forked from dolphin-emu/dolphin
		
	
		
			
	
	
		
			60 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			60 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/////////////////////////////////////////////////////////////////////////////
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								// Name:        wx/position.h
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								// Purpose:     Common structure and methods for positional information.
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								// Author:      Vadim Zeitlin, Robin Dunn, Brad Anderson, Bryan Petty
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								// Created:     2007-03-13
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								// Copyright:   (c) 2007 The wxWidgets Team
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								// Licence:     wxWindows licence
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								/////////////////////////////////////////////////////////////////////////////
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								#ifndef _WX_POSITION_H_
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								#define _WX_POSITION_H_
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								#include "wx/gdicmn.h"
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								class WXDLLIMPEXP_CORE wxPosition
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								{
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								public:
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								    wxPosition() : m_row(0), m_column(0) {}
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								    wxPosition(int row, int col) : m_row(row), m_column(col) {}
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								    // default copy ctor and assignment operator are okay.
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								    int GetRow() const          { return m_row; }
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								    int GetColumn() const       { return m_column; }
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								    int GetCol() const          { return GetColumn(); }
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								    void SetRow(int row)        { m_row = row; }
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								    void SetColumn(int column)  { m_column = column; }
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								    void SetCol(int column)     { SetColumn(column); }
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								    bool operator==(const wxPosition& p) const
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								        { return m_row == p.m_row && m_column == p.m_column; }
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								    bool operator!=(const wxPosition& p) const
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								        { return !(*this == p); }
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								    wxPosition& operator+=(const wxPosition& p)
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								        { m_row += p.m_row; m_column += p.m_column; return *this; }
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								    wxPosition& operator-=(const wxPosition& p)
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								        { m_row -= p.m_row; m_column -= p.m_column; return *this; }
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								    wxPosition& operator+=(const wxSize& s)
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								        { m_row += s.y; m_column += s.x; return *this; }
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								    wxPosition& operator-=(const wxSize& s)
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								        { m_row -= s.y; m_column -= s.x; return *this; }
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								    wxPosition operator+(const wxPosition& p) const
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								        { return wxPosition(m_row + p.m_row, m_column + p.m_column); }
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								    wxPosition operator-(const wxPosition& p) const
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								        { return wxPosition(m_row - p.m_row, m_column - p.m_column); }
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								    wxPosition operator+(const wxSize& s) const
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								        { return wxPosition(m_row + s.y, m_column + s.x); }
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								    wxPosition operator-(const wxSize& s) const
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								        { return wxPosition(m_row - s.y, m_column - s.x); }
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								private:
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								    int m_row;
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								    int m_column;
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								};
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								#endif // _WX_POSITION_H_
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