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								// Copyright 2008 Dolphin Emulator Project
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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											2014-02-10 13:54:46 -05:00
										 
									 
								 
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								#pragma once
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											2014-09-07 20:06:58 -05:00
										 
									 
								 
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								#include "Common/CommonTypes.h"
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								namespace TextureSampler
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								{
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								void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8* sample);
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								void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8* sample);
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								enum
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								{
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								  RED_SMP,
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								  GRN_SMP,
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								  BLU_SMP,
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								  ALP_SMP
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								};
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								}
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