = { 1, 1 }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Display* const wm_display = (Display*)wiimote_initialize->hWnd; | 
					
						
							|  |  |  | 	Window glwin = *(Window *)wiimote_initialize->pXWindow; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	XWindowAttributes win_attribs; | 
					
						
							|  |  |  | 	XGetWindowAttributes (wm_display, glwin, &win_attribs); | 
					
						
							|  |  |  | 	win_width = win_attribs.width; | 
					
						
							|  |  |  | 	win_height = win_attribs.height; | 
					
						
							|  |  |  | 	Window root_dummy, child_win; | 
					
						
							|  |  |  | 	unsigned int mask; | 
					
						
							|  |  |  | 	XQueryPointer(wm_display, glwin, &root_dummy, &child_win, &root_x, &root_y, &point.x, &point.y, &mask); | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #if ( defined(_WIN32) || (defined(HAVE_X11) && HAVE_X11))
 | 
					
						
							|  |  |  | 	// Return the mouse position as a range from -1 to 1
 | 
					
						
							|  |  |  | 	x = (float)point.x / (float)win_width * 2 - 1; | 
					
						
							|  |  |  | 	y = (float)point.y / (float)win_height * 2 - 1; | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  | 	x = 0; | 
					
						
							|  |  |  | 	y = 0; | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } |