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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <cstddef>
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								#ifdef _WIN32
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								#include <windows.h>
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								#endif
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								#include "Common/CommonTypes.h"
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								// This class lets you create a block of anonymous RAM, and then arbitrarily map views into it.
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								// Multiple views can mirror the same section of the block, which makes it very convenient for
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								// emulating
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								// memory mirrors.
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								class MemArena
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								{
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								public:
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								  void GrabSHMSegment(size_t size);
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								  void ReleaseSHMSegment();
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								  void* CreateView(s64 offset, size_t size, void* base = nullptr);
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								  void ReleaseView(void* view, size_t size);
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								  // This finds 1 GB in 32-bit, 16 GB in 64-bit.
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								  static u8* FindMemoryBase();
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								private:
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								#ifdef _WIN32
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								  HANDLE hMemoryMapping;
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								#else
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								  int fd;
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								#endif
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								};
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