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								// Copyright 2015 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#include "Common/CommonTypes.h"
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								#include "Common/x64Emitter.h"
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								#include "VideoCommon/VertexLoaderBase.h"
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								class VertexLoaderX64 : public VertexLoaderBase, public Gen::X64CodeBlock
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								{
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								public:
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								  VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att);
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								protected:
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								  std::string GetName() const override { return "VertexLoaderX64"; }
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								  bool IsInitialized() override { return true; }
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								  int RunVertices(DataReader src, DataReader dst, int count) override;
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								private:
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								  u32 m_src_ofs = 0;
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								  u32 m_dst_ofs = 0;
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								  Gen::FixupBranch m_skip_vertex;
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								  Gen::OpArg GetVertexAddr(int array, u64 attribute);
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								  int ReadVertex(Gen::OpArg data, u64 attribute, int format, int count_in, int count_out,
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								                 bool dequantize, u8 scaling_exponent, AttributeFormat* native_format);
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								  void ReadColor(Gen::OpArg data, u64 attribute, int format);
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								  void GenerateVertexLoader();
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								};
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