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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <string>
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								#include "Common/CommonTypes.h"
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								namespace OGL
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								{
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								class RasterFont
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								{
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								public:
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								  RasterFont();
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								  ~RasterFont();
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								  static int debug;
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								  void printMultilineText(const std::string& text, double x, double y, double z, int bbWidth,
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								                          int bbHeight, u32 color);
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								private:
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								  u32 VBO;
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								  u32 VAO;
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								  u32 texture;
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								  u32 uniform_color_id;
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								  u32 uniform_offset_id;
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								};
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								}
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