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										 |  |  | // Copyright 2013 Dolphin Emulator Project
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							|  |  |  | // Licensed under GPLv2
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							|  |  |  | // Refer to the license.txt file included.
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							|  |  |  | #ifndef _AUDIO_COMMON_H_
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							|  |  |  | #define _AUDIO_COMMON_H_
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							|  |  |  | #include "Common.h"
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							|  |  |  | #include "SoundStream.h"
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							|  |  |  | class CMixer; | 
					
						
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							|  |  |  | extern SoundStream *soundStream; | 
					
						
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										 |  |  | // UDSPControl
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							|  |  |  | union UDSPControl | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	u16 Hex; | 
					
						
							|  |  |  | 	struct | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		u16 DSPReset       : 1; // Write 1 to reset and waits for 0
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							|  |  |  | 		u16 DSPAssertInt   : 1; | 
					
						
							|  |  |  | 		u16 DSPHalt        : 1; | 
					
						
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										 |  |  | 		u16 AI             : 1; | 
					
						
							|  |  |  | 		u16 AI_mask        : 1; | 
					
						
							|  |  |  | 		u16 ARAM           : 1; | 
					
						
							|  |  |  | 		u16 ARAM_mask      : 1; | 
					
						
							|  |  |  | 		u16 DSP            : 1; | 
					
						
							|  |  |  | 		u16 DSP_mask       : 1; | 
					
						
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										 |  |  | 		u16 ARAM_DMAState  : 1; // DSPGetDMAStatus() uses this flag
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							|  |  |  | 		u16 DSPInitCode    : 1; | 
					
						
							|  |  |  | 		u16 DSPInit        : 1; // DSPInit() writes to this flag
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							|  |  |  | 		u16 pad            : 4; | 
					
						
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										 |  |  | 	}; | 
					
						
							|  |  |  | 	UDSPControl(u16 _Hex = 0) : Hex(_Hex) {} | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | namespace AudioCommon  | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	SoundStream *InitSoundStream(CMixer *mixer, void *hWnd); | 
					
						
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										 |  |  | 	void ShutdownSoundStream(); | 
					
						
							|  |  |  | 	std::vector<std::string> GetSoundBackends(); | 
					
						
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										 |  |  | 	bool UseJIT(); | 
					
						
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										 |  |  | 	void PauseAndLock(bool doLock, bool unpauseOnUnlock=true); | 
					
						
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										 |  |  | 	void UpdateSoundStream(); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | #endif // _AUDIO_COMMON_H_
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