2015-05-24 06:55:12 +02:00
										 
									 
								 
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								// Copyright 2008 Dolphin Emulator Project
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											2015-05-18 01:08:10 +02:00
										 
									 
								 
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								// Licensed under GPLv2+
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								// Refer to the license.txt file included.
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											2015-12-20 21:49:49 -05:00
										 
									 
								 
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								#include <memory>
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								#include <string>
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								#include "Common/CommonTypes.h"
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								#include "Common/FileUtil.h"
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								#include "Common/StringUtil.h"
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								#include "Core/ConfigManager.h"
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								#include "Core/Host.h"
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											2014-12-04 23:01:20 -03:00
										 
									 
								 
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								#include "VideoBackends/D3D/BoundingBox.h"
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								#include "VideoBackends/D3D/D3DBase.h"
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								#include "VideoBackends/D3D/D3DUtil.h"
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								#include "VideoBackends/D3D/GeometryShaderCache.h"
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								#include "VideoBackends/D3D/PerfQuery.h"
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								#include "VideoBackends/D3D/PixelShaderCache.h"
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								#include "VideoBackends/D3D/Render.h"
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								#include "VideoBackends/D3D/TextureCache.h"
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								#include "VideoBackends/D3D/VertexManager.h"
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								#include "VideoBackends/D3D/VertexShaderCache.h"
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								#include "VideoBackends/D3D/VideoBackend.h"
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								#include "VideoCommon/BPStructs.h"
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								#include "VideoCommon/CommandProcessor.h"
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								#include "VideoCommon/Fifo.h"
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								#include "VideoCommon/GeometryShaderManager.h"
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								#include "VideoCommon/IndexGenerator.h"
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								#include "VideoCommon/OpcodeDecoding.h"
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								#include "VideoCommon/PixelEngine.h"
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								#include "VideoCommon/PixelShaderManager.h"
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								#include "VideoCommon/VertexLoaderManager.h"
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								#include "VideoCommon/VertexShaderManager.h"
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								#include "VideoCommon/VideoConfig.h"
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											2011-01-31 01:28:32 +00:00
										 
									 
								 
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								namespace DX11
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								{
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								unsigned int VideoBackend::PeekMessages()
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								{
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								  MSG msg;
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								  while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
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								  {
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								    if (msg.message == WM_QUIT)
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								      return FALSE;
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								    TranslateMessage(&msg);
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								    DispatchMessage(&msg);
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								  }
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								  return TRUE;
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								}
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								std::string VideoBackend::GetName() const
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								{
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								  return "D3D";
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								}
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								std::string VideoBackend::GetDisplayName() const
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								{
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								  return "Direct3D 11";
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								}
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								void VideoBackend::InitBackendInfo()
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								{
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								  HRESULT hr = DX11::D3D::LoadDXGI();
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								  if (SUCCEEDED(hr))
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								    hr = DX11::D3D::LoadD3D();
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								  if (FAILED(hr))
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								  {
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								    DX11::D3D::UnloadDXGI();
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								    return;
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								  }
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								  g_Config.backend_info.APIType = API_D3D;
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								  g_Config.backend_info.bSupportsExclusiveFullscreen = true;
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								  g_Config.backend_info.bSupportsDualSourceBlend = true;
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								  g_Config.backend_info.bSupportsPrimitiveRestart = true;
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								  g_Config.backend_info.bSupportsOversizedViewports = false;
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								  g_Config.backend_info.bSupportsGeometryShaders = true;
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								  g_Config.backend_info.bSupports3DVision = true;
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								  g_Config.backend_info.bSupportsPostProcessing = false;
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								  g_Config.backend_info.bSupportsPaletteConversion = true;
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								  g_Config.backend_info.bSupportsClipControl = true;
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								  IDXGIFactory* factory;
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								  IDXGIAdapter* ad;
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								  hr = DX11::PCreateDXGIFactory(__uuidof(IDXGIFactory), (void**)&factory);
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								  if (FAILED(hr))
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								    PanicAlert("Failed to create IDXGIFactory object");
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								  // adapters
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								  g_Config.backend_info.Adapters.clear();
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								  g_Config.backend_info.AAModes.clear();
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								  while (factory->EnumAdapters((UINT)g_Config.backend_info.Adapters.size(), &ad) !=
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								         DXGI_ERROR_NOT_FOUND)
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								  {
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								    const size_t adapter_index = g_Config.backend_info.Adapters.size();
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								    DXGI_ADAPTER_DESC desc;
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								    ad->GetDesc(&desc);
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								    // TODO: These don't get updated on adapter change, yet
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								    if (adapter_index == g_Config.iAdapter)
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								    {
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								      std::string samples;
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								      std::vector<DXGI_SAMPLE_DESC> modes = DX11::D3D::EnumAAModes(ad);
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								      // First iteration will be 1. This equals no AA.
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								      for (unsigned int i = 0; i < modes.size(); ++i)
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								      {
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								        g_Config.backend_info.AAModes.push_back(modes[i].Count);
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								      }
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								      bool shader_model_5_supported = (DX11::D3D::GetFeatureLevel(ad) >= D3D_FEATURE_LEVEL_11_0);
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								      // Requires the earlydepthstencil attribute (only available in shader model 5)
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								      g_Config.backend_info.bSupportsEarlyZ = shader_model_5_supported;
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								      // Requires full UAV functionality (only available in shader model 5)
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								      g_Config.backend_info.bSupportsBBox = shader_model_5_supported;
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								      // Requires the instance attribute (only available in shader model 5)
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								      g_Config.backend_info.bSupportsGSInstancing = shader_model_5_supported;
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								      // Sample shading requires shader model 5
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								      g_Config.backend_info.bSupportsSSAA = shader_model_5_supported;
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								    }
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								    g_Config.backend_info.Adapters.push_back(UTF16ToUTF8(desc.Description));
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								    ad->Release();
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							 | 
							
								
							 | 
							
							
								  }
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  factory->Release();
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								  // Clear ppshaders string vector
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_Config.backend_info.PPShaders.clear();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_Config.backend_info.AnaglyphShaders.clear();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  DX11::D3D::UnloadDXGI();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  DX11::D3D::UnloadD3D();
							 | 
						
					
						
							
								
									
										
										
										
											2011-05-31 20:16:59 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								bool VideoBackend::Initialize(void* window_handle)
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-13 19:50:06 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  if (window_handle == nullptr)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								    return false;
							 | 
						
					
						
							
								
									
										
										
										
											2014-06-15 00:23:43 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  InitBackendInfo();
							 | 
						
					
						
							
								
									
										
										
										
											2016-01-13 21:14:20 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  InitializeShared();
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-13 19:50:06 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  m_window_handle = window_handle;
							 | 
						
					
						
							
								
									
										
										
										
											2011-02-25 21:14:13 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  return true;
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-02 15:13:13 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								void VideoBackend::Video_Prepare()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  // internal interfaces
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_renderer = std::make_unique<Renderer>(m_window_handle);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_texture_cache = std::make_unique<TextureCache>();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_vertex_manager = std::make_unique<VertexManager>();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_perf_query = std::make_unique<PerfQuery>();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  VertexShaderCache::Init();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  PixelShaderCache::Init();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  GeometryShaderCache::Init();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  D3D::InitUtils();
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-27 12:45:00 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  BBox::Init();
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-13 19:50:06 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2011-01-31 01:28:32 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void VideoBackend::Shutdown()
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-13 19:50:06 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-06-24 10:43:46 +02:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  // TODO: should be in Video_Cleanup
							 | 
						
					
						
							
								
									
										
										
										
											2016-01-13 21:14:20 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  D3D::ShutdownUtils();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  PixelShaderCache::Shutdown();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  VertexShaderCache::Shutdown();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  GeometryShaderCache::Shutdown();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  BBox::Shutdown();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_perf_query.reset();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_vertex_manager.reset();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_texture_cache.reset();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  g_renderer.reset();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  ShutdownShared();
							 | 
						
					
						
							
								
									
										
										
										
											2010-06-13 19:50:06 +00:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2011-01-31 01:28:32 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2014-08-30 16:54:18 -04:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								void VideoBackend::Video_Cleanup()
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							
								
									
										
										
										
											2016-01-13 21:14:20 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								  CleanupShared();
							 | 
						
					
						
							
								
									
										
										
										
											2013-02-26 16:42:32 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							
								
									
										
										
										
											2011-01-31 01:28:32 +00:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								}
							 |