2013-04-17 23:09:55 -04:00
										 
									 
								 
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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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											2009-02-23 06:17:57 +00:00
										 
									 
								 
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											2014-02-10 13:54:46 -05:00
										 
									 
								 
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								#pragma once
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											2014-02-17 05:18:15 -05:00
										 
									 
								 
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								#include "Common/Common.h"
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								#include "VideoCommon/TextureDecoder.h"
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								#include "VideoCommon/VideoCommon.h"
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								namespace TextureConversionShader
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								{
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								u16 GetEncodedSampleCount(u32 format);
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											2010-07-12 19:30:25 +00:00
										 
									 
								 
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								const char *GenerateEncodingShader(u32 format, API_TYPE ApiType = API_OPENGL);
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								}
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