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								// Copyright 2008 Dolphin Emulator Project
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											2015-05-18 01:08:10 +02:00
										 
									 
								 
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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								#pragma once
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								#include <string>
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								#include <vector>
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								#include "Common/CommonTypes.h"
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								class DebugInterface;
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								struct TBreakPoint
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								{
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								  u32 iAddress;
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								  bool bOn;
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								  bool bTemporary;
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								};
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								struct TMemCheck
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								{
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								  TMemCheck()
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								  {
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								    numHits = 0;
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								    StartAddress = EndAddress = 0;
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								    bRange = OnRead = OnWrite = Log = Break = false;
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								  }
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								  u32 StartAddress;
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								  u32 EndAddress;
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								  bool bRange;
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								  bool OnRead;
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								  bool OnWrite;
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								  bool Log;
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								  bool Break;
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								  u32 numHits;
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								  // returns whether to break
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								  bool Action(DebugInterface* dbg_interface, u32 _iValue, u32 addr, bool write, int size, u32 pc);
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								};
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								struct TWatch
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								{
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								  std::string name = "";
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								  u32 iAddress;
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								  bool bOn;
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								};
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								// Code breakpoints.
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								class BreakPoints
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								{
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								public:
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								  typedef std::vector<TBreakPoint> TBreakPoints;
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								  typedef std::vector<std::string> TBreakPointsStr;
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								  const TBreakPoints& GetBreakPoints() { return m_BreakPoints; }
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								  TBreakPointsStr GetStrings() const;
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								  void AddFromStrings(const TBreakPointsStr& bps);
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								  // is address breakpoint
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								  bool IsAddressBreakPoint(u32 address) const;
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								  bool IsTempBreakPoint(u32 address) const;
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								  // Add BreakPoint
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								  void Add(u32 em_address, bool temp = false);
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								  void Add(const TBreakPoint& bp);
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								  // Remove Breakpoint
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								  void Remove(u32 _iAddress);
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								  void Clear();
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								  void ClearAllTemporary();
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								private:
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								  TBreakPoints m_BreakPoints;
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								};
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								// Memory breakpoints
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								class MemChecks
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								public:
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								  typedef std::vector<TMemCheck> TMemChecks;
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								  typedef std::vector<std::string> TMemChecksStr;
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								  TMemChecks m_MemChecks;
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								  const TMemChecks& GetMemChecks() { return m_MemChecks; }
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								  TMemChecksStr GetStrings() const;
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								  void AddFromStrings(const TMemChecksStr& mcs);
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								  void Add(const TMemCheck& _rMemoryCheck);
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								  // memory breakpoint
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								  TMemCheck* GetMemCheck(u32 address);
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								  void Remove(u32 _Address);
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								  void Clear() { m_MemChecks.clear(); }
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								  bool HasAny() const { return !m_MemChecks.empty(); }
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								};
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								class Watches
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								{
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								public:
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								  typedef std::vector<TWatch> TWatches;
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								  typedef std::vector<std::string> TWatchesStr;
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								  const TWatches& GetWatches() { return m_Watches; }
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								  TWatchesStr GetStrings() const;
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								  void AddFromStrings(const TWatchesStr& bps);
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								  bool IsAddressWatch(u32 _iAddress) const;
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								  // Add BreakPoint
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								  void Add(u32 em_address);
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								  void Add(const TWatch& bp);
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								  void Update(int count, u32 em_address);
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								  void UpdateName(int count, const std::string name);
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  // Remove Breakpoint
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								  void Remove(u32 _iAddress);
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								  void Clear();
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											2014-10-19 21:45:40 +11:00
										 
									 
								 
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								private:
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											2016-06-24 10:43:46 +02:00
										 
									 
								 
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								  TWatches m_Watches;
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											2014-10-28 04:28:50 -07:00
										 
									 
								 
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								};
							 |