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								// Copyright 2013 Dolphin Emulator Project
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								// Licensed under GPLv2
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <string>
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								#include <vector>
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								#include "Common/Common.h"
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								#include "DiscIO/Volume.h"
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								#if defined(HAVE_WX) && HAVE_WX
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								#include <wx/image.h>
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								#endif
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								class PointerWrap;
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								class GameListItem : NonCopyable
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								{
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								public:
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									GameListItem(const std::string& _rFileName);
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									~GameListItem();
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									bool IsValid() const {return m_Valid;}
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									const std::string& GetFileName() const {return m_FileName;}
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									std::string GetBannerName(int index) const;
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									std::string GetVolumeName(int index) const;
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									std::string GetName(int index) const;
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									std::string GetCompany() const;
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									std::string GetDescription(int index = 0) const;
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									int GetRevision() const { return m_Revision; }
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									const std::string& GetUniqueID() const {return m_UniqueID;}
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									const std::string GetWiiFSPath() const;
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									DiscIO::IVolume::ECountry GetCountry() const {return m_Country;}
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									int GetPlatform() const {return m_Platform;}
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									const std::string& GetIssues() const { return m_issues; }
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									int GetEmuState() const { return m_emu_state; }
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									bool IsCompressed() const {return m_BlobCompressed;}
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									u64 GetFileSize() const {return m_FileSize;}
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									u64 GetVolumeSize() const {return m_VolumeSize;}
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									bool IsDiscTwo() const {return m_IsDiscTwo;}
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								#if defined(HAVE_WX) && HAVE_WX
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									const wxBitmap& GetBitmap() const {return m_Bitmap;}
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								#endif
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									void DoState(PointerWrap &p);
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									enum
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									{
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										GAMECUBE_DISC = 0,
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										WII_DISC,
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										WII_WAD,
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										NUMBER_OF_PLATFORMS
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									};
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								private:
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									std::string m_FileName;
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									// TODO: eliminate this and overwrite with names from banner when available?
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									std::vector<std::string> m_volume_names;
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									// Stuff from banner
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									std::string m_company;
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									std::vector<std::string> m_names;
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									std::vector<std::string> m_descriptions;
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									std::string m_UniqueID;
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									std::string m_issues;
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									int m_emu_state;
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									u64 m_FileSize;
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									u64 m_VolumeSize;
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									DiscIO::IVolume::ECountry m_Country;
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									int m_Platform;
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									int m_Revision;
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								#if defined(HAVE_WX) && HAVE_WX
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									wxBitmap m_Bitmap;
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								#endif
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									bool m_Valid;
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									bool m_BlobCompressed;
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									std::vector<u8> m_pImage;
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									int m_ImageWidth, m_ImageHeight;
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									bool m_IsDiscTwo;
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									bool LoadFromCache();
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									void SaveToCache();
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									std::string CreateCacheFilename();
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								};
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